I remember at the keep siege in NwN II I had sand with a 2h sword (I think Kopesh) and he crit for 56 dmg and I was very taken back. It was a lot of damage for Sand to be doing in melee with 10 STR. If you add four zeros to that damage and also add four zeros to the monster it does not change anything. However, seeing three digits or more seems wrong for DnD, I am sure we will see it however. MMOs can't seem to keep small numbers easily. Players want instant gratification and doing 50 damage at lvl 1 and 50000 at max lvl is better for that.
Well, even though the numbers are most likely going to be quite high in this game, it is something that I can adapt to. It is good to see that alot of people also think that numbers like 10,000 and up are a little out of the ordinary for D&D, but my hope is that the game itself is so great that it is something we will get used to. Here's to hoping!
I remember at the keep siege in NwN II I had sand with a 2h sword (I think Kopesh) and he crit for 56 dmg and I was very taken back. It was a lot of damage for Sand to be doing in melee with 10 STR. If you add four zeros to that damage and also add four zeros to the monster it does not change anything. However, seeing three digits or more seems wrong for DnD, I am sure we will see it however. MMOs can't seem to keep small numbers easily. Players want instant gratification and doing 50 damage at lvl 1 and 50000 at max lvl is better for that.
Comments
Well, even though the numbers are most likely going to be quite high in this game, it is something that I can adapt to. It is good to see that alot of people also think that numbers like 10,000 and up are a little out of the ordinary for D&D, but my hope is that the game itself is so great that it is something we will get used to. Here's to hoping!
Why do you eqip a Wizard with a 2h sword?