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Best Race stat wise for GWF and Guardian?

bluesteel8bluesteel8 Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
edited March 2013 in The Militia Barracks
IYHO's

What do you think would be the best race for the great weapon fighter and the Guardian racial bonus wise?

Im thinking human, for both... Dwarf?
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Post edited by bluesteel8 on

Comments

  • apostlesapostles Member, Neverwinter Beta Users, Silverstars Posts: 58
    edited February 2013
    Ability wise the best races based on their stats in the last beta, are the Dwarf and surprisingly Halfling.

    No information what the stats for the Half-Orc are going to be, but I assume strength and constitution. So that would make them also perfect for fighters. I personally am going to roll a tiefling guardian - not the pefect candiate, but their constitution bonus and racial attack debuff on target seem alright for tanking. That and I just really like tieflings :D
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  • bejita231bejita231 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 18 Arc User
    edited February 2013
    Human looked best in armor, and the 2 extra feat points might make up for the lack of 2 strength, some of the feats on my cleric were quite potent abilities that were 3 pointers and i just didnt quite have enough for them, if 2handed fighter is the same im just going with human
  • kerlaakerlaa Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited February 2013
    Flavor wise I would say dwarf but stat wise I think the human with the 2 feat points might come in rather handy.
  • cerek2cerek2 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 62
    edited February 2013
    I honestly don't think it will really matter in the long run what race you select. It never does in any MMO. Pick what you think is fun.
  • kinsaedakinsaeda Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Silverstars Posts: 0 Arc User
    edited March 2013
    apostles wrote: »
    No information what the stats for the Half-Orc are going to be, but I assume strength and constitution

    The 4th edition ability bonus to half orcs are +2 str and +2 dex
  • comicaldemoncomicaldemon Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 38
    edited March 2013
    I believe Half-Orcs will be the best race for the GWF and GF, but I also believe later down in the leveling process, it wont matter as much. I guess we will all just have to find out!
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  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited March 2013
    From what I can tell, every race can prove to be just as good as any other if specced correctly. I am so glad for this as I loathe games that allow for one race to be better at any given class than another race. Such is not D&D for no matter how much one proclaims a race is better, it all boils down to how you play your character, not what race you chose. I hope NWO remains true to this. So far, it looks like it is.
  • bruddajokkabruddajokka Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 447 Bounty Hunter
    edited March 2013
    Human, half-Orc, dwarf.
  • comicaldemoncomicaldemon Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 38
    edited March 2013
    zebular wrote: »
    From what I can tell, every race can prove to be just as good as any other if specced correctly. I am so glad for this as I loathe games that allow for one race to be better at any given class than another race. Such is not D&D for no matter how much one proclaims a race is better, it all boils down to how you play your character, not what race you chose. I hope NWO remains true to this. So far, it looks like it is.

    If this is true, then it will be one of the best attributes for players. Feeling restricted to choose only certain races for certain classes is definitely not the way they want it made, by the way I can see it from watching dev interviews etc. As long as you stack your points accordingly, I'm sure each and every race will end up being the same. Plus you have gear bonuses which is also going to help distribute the points to the needed areas for your class. The only thing it MAY affect is the first 2-3 levels, other than that, I do not see it playing a major role in the choice of race and class.
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  • korbanhodkorbanhod Member, Neverwinter Beta Users Posts: 51
    edited March 2013
    Also Humans "might" recieve extra heroic feat points as well when you enter the levels beyond lvl 30.

    That would really put a feat heavy build into perspective as a Human GWF
  • cerek2cerek2 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 62
    edited March 2013
    Obviously you can gain a slightly small edge if you pick a race that has stat bonuses and racial abilities that benefits your type of class. However, from what I can tell by the racial ability descriptions from the last beta and the way gear works, it's such a terribly small benefit that it just won't turn the tides of battle, ever. I think early on when everyone starts out it's a small benefit, because we all have super low stats, etc., but in the long run, it won't matter at all.

    Stats and Racial bonuses won't make up for a guy who doesn't use a good setup with the class abilities, is slow to move out of the way of opponents attacks or doesn't peel enemies off of allies, etc. Just watch the German GWF video and you'll see what a horrendous player looks like. You tell me, does him being Dwarf give him an edge over a Drow GWF ? lol. He's soo bad that it's actually embarrassing. I would kick him from my group and take a Drow GWF that knew what he was doing.

    As such, I just wouldn't recommend anybody get hell bent on min-maxing, if that isn't your style, with what race and class combination you select. Play what you think is fun !
  • ryger5ryger5 Member Posts: 0 Arc User
    edited March 2013
    As other posters have noted, the difference in racial stats are so inconsequential, there is really no advantage.

    That said, if you are really into PVP, pick a tiny race, because this is based on mouse-click targeting and thus a smaller race has a slight advantage over that giant Half-Orc.
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  • darkstorn42darkstorn42 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited March 2013
    To way in my two cents, I am surprised everyone was jumping on half-orc. What about the fact that the game files actually have info in them for the players to become Dragonborn. Who doesn't want to be a huge dragon man with an even bigger sword, all berserk style. Besides in pnp they get +2 str and +2 cha. I know the cha isn't that useful but you get a breath weapon, which I really hope they get into the game, it was really cool.

    P.S. I am looking to make a Dragonborn Warlord my main character, if warlord gets released anytime soon.

