Out of all the pets, the only one that gives a flat stat bonus is the cat. I am seeing screen caps of lvl 60 players with the cat at lvl 20 and 5% passive stat gems giving +800 crit and +800 recovery. As a cleric and a high end content seeking player, I am curious if any other pet is able to compete with that for usefulness and stat enhancement. Until players have the 360 day angel, I can't see a better end game pet. The cleric pet being the other go to especially for leveling but how useful is she in lvl 60 content?
lansolynMember, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited April 2013
I had this question as well. In addition, purple pets can get up to level 30. Does that mean that after level 40ish all pets are useless and/or die easilly in higher level content?
I had this question as well. In addition, purple pets can get up to level 30. Does that mean that after level 40ish all pets are useless and/or die easilly in higher level content?
Pets have ranks, not levels. The stats scale accordingly and seem to keep current with the content for the level. Think of a rank as 2 levels
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lansolynMember, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited April 2013
Ahhh, thanks Kilo. That helps quite a bit.
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glymm82Member, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 25Arc User
edited April 2013
Rank 30 pets do not die easier or become useless but the Iuon Stone and Cat give direct buffs to your stats and with the rune stones that increase your stats as well it seems that these 2 are in the end the best 2 for general use.
cat: 980k diamonds - 255 crit, 225 recovery base added
slots: neck, waist, ring + 3 rune stone slots
ioun stone of allure: 160 power, 160 crit, 160 recovery, 2000 zen
slots: ring, neck, icon + 3 rune stone slots
look like flying little dot + sometimes look like flying leaf
It seems that getting one of these 2 pets depending on which you prefer visually then adding 2 massive stat stones that you want and the 5% transferred to master stone in and win ... with the cat you still get a dps/damage soaker where the Iuon stone gives you a funny ball around your head.
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difinitusMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited April 2013
I wouldn't call the Cat the best pet unless it is universal for all classes. It's really appealing to Clerics who stat Crit/Recovery or maybe even a CW or Rogue but that's about it. Still, it's very useful for endgame if you are willing to invest the astral diamonds.
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l1zardo1Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited April 2013
Best for dungeon play, and I prefer solo when I can predict mob movement. Other targets can make my skills miss easily.
As for the cat ... If you could call this freakish cat/dog chimera a cat.
Sorry for the **** question, but can't this be done with the panther as well? I don't see a point in having a Panther otherwise because it doesn't attack, and when it does all it hits is air.
Where can I get said cat?
Thanks!
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glymm82Member, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 25Arc User
edited April 2013
The cat gives a standard buff ABOVE the stone based one. The cat doesn't actually attack though ... the panther would be great if it could respond to you being in combat but so far mine sucks ...
Reading tons of other posts and buffs that are incoming like books to upgrade all companions to 30 it looks like ...
Cleric - Cat upgraded to Epic ... best stat stack and doesn't split mobs ... gear and rune accordingly
Wizard - Ioun Stone of Allure up to epic.... mage stat stack and again doesn't split mobs ... gear and rune accordingly
Rogue - Acolyte of Kelemvore ... grants 10% Life steal and 10% damage shield ... gear for life steal screenshots showing 1500life steal
GWF - probably acolyte as well
GF - fully upgraded cleric until angel ... the constant heal is percentage based and probably the most effective as having to shield often
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rufusscipio23Member, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
edited April 2013
you guys are forgetting the ioun stone of might in the bar shop. Seems pretty awesome
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glymm82Member, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 25Arc User
you guys are forgetting the ioun stone of might in the bar shop. Seems pretty awesome
pretty sure that one is pvp based ... if it is stat based for physical damage it may work for GWF but it would need to be quite a buff to replace 10% lifesteal or crit/recov from cat
pretty sure that one is pvp based ... if it is stat based for physical damage it may work for GWF but it would need to be quite a buff to replace 10% lifesteal or crit/recov from cat
The cat does not have lifesteal.
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rufusscipio23Member, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
edited April 2013
I didn't check it out, just noticed it was there. Ioun stones are personal buffs, they get 3 stones and 3 items all of which can be enchanted.
Though I prefer the lifesteal acolyte cause I like lifesteal, not everyone feels the same way. They were listing the buff pets (cat and stones) so I threw another out there.
