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What mini-games (if any) should be in Neverwinter?

Archived PostArchived Post Member Posts: 5,050,278 Bounty Hunter
edited March 2013 in General Discussion (PC)
Seeing mini-games mentioned on another thread and reading about what games we play wile waiting for this MMO made me think of this question.

So, what mini-games do you want, or do you believe it should be "kept out" of a D&D game? (Personally I see no reason for the latter but respect anybody's opinion explaining why.)

I think a crafting mini-game to alleviate the point-click monotony would be nice to modify for our crafting delays when mass-producing especially, perhaps determining how well a finished product is (being possibly normal or up to one step higher/lower when applicable than the typical end crafted product.)

Of course if for some unforeseen reason fast-travel cannot be used in the future for far-off areas (and I expect instancing for these specific missions "outside" of Neverwinter like how the Baldur's Gate missions outside said city were done on the game,) mini-games could work her like three-dragon ante, card, and/or dice games.

While debatable, the Elder Scrolls' lock-picking could be used as a mini-game for opening locked items (the higher the skill the easier the game is to win and the more difficult the lock the more tumblers.)

And just because, I'd love some "Whack-a-Mole" D&D equivalent to kill time between serious adventures. A firey mallet and "Whack-a-Troll" perhaps? ;)


I'd love your feedback so don't be shy on your opinions here! Just try not to make it have more workable code than the main game itself :D
Post edited by Archived Post on

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  • Archived PostArchived Post Member Posts: 5,050,278 Bounty Hunter
    edited April 2012
    Bar room fight mini game (if enough people in the bar want to the whole place breaks out in a ruckus fight instance BUT there are no negative effects afterwards BUT you can earn little prizes for participation)

    Bar room card games (with betting hopefully)

    I would also kill for a game of billiards or chess in game.

    Dice game (can be played in open world or in bar and is betting only)

    Courier Job (you can take a courier job that is a time based delivery job that may break out into encounters with thugs and such)

    Great hunt (maybe a class restriction on this one?) a hunt for dangerous prey with a party of 10.

    Highway escort (help public transportation or local traders going in and out of the city to defend against highway robbers)

    For foundry makers:

    Lock crafting (to make puzzle locks that are not just skill check related)

    I might think of some more later.
  • Archived PostArchived Post Member Posts: 5,050,278 Bounty Hunter
    edited April 2012
    As the game is based on medivial setting, it should have circus and fairs with mini-games. Plus magicians who want to show tricks at that time (e.g. on roadside).

    For example, three cups with one coin, and the magician then swaps the position of the cups and you can choose one and see if it has coin.
    Juggling
    Football
    underwater tag with fish-people
    Shown a number of things (e.g. 8 different sets of weapons, creatures etc) for 20 secs and then being shown 3 things and asked to recognize which of them was not shown.
    also; card games, hide and seek, obstacle race etc.
  • Archived PostArchived Post Member Posts: 5,050,278 Bounty Hunter
    edited April 2012
    Maybe one of those fairs with all those "challenges" described in the 3.5 ed "Complete Arcane" book: magic duels, climbing in any way you like a high tower (and using whatever abilities to slow down opponents) or caputiring and showing off the most bizarre creatures. Of course I'd love to see some more martial/psionic/primal... power source-based.:D
  • Archived PostArchived Post Member Posts: 5,050,278 Bounty Hunter
    edited April 2012
    Dailo8934 wrote:
    Maybe one of those fairs with all those "challenges" described in the 3.5 ed "Complete Arcane" book: magic duels, climbing in any way you like a high tower (and using whatever abilities to slow down opponents) or caputiring and showing off the most bizarre creatures

    or some arena styled place where you can fight a selection of captured creatures, constructs or elementals

    might be nice to know what kind of creatures to avoid if you happen to run into them in the wild or in a dungeon :D (unless dungeons are designed in a way that you just rush through them and destroy anything in your path :eek:)
  • Archived PostArchived Post Member Posts: 5,050,278 Bounty Hunter
    edited April 2012
    I like Dice games like in Witcher.

    However, I would really like to see Sava. A game made by drows.
  • Archived PostArchived Post Member Posts: 5,050,278 Bounty Hunter
    edited April 2012
    Sava would be nice indeed :P
  • Archived PostArchived Post Member Posts: 5,050,278 Bounty Hunter
    edited April 2012
    Found this thread after such a long effort...

    I just had an idea. How about game in game? [yeah ripoff of that ripoff movie of dream in dream]

    I mean I go in tavern, and play dungeons and dragons 4e [or if they can afford AD&D till 3.5e too] - and/or different realms like Planescape, ravenloft etc. So there are chairs in the tavern and we four can sit toghether and roll dice, only difference being that figurines will be animated with magic! So in short, while playing videogame of NWO, inside the game we play tabletop D&D(tabletop as in faerun, there are no SNES consoles or electricity)! A game in game!