    P.P.S. Eladrin will be sweet if they get their racial teleport in, could you imagine a GWF or a GF teleporting around the battlefield.

    P.P.P.S. I just noticed that two of the three races with visual active powers did not get in with release. The third is tiefling, they got the ability to damage people that damaged them, kinda surprised they didn't get thorns, but the ability they get actually still fills the feel of their racial.

    edit: Fixed some typos.
  • kinsaedakinsaeda Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Silverstars Posts: 0 Arc User
    edited March 2013
    ryger5 wrote: »
    As other posters have noted, the difference in racial stats are so inconsequential, there is really no advantage.

    That said, if you are really into PVP, pick a tiny race, because this is based on mouse-click targeting and thus a smaller race has a slight advantage over that giant Half-Orc.

    Hopefully its only a visual thing, the smaller models should have similar hit boxes to the standard sized ones for fairness' sake.
  • kimonagikimonagi Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited March 2013
    ...You dont have to click on targets you just mouse over them and spam at-wills, target size is totally irrelevant unless you would need to do specific target heals on your allies for the simple reason i just stated. Stats are also irrelevant because there is VERY little difference from having 18 or 21 in one stat. Good thing is that you can choose any race you like without having to think that it might underpower you at some point.
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited March 2013
    kimonagi wrote: »
    ...You dont have to click on targets you just mouse over them and spam at-wills, target size is totally irrelevant unless you would need to do specific target heals on your allies for the simple reason i just stated. Stats are also irrelevant because there is VERY little difference from having 18 or 21 in one stat. Good thing is that you can choose any race you like without having to think that it might underpower you at some point.
    You'll actually do more damage if you're dead-on attacking your "target" instead of just letting your swings do "aoe-type" damage to whatever you hit.
  • maddllamamaddllama Member Posts: 223 Arc User
    edited March 2013
    cerek2 wrote: »
    Obviously you can gain a slightly small edge if you pick a race that has stat bonuses and racial abilities that benefits your type of class. However, from what I can tell by the racial ability descriptions from the last beta and the way gear works, it's such a terribly small benefit that it just won't turn the tides of battle, ever. I think early on when everyone starts out it's a small benefit, because we all have super low stats, etc., but in the long run, it won't matter at all.

    Stats and Racial bonuses won't make up for a guy who doesn't use a good setup with the class abilities, is slow to move out of the way of opponents attacks or doesn't peel enemies off of allies, etc. Just watch the German GWF video and you'll see what a horrendous player looks like. You tell me, does him being Dwarf give him an edge over a Drow GWF ? lol. He's soo bad that it's actually embarrassing. I would kick him from my group and take a Drow GWF that knew what he was doing.

    As such, I just wouldn't recommend anybody get hell bent on min-maxing, if that isn't your style, with what race and class combination you select. Play what you think is fun !

    Seriously, what Cerek said... play what you like and what fits your style. The best Forgotten Realms characters have always been those that broke the mold and did what nobody expected. Drow Ranger might seem a common thing now, but back when Mr. Salvatore first introduced Drizzt to the world, folks were all like "A Drow, that worships Mielleki (sp?), that is good AND a ranger?"

    Will you look to fit a cookie cutter, shield-holding guardian or will you break from the mold and blaze your own story?

    Also, this game is more about player skill, intelligence, and dexterity than it is a min/max click the target and spam buttons type of MMO. If your Guardian can't raise his shield in time, then his skull is getting crushed by that ogre's club.
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  • bejita231bejita231 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 18 Arc User
    edited March 2013
    It could really depend on stat inflation, if STR remains in your 20s at max level then those starting stats are very OP, if this game lets you get 90+ STR then it barely matters
  • kotlikotli Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 577
    edited March 2013
    In my testing in BW2 with the Dice the ones with +2 to two class stats can get +2 class stats compared to the hamuns and any race that can only get 1 class stat (that is a max combined of 48 compared to 46 for the rest, if you cant get any class stats your stuck at a lowly 44 as your max). So it all comes down to do you want those +2 stat points and that racial or them up and get a difference racial.
    It depends on what stats end game gear gives and its interaction with racial bonuses IE the HO +5% crit damage does that add or multiply with gear bonuses, same for human defence bonus etc and what effect that has in game.
  • stormhammystormhammy Member, Neverwinter Beta Users Posts: 3 Arc User
    edited March 2013
    zebular wrote: »
    You'll actually do more damage if you're dead-on attacking your "target" instead of just letting your swings do "aoe-type" damage to whatever you hit.

    Seriously?
    Me hadn't really noticed but me often aim away from the target while me clear mobs as a GF......so that me swings hit multiple targets rather than a single target.
    Targets:
    A
    <---Stab/slash/clap/bash/etc here, both targets takes damage.
    C


    Same with Cleric, me just swivel the targeting reticle while hopping around to burn time & position mobs so that the AoE be most effective. (I.E not wasting divinity charge on a larger box so that me can use it for the laser of death or more heals if needed.)
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  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited March 2013
    AoE atatcks like cleave do less damage than single target powers (when comparing use group of three continous attack because that is what powers are based on).

    However, cleave also gives you an ability of "stun" when you attack mobs. Each power has its situations and playstyle to use. It will vary from person to person.
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