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Everything you want to know about Neverwinter's Foundry but hadn't yet asked

stormdrag0nstormdrag0n Member Posts: 3,222 Arc User
edited September 2012 in General Discussion (PC)
Massively article is here short and links back to the foundry blog but at least there seems to be a uptick in news.
Always Looking for mature laidback players/rpers for Dungeon Delves!
Post edited by stormdrag0n on
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  • kamaliiciouskamaliicious Member, NW M9 Playtest Posts: 0 Arc User
    edited September 2012
    "After all, it's part of a franchise that's legendary for its player-created content. "

    Well, Cryptic has repeatedly said it's NOT part of that franchise. So they got a mistake in the second sentence going for them. So there's that.
  • iamtruthseekeriamtruthseeker Member, Moonstars, Neverwinter Beta Users Posts: 0 Arc User
    edited September 2012
    http://www.imdb.com/title/tt0068555/
    Massively article is here short and links back to the foundry blog but at least there seems to be a uptick in news.


    It links the foundry blog twice and doesn't give any information on its own. Hardly "Everything."

    And its ending should have been "...but were afraid to ask."


    Well, maybe when this goes into Beta we'll have more information.
    [SIGPIC][/SIGPIC]
  • stormdrag0nstormdrag0n Member Posts: 3,222 Arc User
    edited September 2012
    grumble grumble.....maybe I should just stop linking Massively articles.... b:surrender

    On interesting thing in the comments section is that same guy openly talking about testing...I find that odd.
    Always Looking for mature laidback players/rpers for Dungeon Delves!
  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    edited September 2012
    A day late and a dollar short Massively!
    The development blog was interesting even though it lacked any new information. Similar to the Guardian Fighter spotlight is gave a great summary to everything the video interviews discussed but the blog would have been more informative if it included some actual foundry screenshots rather than in game stills.

    An interesting and informative read none-the-less.
    Well, Cryptic has repeatedly said it's NOT part of that franchise. So they got a mistake in the second sentence going for them. So there's that.

    Cryptic's relationship with NWN isn't as cut and dry as 'we have nothing to do with them.'
    Think of it more like "Batman 1989" though "Batman and Robin" compared to "Batman Begins" though "The Dark Knight Rises." They are two completely separate entities but all under one 'franchise.'

    Cryptic wants Neverwinter to stand out on it's own. They want to follow the same spirit that the original Neverwinter Nights had and Craig has said on multiple occassions, and I quote, "It wouldn't be a Neverwinter game without custom content."

    So while Cryptic does want to be viewed on their own merit they still are part of the 'Neverwinter Franchise.' They simply don't want to be directly compared to NWN 1 or 2. In the Batman Franchise Neverwinter would be "Batman Begins," a reboot of the franchise not to be confused as a continuation.

    Hope this makes sense.
  • stormdrag0nstormdrag0n Member Posts: 3,222 Arc User
    edited September 2012
    A day late and a dollar short Massively!
    The development blog was interesting even though it lacked any new information. Similar to the Guardian Fighter spotlight is gave a great summary to everything the video interviews discussed but the blog would have been more informative if it included some actual foundry screenshots rather than in game stills.

    An interesting and informative read none-the-less.



    Cryptic's relationship with NWN isn't as cut and dry as 'we have nothing to do with them.'
    Think of it more like "Batman 1989" though "Batman and Robin" compared to "Batman Begins" though "The Dark Knight Rises." They are two completely separate entities but all under one 'franchise.'

    Cryptic wants Neverwinter to stand out on it's own. They want to follow the same spirit that the original Neverwinter Nights had and Craig has said on multiple occassions, and I quote, "It wouldn't be a Neverwinter game without custom content."

    So while Cryptic does want to be viewed on their own merit they still are part of the 'Neverwinter Franchise.' They simply don't want to be directly compared to NWN 1 or 2. In the Batman Franchise Neverwinter would be "Batman Begins," a reboot of the franchise not to be confused as a continuation.

    Hope this makes sense.

