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Lockbox Opening Syndrome (LOS)

imivoimivo Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 1,682 Bounty Hunter
edited April 2013 in General Discussion (PC)
Those are way too fun to be good for my budget. :) I settled for opening ONE every time I level up, provided I have one. This keeps the addiction in check! Hopefully by 60 I will have the mount, or I will have to think of a different plan. ;)

You guys good at resisting, or did you just give in and bought a ton of keys?
Unsure about skills and feats? Check the Master List of Class Builds!
Post edited by imivo on
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Comments

  • doowie1982doowie1982 Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 284 Bounty Hunter
    edited April 2013
    I haven't even opened the Zen Store to buy the keys. I'm more than happy to pay the 250$ for both founder packs to support Cryptic with the development of the game, but I don't support the pricing that Perfect World have for their store. I imagine I will go ahead and use Astral Diamonds to convert to Zen to buy some keys at a later point in time.
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  • themangroththemangroth Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 104 Bounty Hunter
    edited April 2013
    More importantly, what kind of stuff are people getting out of these boxes? is it at the very least been worth the price of the key? or do you get hosed by getting some lame consumables like skill kits or health pots?
  • mythxandermythxander Member Posts: 11 Arc User
    edited April 2013
    out of 20 boxes I ended up getting the Nightmare and the Flaming Bird thing... so I dont think the odds are too stacked against players... or I am just lucky
  • stonermkiistonermkii Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited April 2013
    Your just lucky. I opened 30 yesterday, and not a thing. But im also a unlucky SOB.
  • imivoimivo Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 1,682 Bounty Hunter
    edited April 2013
    More importantly, what kind of stuff are people getting out of these boxes? is it at the very least been worth the price of the key? or do you get hosed by getting some lame consumables like skill kits or health pots?

    Besides the ten bars, mine have had idols that could be traded in for 40,000 AD each, purple runestones, a blue necklace, a coffer with green and blue runestones.
    Unsure about skills and feats? Check the Master List of Class Builds!
  • themangroththemangroth Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 104 Bounty Hunter
    edited April 2013
    So that's a reasonable pay out then. You have at least a decent chance of recovering the cost of the key with some clever asset management.

    And if you get lucky you could even turn a profit.
  • astaziaastazia Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 51
    edited April 2013
    Not going to open any unless I somehow get a key for free. I despise lockboxes.
  • nomad1506nomad1506 Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 34
    edited April 2013
    are people converting their AD or spending $ to get so many keys? still wrapping my head around this lockbox
  • imivoimivo Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 1,682 Bounty Hunter
    edited April 2013
    I bought the keys for mine. But as I said, I only open one every level up, and I didn't do it before 20. There are people who have opened 100+ boxes, and I imagine they buy the keys too.
    Unsure about skills and feats? Check the Master List of Class Builds!
  • voodoopapavoodoopapa Member Posts: 187 Arc User
    edited April 2013
    nomad1506 wrote: »
    are people converting their AD or spending $ to get so many keys? still wrapping my head around this lockbox

    probably spending money on zen to purchase keys.

    Its possible to convert AD to zen, which may be likely as well but a single key will cost you around 5k AD currently
  • themangroththemangroth Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 104 Bounty Hunter
    edited April 2013
    nomad1506 wrote: »
    are people converting their AD or spending $ to get so many keys? still wrapping my head around this lockbox

    Yeah, a key costs 125 zen, which can easily be 50,000-62,500 astral diamonds depending on the exchange rate.

    The major problem with this the inflated amount of astral diamonds on the market right now, making them worth very little compared to zen. That combined with the apparently high drop rate of these boxes.

    On the surface it makes it look very unrealistic for a free to play participant to be able to open these boxes with out paying money. If you are a think inside the box jobber, you're saying to yourself, "I have to do 5 dozen dailies, and spend 3 days refining rough diamonds, and then sell them on the zen market just to open one of these boxes.

    What people don't realize is that the easiest way to make astral diamonds is from other players. Find something other players want to buy, and sell that on the auction house.

    It doesn't take a rocket surgeon to find things that players are willing to pay AD for.

    The simplest thing that I'm going to spoon feed to anyone who would read this, is farm for some rank 4+ runes. You can spend a few hours dedicated to farming trash mobs in pirate's skyhold, icespire peak, the chasm, or even some level 48+ dungeons, and I guarentee you end up with at least 3 or 4 level 4 runes.