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glymm82Member, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 25Arc User
did not mean to imply the cat gave lifesteal ... the acolyte gives lifesteal and shields ... which seems to lean towards GWF and Rogue ...
the cat seems to give stats that a cleric is looking for while the Stone of Allure seems stat heavy towards a mage as it reads "Bonuses to Magic Spells" ... this topic is geared towards end game dungeons as well ... The GWF/Rogue/Wiz should take minor damage while the cleric is able to heal heavily ... that isn't the case currently ... the cleric is a complete healer tank ... so dps that are massively self healing and a cleric that can recover and crit quickly is a really big deal ... watch videos of end game currently to see what I mean.
the crazy part is ... not many forums are arguing the above either ... they are saying for looks and fun they like ______(insert pet) but for stats we want (cleric=cat, wiz=allure, rogue=acolyte, gwf=acolyte, gf = cleric) ... in general what im seeing and everyone is anxious for the upgrade books
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glymm82Member, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 25Arc User
edited April 2013
I was hoping to not be THAT pigeon holed into a certain pet based on class though ... they are all very expensive pets as well
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kotliMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 577
pretty sure that one is pvp based ... if it is stat based for physical damage it may work for GWF but it would need to be quite a buff to replace 10% lifesteal or crit/recov from cat
no pets allowed in PvP.
In anycase the stack stick pets can be made to grant any stats you wish just drop an item/rune with the stats you want.
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difinitusMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited April 2013
That is to say that the Cat gives stats that the Cleric haste build is looking for. I don't know if Crit/Recovery cleric will be a popular choice once there are more paragon paths and other Divine classes released.
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l1zardo1Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
That is to say that the Cat gives stats that the Cleric haste build is looking for. I don't know if Crit/Recovery cleric will be a popular choice once there are more paragon paths and other Divine classes released.
It should be popular. Far best scaling stats. 3rd is AP when you have the T4 Heroic Feat and get 30% more
Don't forget ioun stone of allure was taken out after BW4 and replaced with the sly blade kobold for zen. Currently the only viable stat boost, non combat, companions are the cat for AD and ioun stone of might for trade bars.
If you can't be constructive in your criticism, go back to world-of-whiners.
As a cleric I run the cat because I just want the extra 600+ crit and recovery. I still haven't got a purple ring, amulet, and belt for my cat yet but it's coming.
Tank pets are out in dungeons imho because they cause messy aggro problems.
DPS pets seem fine. I've run several epic dungeons with Panthers running around and they never seem to die. Today in Throne of Idriss I kept seeing 2 panthers off beating on some random mob by themselves during pulls. I don't know how much good they were doing because I wasn't really paying attention, but they did damage and didn't die.
As a cleric and a min/maxer, cat is the only choice for me. 5%+ crit, recovery, and action point gain? I'll take that over a pet that does 300 dps anyday.
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m0rph3xMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 22Arc User
edited May 2013
I wonder if cat/stone add to gear score.
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mewbreyMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 517Bounty Hunter
Do the actual active pets add to your gear score?
I mean their attacks/skills.
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soulwarrior78Member, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 541Arc User
edited May 2013
Anyone got a screenshot of the ioun stone by any chance? Since the cat and the ioun stone don't attack, does it follow you close, aka, not a stupid AI that stands in the fire when u dodge or just likes to die for no reason?
Just wanted to chime in that a rank 30 Galeb Duhr with no stones and only level 50 something greens equipped survived Epic Throne of Idris until the final boss where he ran off somewhere and died, I don't know where he got off to so I couldn't just rez him. Other bosses he was more than capable of tanking their hits. I think it was actually some adds that got him and he wasn't getting healed.
I still like my cat better though, more purples for ME.
Anyone got a screenshot of the ioun stone by any chance? Since the cat and the ioun stone don't attack, does it follow you close, aka, not a stupid AI that stands in the fire when u dodge or just likes to die for no reason?
The cat follows you around pretty close but also doesn't seem to be able to die either. I've never seen it die but then I also just ignore it because my Cat buff never seems to go away (it gives you a buff so there's an icon under your portrait).
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mewbreyMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 517Bounty Hunter
Do the actual active pets add to your gear score?
I mean their attacks/skills.
No, not unless you use % of stat gain runes on them... basically they count as their own entity and do not effect your score unless they are directly giving you stats.
I use one as a rogue, and the little guy is awesome. Especially at low levels... it's easy for the buffs he gives you to get out of hand quickly. the recovery is kind of a bust because it's not really an optimized stat for rogues, but I dumped +power/crit/ArPen gear and runes into him.
Any of the clerics are usually my go to soloing pet. If you give them some +armor/max hp stuff they get pretty resilient, and save you loads of potions.