    As long as it isn't the horrible one with George Clooney or Val Kilmer b:laugh
    Always Looking for mature laidback players/rpers for Dungeon Delves!
  • giggliatogiggliato Member Posts: 446 Arc User
    edited September 2012
    I'll agree that the George Clooney Batmans were terrible, but at least the Val Kilmer one had Jim Carrey as the Riddler. Still, the latest ones based off of Frank Miller's work were the best.
  • jadescimitarjadescimitar Member Posts: 716 Arc User
    edited September 2012
    As long as it isn't the horrible one with George Clooney or Val Kilmer b:laugh

    "Nipples on the batsuit..." <shudder> b:shocked
    Z2DEDiN.jpg
    This city promises death for the meek, glory for the bold, danger for all, and riches for Jade!
    Elven Trickster Rogue: Two-bladed elf, tons of stabby stabby and that sort of thing...
    | R. A. Salvatore | My Minions | Forgotten Realms Wiki | Elven Translator |
  • iamtruthseekeriamtruthseeker Member, Moonstars, Neverwinter Beta Users Posts: 0 Arc User
    edited September 2012
    "Nipples on the batsuit..." <shudder> b:shocked
    Thanks a LOT for reminding me!

    *Returns to years of therapy*
    [SIGPIC][/SIGPIC]
  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    edited September 2012
    Wow a simple comment about batman turns into this obscenity! You all are so corruptible.

    See how fast you guys jumped down the Batman and Robin hate train.
    I know a lot of people such as my father who refused to watch Batman Begins because of Batman Forever and Batman and Robin even though Christopher Nolan tried his best to stress Joel Schumacher wouldn't touch the film with a thousand foot pole.

    Now not to say NWN2 was awful but it certainly is generally considered far worse than it's predecessor.
    If I wasn't comparing it to Neverwinter Nights 1 I think I would have enjoyed the game a lot more than I did but since I was expecting an upgraded version of NWN I was really disappointed.

    So my point is simply that there is a 'Neverwinter Franchise,' but Cryptic simply doesn't want to be considered a continuation of NWN 1 or 2.
  • jadescimitarjadescimitar Member Posts: 716 Arc User
    edited September 2012
    Wow a simple comment about batman turns into this obscenity! You all are so corruptible.

    Jadescimitar. <
    guilty as charged, but then again I am planning on playing a rogue, lovable and fun, mostly supportive, but a corrupted rogue nonetheless b:mischievous
    Z2DEDiN.jpg
    This city promises death for the meek, glory for the bold, danger for all, and riches for Jade!
    Elven Trickster Rogue: Two-bladed elf, tons of stabby stabby and that sort of thing...
    | R. A. Salvatore | My Minions | Forgotten Realms Wiki | Elven Translator |
  • deathssickledeathssickle Member Posts: 0 Arc User
    edited September 2012
    Well quite frankly I would much enjoy building entire campaigns and worlds for campaigns as I play Neverwinter. I have a few ideas already... if only I could get my hands on foundry and beginI might have content out before release
    I am usually Deaths Crowbar.


    Anyone still searching for guilds you can check out HCG Hardcore Christian Gamers.
    NW FAQ | HCG NW Host Site
    [SIGPIC][/SIGPIC]
  • enygmasoulenygmasoul Member, Neverwinter Beta Users Posts: 0 Arc User
    edited September 2012
    On the subject of the Batman de-rail, call me crazy, but Batman Forever was actually always my favorite of the original 4-movie set. Yes, it was campier and more lighthearted than the previous installments, but I didn't think it overdid it to the ridiculous degree of The Sequel Which Shall Not Be Named. I truly enjoyed the performances by both Carrey AND Jones, and even consider one of Carrey's lines as pre-Riddler Edward Nygma to be one of the best, in terms of sheer delivery, of his career.
    "You were supposed to understand. I'll MAKE you understand."

    The comedy didn't ruin it for me. It was a different experience than the first two, but I found it a thoroughly enjoyable one.
    "I do not feel obliged to believe that the same God who has endowed us with senses, reason, and intellect has intended us to forgo their use "
    -- Galileo Galilei
  • shiaikashiaika Member, Neverwinter Beta Users, Neverwinter Hero Users, Silverstars Posts: 0 Arc User
    edited September 2012
    I'll stick to the 60's Batman TV show, thanks. b:laugh
  • wkbuilderwkbuilder Member Posts: 10 Arc User
    edited September 2012
    So my point is simply that there is a 'Neverwinter Franchise,' but Cryptic simply doesn't want to be considered a continuation of NWN 1 or 2.

    I get what you are saying and all, but if that is the case they chose a strange name for the game. Maybe they should have called it Waterdeep, Forgotten Realms, or Adventures on Ferun or something.
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited September 2012
    wkbuilder wrote: »
    I get what you are saying and all, but if that is the case they chose a strange name for the game. Maybe they should have called it Waterdeep, Forgotten Realms, or Adventures on Ferun or something.

    *Jawdrop*

    "Strange name"?