    Fun fact, (in BW4) it cost something like 32,000 astral diamonds to pull a level 4 enchant out of a blue quality piece of lvl 47+ gear. SO, if you sell your runes for 20K each on the AH, a market saavy person will see the value in this, and before you know it, you have enough AD for some keys.
  • stormdrag0nstormdrag0n Member Posts: 3,222 Arc User
    edited April 2013
    Always said that for every two people that scream about lockboxes on the forums Five are buying keys....and the second guy who screaming on the forums? He's buying keys too, he just isn't happy about it. :rolleyes:

    My only issue is Mounts and pets aren't account wide, and my main will be the Ranger class when it is released...so even if I got a Nightmare wouldn't do me much good because I plan to use the player I'm leveling now mostly for crafting.
    Always Looking for mature laidback players/rpers for Dungeon Delves!
  • imivoimivo Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 1,682 Bounty Hunter
    edited April 2013
    My only issue is Mounts and pets aren't account wide, and my main will be the Ranger class when it is released...so even if I got a Nightmare wouldn't do me much good because I plan to use the player I'm leveling now mostly for crafting.

    I think you can unbind the Nightmare and then mail it to another character. I saw chatter in the zone channel about there being a Nightmare in Dragon's AH for 2M. I didn't check, though that is how it works with the Zen-only mounts, too.
    Unsure about skills and feats? Check the Master List of Class Builds!
  • astaziaastazia Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 51
    edited April 2013
    Ya I heard you can pay a large amount of AD to unbind a mount and mail it to another character. Which apparently doesn't work with the HotN or Guardian mounts.
  • yultyult Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 181 Bounty Hunter
    edited April 2013
    I just don't see any way the community is going to have a high enough total AD production to sustain anything close to what you are talking about, themangroth.

    The more people farm, the more AD prices will get pushed down since there is a hard cap on how many enter the economy. You won't be able to make more than the daily max unless you are either a really smart farmer or spend more time farming than the average person who farms. That could easily mean 3, 4, maybe more hours per day. And the number of people looking to spend AD but not sell anything for AD will likely be very low.

    I predict that only the best farmers at the very top and people who have spent significant money on Zen will have any ability to make even a moderate amount of AD. Remember that AD earnings can always be viewed as "how many players worth of AD did I get today?" and for every players worth you earn, that is one less player's worth available.
  • imivoimivo Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 1,682 Bounty Hunter
    edited April 2013
    Well, they use the same system in CO and STO, and it seems the exchange rates settled somewhere in middle (think it was around 200 for 1 zen). Those are both older games, so things will be more volatile in Neverwinter for a while. The game may also have the potential to be more popular, which may also have an effect. Whichever that may be.

    There is a lot of stuff that eats up AD regularly (unbinding items, taking runes out of sockets, etc.), not to mention items like the cat for nearly a million.
    Unsure about skills and feats? Check the Master List of Class Builds!
  • astaziaastazia Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 51
    edited April 2013
    Do not underestimate the amount of currency a small portion of the population is going to pump into the game. You can't even earn crystals in GW2 through normal gameplay (AFAIK), but they are still relatively cheap to buy with gold. I pretty much maxed out my account (max bank, inventory, character slots, etc.) in that game without buying a single pack of crystals, just converting gold and buying everything on the store.
  • redshift2k5redshift2k5 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 241 Bounty Hunter
    edited April 2013
    I plan to buy a few keys, I don't have time to farm anything. For 4 hours of farming I could just go to work and get $80
  • stormdrag0nstormdrag0n Member Posts: 3,222 Arc User
    edited April 2013
    astazia wrote: »
    Ya I heard you can pay a large amount of AD to unbind a mount and mail it to another character. Which apparently doesn't work with the HotN or Guardian mounts.

    With the HoN mount you just go to the vendor across from Sgt Knox and you can get a new one for each new character. I like the ability to pay to unbind, don't like that it cost an arm and a leg in AD
    Always Looking for mature laidback players/rpers for Dungeon Delves!
  • yultyult Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 181 Bounty Hunter
    edited April 2013
    Yeah. You're talking about Zen to AD. But those games didn't have an AD(dilithium) auction house, did they? There are just too many ways to spend AD, too many things you really need to spend it on, and the hard cap barely lets you accomplish even that.

    I just think that extra AD is going to be a luxury that only a thin slice of players at the top are able to get.
  • yultyult Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 181 Bounty Hunter
    edited April 2013
    astazia wrote: »
    Do not underestimate the amount of currency a small portion of the population is going to pump into the game. You can't even earn crystals in GW2 through normal gameplay (AFAIK), but they are still relatively cheap to buy with gold. I pretty much maxed out my account (max bank, inventory, character slots, etc.) in that game without buying a single pack of crystals, just converting gold and buying everything on the store.
    This is not GW2. By all accounts GW2 has a quite reasonable cash shop and economy. This game... not so much.
  • foxspirit13foxspirit13 Member Posts: 73 Arc User
    edited April 2013
    I find the lock boxes a shady and illicit way to make money... it plays on people natural curiosity and for some, their lack of self control, and for others their weakness to gambling; because that's what it is, gambling. But that's how PWI makes the bulk of their cash-shop money.