    EDIT: And a hidden game in game level exist where lady of pain is cooking some - uh - human looking things.
  • Archived PostArchived Post Member Posts: 5,050,278 Bounty Hunter
    edited April 2012
    DDO has a 1/2 arsed bar brawl. Basically just a square pit off in a side room where PvPers gank each other (subsequently getting ****y & returning w/a higher level toon).
    But I do like the idea you proposed.
    Dice games would be great, especially if you could bet. Downside to that is someone would cry about the game influencing their lil Johhny to become a gambling addict. Don't laugh, you know it will happen. Number 1 reason Sabacc wasn't & will not be put in to SWToR.
    Champions had an arena where you could test your builds against mobs. Difficulty could be ramped up by a few notches. It was great theory, but it's application wasn't all it was cracked up to be. Would be great to have something like this, albeit w/better mechanics. Maybe have it a public viewing event so other players could watch & even place bets on the outcome. (oh HAMSTER, lil Johhny's mother is screaming to a lawyer again)
    Rift has an area where once a day you can take a Challenge & fight one mob at a time. Difficulty increases from one challenge to the next. You can win daily prizes if you survive to the end. This was awesome & thoroughly enjoyable.
    Card games, for prizes in the taverns would be great.
    Tavern Wenches would be awesome!!! (yeah yeah lil Johnny's morality is in serious danger here)
    The Great Hunt is a good idea, if implemented properly. Rift also had this, but was horribly broken. Spent several hours a day for a week looking in a relatively small area for the mob w/out success. If this is implemented, the mob would have to spawn properly. Otherwise you get broken quests no one will bother with. Reminds me of the Aardvark in EQ that spawned for 5 minutes. ONCE A YEAR! :eek: (seriously)
    Several "Escort" style quests were suggested. Companies put too many of those in anyway. They're called "Time Sinks" lol
    SWToR had them even in their space missions. Those type of quests tend to get old fast.
  • Archived PostArchived Post Member Posts: 5,050,278 Bounty Hunter
    edited April 2012
    I agree with gillrmn. Let players sit in taverns and play tabletop D&D, roll dice and play the game! Haha! That would be so fun(ny)!
  • Archived PostArchived Post Member Posts: 5,050,278 Bounty Hunter
    edited April 2012
    - A lute mini-game for some tavern music. Rewards if npcs (more or less random) and pcs like.
    - Crafting mini-games of course, as mentioned:)
    - Nightmare/premonition mini-game: you put your character to rest and sometimes need to play through a nightmare. The reward can be a premonition for some treasure. Rare and varying.. Though no idea how common resting will be..

    Many others. I like mini-games a lot. Some very good ideas in the thread already:)
  • Archived PostArchived Post Member Posts: 5,050,278 Bounty Hunter
    edited April 2012
    Here's my Idea. A card game similar to Magic the gathering only D&D that you could bet on per game. You could acquire these cards from defeated monsters of that particular monster/enemy or threw trading. Also you could purchase packs from the in game shop for a reasonable price that would help fund the main game for future expansions and whatnot.

    Plus it would just be awesome to pass time while you have downtime.
  • Archived PostArchived Post Member Posts: 5,050,278 Bounty Hunter
    edited April 2012
    Playing the tabletop or CCG games while in NWO? How Meta!
  • the1tiggletthe1tigglet Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 1
    edited March 2013
    fishing

    complete with props costumes fishable items/currency cooking recipes craftable items(oils etc) tournaments achievements titles
  • the1tiggletthe1tigglet Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 1
    edited March 2013
    - A lute mini-game for some tavern music.

    LOTRO has the best all time music system, you can play a single instrument from a file or manually and do an entire band. It's awesome because it's great for tips and sounds realistic.
  • toadoflickingtoadoflicking Member Posts: 168 Arc User
    edited March 2013
    Three Dragon Ante.
  • bruddajokkabruddajokka Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 447 Bounty Hunter
    edited March 2013
    Ugh I hate the idea of mini-games in an mmo. This isn't Mario party. I'm all for there for being things to do beyond questing just not in the form of mini-games.
  • ryger5ryger5 Member Posts: 0 Arc User
    edited March 2013
    We're contemplating creating one of our own. Using a dice generator (or the like) we're thinking of coming up with our own variant of Poker and playing it during casual/social RP nights.

    I know there was a SW:TOR that ran pazak tournaments in a similar way and they were very successful.
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  • purpleorbespurpleorbes Member, Neverwinter Beta Users, Neverwinter Hero Users, Silverstars, Neverwinter Knight of the Feywild Users Posts: 186 Bounty Hunter
    edited March 2013
    I want some fuc*ing ping pong up in there. Now that would be fun!
    But I;ll settle for some regular old school pong:cool:
  • lyfebanelyfebane Member, Neverwinter Beta Users Posts: 312 Bounty Hunter
    edited March 2013
    Surely for the table top it dice game it would be D&D (Daily Drugery) playing in that fantastical world where only human exits, but with legenedary classes like Banker or Lawyer (evil) and Doctors (healer) and so on.

    How about a game of Pins , (ten pin would be fun if slightly modern)
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  • soiledostrichsoiledostrich Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited March 2013
    I want to see some real gambling taking place. Cards, dice, darts, fights. Give me that and let me waste my life for a few years on it.
  • elliennaellienna Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 8 Arc User
    edited March 2013
    I think one of the most absorbing mini games is housing. A lot of players will spend hours completing achievements and quests if the reward is a nice trophy that can be displayed in their homes.
  • maddog774maddog774 Member, Neverwinter Beta Users, Silverstars Posts: 0 Arc User
    edited March 2013
    Definetly gotta be some gambling. Dice are good. There are many varieties, but a modified poker dice (Realms relevant faces or something) would work well. Especially if you could keep your dice and whip them out any time you were waiting for anything (party member re-loads, whatever.) Of course I've always been a fan of Robert Aspin's Dragon Poker from the Myth series ;)
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited March 2013
    This thread is being locked for an extreme case of Necromancy. If there is still any interest a topic that has had no replies for 30+ days, please make a new thread on the topic instead.

    Thanks,
    Zebular, PWE Community Moderator
This discussion has been closed.