    "Neverwinter nights" is a strange name, Neverwinter is the simplest and the most direct name you can get.

    And "they should have called it Waterdeep, Forgotten Realms, or Adventures on Ferun or something"?

    It is a story about neverwinter. Why would they call it waterdeep? It doesn't cover whole FR [I am pretty sure a license to whole FR would be much expensive] and something???

    To make it simple and clear, the old man who knows magic and lives on the sea-shore owns everything. He can use magic and make game disappear just like that. Just like chuck norris allows death to live, he lets the game companies work in his world for him.

    Now this neverwinter "franchise" belonged to him all along. "Neverwinter nights" was when he let one of them set a camp in his city. Then he kicked a few out, reshuffled and brought out 'NWN2'. The same way he let other camp and make 'Daggerdale' 'IWD' 'Planescape' and others.

    It is the old man who knows magic who does stuff. But the old man seems to have special heart for cryptic's camp. He lets them redesign his lawn (pnp 4e NW campaign) and treats them as a friend rather than other guests. So cryptic, as of now, has more right to that lawn than anybody else and old man thinks they can do a better job than previous people who were there.

    And don't say anything about old man who lives on a sea-cliffs as he knows magic!
  • funkillfunkill Member, Neverwinter Beta Users Posts: 0 Arc User
    edited September 2012
    1. Will there be DM tool. Making you able to participate in your created game as DM (Like in NWN)

    2. Will you be able to create custom made enemies (choose skills , levle, race...) or just use premade ones and than cosmetically change them.

    3. Will there be possibility to place hidden doors ?
  • stormdrag0nstormdrag0n Member Posts: 3,222 Arc User
    edited September 2012
    funkill wrote: »
    1. Will there be DM tool. Making you able to participate in your created game as DM (Like in NWN)

    2. Will you be able to create custom made enemies (choose skills , levle, race...) or just use premade ones and than cosmetically change them.

    3. Will there be possibility to place hidden doors ?

    Hi Funkill and welcome to the forums

    There is a handy FAQ that answers most of your questions if it isn't there the answer is we aren't sure yet.
    Always Looking for mature laidback players/rpers for Dungeon Delves!
  • muzrub333muzrub333 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited September 2012
    The one thing I want to know is, how do I get my hands on the Foundry 2.0 before release, and possibly without being in Beta? The FAQ shows that we have been told we will be able to, so now we just need the how.

    Heck, I don't even want to beta this game, been there done that dozens of times since my EQ days, I don't need to do it anymore.

    I just want to start making some content.

    Can I get an AMEN. :)
  • bitterwinterbitterwinter Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited September 2012
    This video here at 10:51 shows how to place a door in the auto generated entry way between rooms and corridors (haven't seen that in others I've watched).

    http://www.youtube.com/watch?v=d1ZpDUKj4jI&feature=player_detailpage
  • jojinraiunjojinraiun Member, Neverwinter Beta Users Posts: 0 Arc User
    edited September 2012
    muzrub333 wrote: »
    The one thing I want to know is, how do I get my hands on the Foundry 2.0 before release, and possibly without being in Beta? The FAQ shows that we have been told we will be able to, so now we just need the how.

    Heck, I don't even want to beta this game, been there done that dozens of times since my EQ days, I don't need to do it anymore.

    I just want to start making some content.

    Can I get an AMEN. :)

    I will agree the most exciting aspect of the beta is to be able to use the Foundry. While this isn't a sandbox game, the Foundry makes it exciting as you can still create and shape the world even more so than in a Sandbox.
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited September 2012
    This video here at 10:51 shows how to place a door in the auto generated entry way between rooms and corridors (haven't seen that in others I've watched).

    http://www.youtube.com/watch?v=d1ZpDUKj4jI&feature=player_detailpage

    It shows falling damage? Maybe a hint for truth's FAQs. There is falling damage in cities. (And did the health bar heal after falling? Yes, instantly. So automatic healing in cities).
    And gosh! The sun is beautiful!
  • wkbuilderwkbuilder Member Posts: 10 Arc User
    edited September 2012
    gillrmn wrote: »
    *Jawdrop*

    "Strange name"?

    "Neverwinter nights" is a strange name, Neverwinter is the simplest and the most direct name you can get.

    And "they should have called it Waterdeep, Forgotten Realms, or Adventures on Ferun or something"?

    It is a story about neverwinter. Why would they call it waterdeep? It doesn't cover whole FR [I am pretty sure a license to whole FR would be much expensive] and something???