    It wouldn't seem so bad to me if it was the keys that drop, and the boxes were on the cash shop. Do they do it like GW2 at least, where every few levels you get a level up package and you get a key or two in it for the lock boxes?
  • abominabomin Member Posts: 26 Arc User
    edited April 2013
    I bought 70+ keys and 70+ lock-boxes and got no mount.
  • astaziaastazia Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 51
    edited April 2013
    yult wrote: »
    This is not GW2. By all accounts GW2 has a quite reasonable cash shop and economy. This game... not so much.

    Things like character slots cost a lot more in GW2 ($10 for 1), if that's what you are talking about.
  • yultyult Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 181 Bounty Hunter
    edited April 2013
    ^^ agree with foxspirit.

    Also, don't be surprised if they change the drop rate in the boxes the day after open beta launch, after everyone has seen the spam from people opening and winning, without telling anyone of course. There is absolutely no transparency in the process, they can change them whenever they want without saying a word.
  • aveanavean Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited April 2013
    I opened 30, got 2 pet enchants, 1 weapon enchant, like 5 leadership, 6 enchantment, 3 runestone, the rest Idols.
  • hatiskhatisk Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited April 2013
    I really wish this game was modeled after something like GW2 or Path of Exile cash shop.

    I can only see things like this getting worse when people get to endgame and there is something in a lockbox you might need to gear up to actually progress through high end content. I hope they set the cash shop requirement (for realistic progress in endgame) at a reasonable level, though judging from other PW games, I am a bit worried.
  • tonyvztonyvz Member Posts: 41 Arc User
    edited April 2013
    ...because that's what it is, gambling.

    Okay, I always have to take issue with people playing the "gambling" card like this. By loose definition, the entire game is "gambling." In theory, you could play the game for a month and never get a drop, other than the ones that are hard-coded, such as specific equipment programmed to drop for specific encounters. No copper, no equipment, no nothing. Yes, it's highly unlikely, but any game that involved a random number generator to determine anything is "gambling."

    To be blunt, you'd have to be stupid addicted to gambling to spend any significant amount of money on these keys. And yes, I realize that there are people out there who are stupid addicted to gambling. But this isn't exactly a casino here, and there are several HUGE differences between the type of "gambling" in this game and the type of gambling that goes on in Las Vegas:

    1) There is a stopping point in this game. Assuming that you're some sort of OCD collector that's also stupid addicted to gambling, at some point without spending too terribly much cash, you will have all of the items available, and there's no reason to continue pulling that lever and spending money. In Las Vegas, no matter how much money you lay down on the tables, there's always more to be won, leading to a situation where you'll never win.

    2) The amount of money we're talking about here is paltry compared to what goes on in casinos. Short anecdote: Once I was playing blackjack in a casino in Biloxi, Mississippi. I like to do so for fun, and I usually limit myself to $100 or so, which typically lasts for a few hours at the $5 tables. (But you get free drinks and entertainment, so...) Anyway, this guy comes in and sits next to me and gets $1,000 worth of chips. He had a pretty bad run of luck, and in less than five minutes, he was out. He pulls out a wad of cash and gets another $1,000 in chips. His bad luck streak continued, and in another five minutes, he was out again. At that point, he got up and left. Now, I don't know anything about that guy. He could be a multibillionaire, and $2,000 to him is chump change.

    Still, I couldn't help but think that if I lost $2,000 gambling in around 10 minutes, I'd need smelling salts and oxygen to help me recover. At any rate, my point is that no one is going to be losing $2,000 in 10 minutes by playing Neverwinter. This is penny ante <font color="orange">HAMSTER</font> compared to what most people consider real gambling, low-level enough that reasonable people simply consider it paying for entertainment.

    3) RMT aside, you can't "cash out" and take your winnings and use them elsewhere. If you go to Vegas, the appeal of winning isn't so that you can stay in the casino and play more. The appeal is that if you strike it big, you can afford a new car or a house, something that has nothing to do with the casino. In Neverwinter, if you "strike it big," whatever that means, you can't even use the Zen in another Perfect World game. All it's good for is, well, playing more Neverwinter.


    ...Now, that having been said, if you don't like the concept of lockboxes, fair enough. Personally, I get tired of the "So-en-so acquired an Infernal Nightmare mount" messages that keep popping up on my screen. It negatively affects my gameplay experience, and I couldn't care less who got what. It's dumb, and they really need to stop it.

    But please don't compare it to "gambling," as you're only making yourself look subject to hyperbole, and it seriously diminishes and desensitized people to folks who really do have stupid gambling addiction, people who lose hundreds, thousands, or even more.
  • aveanavean Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited April 2013
    sadly, I see how there is a large difference between path of exiles upkeep, and Neverwinters.
    However I hope they DO take some ideas from their shop options, because it would greatly reduce the lockbox chain that people hate.
  • azrael4271azrael4271 Member Posts: 132 Arc User
    edited April 2013
    With how many people aren't buying anything I think prices will lower after awhile. It's just good business, sell things a bit lower, make more sales. Steam has proved that time and time again
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