The cat does not just give crit/recovery. You get ALL stats it is equiped with. It just gets some crit/recovery when it ranks up, around 200 at max rank. Equip it with any stat you like, and you will receive the bonus, mine gives me 1k crit, 700 recovery,300 armor pen, 400 life steal.
Comments
Pets have ranks, not levels. The stats scale accordingly and seem to keep current with the content for the level. Think of a rank as 2 levels
cat: 980k diamonds - 255 crit, 225 recovery base added
slots: neck, waist, ring + 3 rune stone slots
ioun stone of allure: 160 power, 160 crit, 160 recovery, 2000 zen
slots: ring, neck, icon + 3 rune stone slots
look like flying little dot + sometimes look like flying leaf
It seems that getting one of these 2 pets depending on which you prefer visually then adding 2 massive stat stones that you want and the 5% transferred to master stone in and win ... with the cat you still get a dps/damage soaker where the Iuon stone gives you a funny ball around your head.
As for the cat ... If you could call this freakish cat/dog chimera a cat.
Where can I get said cat?
Thanks!
Reading tons of other posts and buffs that are incoming like books to upgrade all companions to 30 it looks like ...
Cleric - Cat upgraded to Epic ... best stat stack and doesn't split mobs ... gear and rune accordingly
Wizard - Ioun Stone of Allure up to epic.... mage stat stack and again doesn't split mobs ... gear and rune accordingly
Rogue - Acolyte of Kelemvore ... grants 10% Life steal and 10% damage shield ... gear for life steal screenshots showing 1500life steal
GWF - probably acolyte as well
GF - fully upgraded cleric until angel ... the constant heal is percentage based and probably the most effective as having to shield often
pretty sure that one is pvp based ... if it is stat based for physical damage it may work for GWF but it would need to be quite a buff to replace 10% lifesteal or crit/recov from cat
The cat does not have lifesteal.
Though I prefer the lifesteal acolyte cause I like lifesteal, not everyone feels the same way. They were listing the buff pets (cat and stones) so I threw another out there.
did not mean to imply the cat gave lifesteal ... the acolyte gives lifesteal and shields ... which seems to lean towards GWF and Rogue ...
the cat seems to give stats that a cleric is looking for while the Stone of Allure seems stat heavy towards a mage as it reads "Bonuses to Magic Spells" ... this topic is geared towards end game dungeons as well ... The GWF/Rogue/Wiz should take minor damage while the cleric is able to heal heavily ... that isn't the case currently ... the cleric is a complete healer tank ... so dps that are massively self healing and a cleric that can recover and crit quickly is a really big deal ... watch videos of end game currently to see what I mean.
the crazy part is ... not many forums are arguing the above either ... they are saying for looks and fun they like ______(insert pet) but for stats we want (cleric=cat, wiz=allure, rogue=acolyte, gwf=acolyte, gf = cleric) ... in general what im seeing and everyone is anxious for the upgrade books
no pets allowed in PvP.
In anycase the stack stick pets can be made to grant any stats you wish just drop an item/rune with the stats you want.
It should be popular. Far best scaling stats. 3rd is AP when you have the T4 Heroic Feat and get 30% more
Tank pets are out in dungeons imho because they cause messy aggro problems.
DPS pets seem fine. I've run several epic dungeons with Panthers running around and they never seem to die. Today in Throne of Idriss I kept seeing 2 panthers off beating on some random mob by themselves during pulls. I don't know how much good they were doing because I wasn't really paying attention, but they did damage and didn't die.
it does. (more words)
Do the actual active pets add to your gear score?
I mean their attacks/skills.
I still like my cat better though, more purples for ME.
The cat follows you around pretty close but also doesn't seem to be able to die either. I've never seen it die but then I also just ignore it because my Cat buff never seems to go away (it gives you a buff so there's an icon under your portrait).
No, not unless you use % of stat gain runes on them... basically they count as their own entity and do not effect your score unless they are directly giving you stats.
Cats and stones do not count as active entity's and cannot receive damage even though they have health, they cannot die.
I use one as a rogue, and the little guy is awesome. Especially at low levels... it's easy for the buffs he gives you to get out of hand quickly. the recovery is kind of a bust because it's not really an optimized stat for rogues, but I dumped +power/crit/ArPen gear and runes into him.
Any of the clerics are usually my go to soloing pet. If you give them some +armor/max hp stuff they get pretty resilient, and save you loads of potions.