    To make it simple and clear, the old man who knows magic and lives on the sea-shore owns everything. He can use magic and make game disappear just like that. Just like chuck norris allows death to live, he lets the game companies work in his world for him.

    Now this neverwinter "franchise" belonged to him all along. "Neverwinter nights" was when he let one of them set a camp in his city. Then he kicked a few out, reshuffled and brought out 'NWN2'. The same way he let other camp and make 'Daggerdale' 'IWD' 'Planescape' and others.

    It is the old man who knows magic who does stuff. But the old man seems to have special heart for cryptic's camp. He lets them redesign his lawn (pnp 4e NW campaign) and treats them as a friend rather than other guests. So cryptic, as of now, has more right to that lawn than anybody else and old man thinks they can do a better job than previous people who were there.

    And don't say anything about old man who lives on a sea-cliffs as he knows magic!

    Listen, I think I may have miscommunicated my point. It's not a confusing name. They are clearly using the Neverwinter settiing. What I was getting at is if they wanted distance from the NWN series, then maybe a different setting and title would have been appropriate. Other wise then they can expect comparisons to NWN 1&2, rather than distance.
  • iamtruthseekeriamtruthseeker Member, Moonstars, Neverwinter Beta Users Posts: 0 Arc User
    edited September 2012
    muzrub333 wrote: »
    The one thing I want to know is, how do I get my hands on the Foundry 2.0 before release, and possibly without being in Beta? The FAQ shows that we have been told we will be able to, so now we just need the how.

    Heck, I don't even want to beta this game, been there done that dozens of times since my EQ days, I don't need to do it anymore.

    I just want to start making some content.

    Can I get an AMEN. :)
    jojinraiun wrote: »
    I will agree the most exciting aspect of the beta is to be able to use the Foundry. While this isn't a sandbox game, the Foundry makes it exciting as you can still create and shape the world even more so than in a Sandbox.
    Originally Posted by crypticmapolis [
    We intend to have a long, multi-stage beta process that will test many aspects of the game. Cryptic has always valued player input, and PWE has given us the time and resources to execute the beta cycle we've always wanted to do. I should also note that the Foundry will have a similar, but somewhat separate beta cycle.

    It's certainly not going to be a last-minute marketing-only beta.





    Both the game and Foundry will have their own Beta stages. Besides posting in public social media areas (here too) about your module making/Foundry experience, there's no difference in what you need to do to "get a beta key" for both the game and Foundry. The first section in my FAQ details what we know publicly on how that's done. I can't say anything else on what to do to get noticed besides keep being active and support the game and its community!



    And not sure where to note the "falling damage," in the Gameplay section then? I guess so. I've put publicly what we know there right after the game-play description answer.


    As for this discovery, very cool! If only I had access to the game play I could have seen that instead of editing...these posts. Right G?


    (For those I'm discussing with confidentially, my PM is restored but my sig pic is not working (and if you somehow have/had the same issue I did do make a ticket,) and that private answer I'm listing these things that we're working on is updated too now.)
    [SIGPIC][/SIGPIC]
  • ryvvikryvvik Member, Moonstars, Neverwinter Beta Users, Neverwinter Hero Users Posts: 966 Bounty Hunter
    edited September 2012
    http://www.rockpapershotgun.com/2012/09/25/encouraging-neverwinters-user-created-content/

    "The part that really has me hopeful, though, is Cryptic?s end goal with all of this ? namely, that it?d like you to be ?hard pressed to distinguish a player authored adventure from one that Cryptic?s own development team has created.?
  • ryvvikryvvik Member, Moonstars, Neverwinter Beta Users, Neverwinter Hero Users Posts: 966 Bounty Hunter
    edited September 2012
  • ryvvikryvvik Member, Moonstars, Neverwinter Beta Users, Neverwinter Hero Users Posts: 966 Bounty Hunter
    edited September 2012
    http://mmo-troll.com/index.php/32-neverwinter/10-i-can-t-wait


    "It's a little too bad they chose the "Forgotten Realms" (WTF) setting, though. WotC made a really innovative setting a while back called "Eberron"(sigh),
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited September 2012
    ryvvik wrote: »
    http://mmo-troll.com/index.php/32-neverwinter/10-i-can-t-wait


    "It's a little too bad they chose the "Forgotten Realms" (WTF) setting, though. WotC made a really innovative setting a while back called "Eberron"(sigh) must be brainwashed

    When I checked the link, the one in brackets were exactly my impressions too!
    Then I saw the name and realized I was trolled.

    ...and "FINALLY... get to play a D&D MMORPG" is wrong too - DDO has been out there for quite long, though with dreaded eberron.
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited September 2012
    wkbuilder wrote: »
    Listen, I think I may have miscommunicated my point. It's not a confusing name. They are clearly using the Neverwinter settiing. What I was getting at is if they wanted distance from the NWN series, then maybe a different setting and title would have been appropriate. Other wise then they can expect comparisons to NWN 1&2, rather than distance.

    I don't really know why they chose NW, but if given a choice I would have chosen NW for a MMO too. reasons?

    - FR is the most popular setting hands down. So it has to be in FR.
    - MMO needs a place which is multi-cultural. Otherwise you will need different starting continents for each different race with rare interaction with each other.
    - Drizzt is in the region. It will bring in fans of the recently released novels.
    - Drows are native to realm. So drizz wannabees can be dragged out to try the game.
    - Only city in FR where devils, thays, eladrin(and other feys), werewolves and *lot of spoilers not listed* are working simultaneously. This is the setting where diverse and many stories can be told.
    - Basically, post spell-plague it is the city to be in whole of the setting. The "hot stuff".

    Hence it has to be Neverwinter, apart from the fact that spellplague and volcano eruption has destroyed many cities. Merge with abeir destroyed many port cities. Owl well is also empty. Post spellplague, it is the best city in FR to make a MMO out of it with as many classes as you want.
  • enygmasoulenygmasoul Member, Neverwinter Beta Users Posts: 0 Arc User
    edited September 2012
    In addition to all of gill's excellent points, I have to also believe that even though the Cryptic team wants their project to be acknowledged as an independant product, they're probably also quite hoping to draw more attention to it through name recognition as well - a tactic I'd say has thus far succeeded.

    So they get the best of both worlds. Everyone looks on with curious interest at what they expect to be a spiritual successor to the NWN franchise, and Cryptic gets to maintain plausible deniability in case it doesn't measure up to the legacy.
    "I do not feel obliged to believe that the same God who has endowed us with senses, reason, and intellect has intended us to forgo their use "
    -- Galileo Galilei
  • iamtruthseekeriamtruthseeker Member, Moonstars, Neverwinter Beta Users Posts: 0 Arc User
    edited September 2012
    ryvvik wrote: »
    http://www.rockpapershotgun.com/2012/09/25/encouraging-neverwinters-user-created-content/

    "The part that really has me hopeful, though, is Cryptic?s end goal with all of this ? namely, that it?d like you to be ?hard pressed to distinguish a player authored adventure from one that Cryptic?s own development team has created.?
    What I?m trying to say is, even if it?s not possible to accurately recreate Gangnam Style inside a swords ?n? sorcery role-playing game, someone will find a way.

    And if they do I'll play it over an over. Not to win, just to dance! :) Another reason we need to Bring Back Our Magical Musician! This is not good for my PSY addiction to that song though :p





    gillrmn wrote: »
    When I checked the link, the one in brackets were exactly my impressions too!
    Then I saw the name and realized I was trolled.

    ...and "FINALLY... get to play a D&D MMORPG" is wrong too - DDO has been out there for quite long, though with dreaded eberron.

    I replied and asked why didn't they just play DDO. Them told them to carry on Trollie. It's hard to be angry at a cutie name like Trollie. Mission accomplished :)


    gillrmn wrote: »
    I don't really know why they chose NW, but if given a choice I would have chosen NW for a MMO too. reasons?

    - FR is the most popular setting hands down. So it has to be in FR.
    - MMO needs a place which is multi-cultural. Otherwise you will need different starting continents for each different race with rare interaction with each other.
    - Drizzt is in the region. It will bring in fans of the recently released novels.
    - Drows are native to realm. So drizz wannabees can be dragged out to try the game.
    - Only city in FR where devils, thays, eladrin(and other feys), werewolves and *lot of spoilers not listed* are working simultaneously. This is the setting where diverse and many stories can be told.
    - Basically, post spell-plague it is the city to be in whole of the setting. The "hot stuff".

    Hence it has to be Neverwinter, apart from the fact that spellplague and volcano eruption has destroyed many cities. Merge with abeir destroyed many port cities. Owl well is also empty. Post spellplague, it is the best city in FR to make a MMO out of it with as many classes as you want.


    Personally, I'm more of a Waterdeep player myself. But yeah, not as much "diversity" for the more "outdoorsy" types.


    Edit: Just one more time:

    Op-Op-Op-Op-Oppan gang-namseutayil
    [SIGPIC][/SIGPIC]
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