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Lineage Race and Character Creation

trikirantrikiran Member Posts: 122 Bounty Hunter
edited January 2013 in General Discussion (PC)
As a long time staple of story and play with-in the D&D world, Unique racial lineage has been there, I believe these character traits would be a great cash shop extra.

thoughts?
Post edited by trikiran on

Comments

  • foxybatfoxybat Member, Neverwinter Beta Users Posts: 19 Arc User
    edited July 2012
    Are you talking about lineage feats? I'm not really clear.
  • trikirantrikiran Member Posts: 122 Bounty Hunter
    edited July 2012
    Yes feats, mainly ones that alter appearance. The big ones being dragon wings for half-breeds, added character customization looks, the full scale is massive.
  • aavariusaavarius Member, Neverwinter Beta Users, Silverstars Posts: 0 Arc User
    edited July 2012
    Are you talking about the stuff from 3rd Edition's version of Unearthed Arcana?

    There were kinda-sorta things like that covered in 4th edition in some Themes, but as far as this MMO goes, I'm not sure how all this lineage stuff would work. Sure, I can think of ideas, but I don't have any idea if they're usable with the game we're actually getting. I just think a feat tax that gives you an appearance option is somewhat steep.

    Or have I misunderstood someplace?
  • khoraxgatorkhoraxgator Member Posts: 15 Arc User
    edited July 2012
    4e has some bloodline feats, but they don't do things like.. add wings or what not. There are some racially-focused Paragon Paths that can alter appearance, like wings for a Dragonborn, but that's about it.

    Now -that's- a race they should have included.. Dragonborn.
  • tharkantharkan Member Posts: 0 Arc User
    edited August 2012
    4e has some bloodline feats, but they don't do things like.. add wings or what not. There are some racially-focused Paragon Paths that can alter appearance, like wings for a Dragonborn, but that's about it.

    Now -that's- a race they should have included.. Dragonborn.

    1. Does the lineages of having an elf and a human parent for half elves and having some demonic parents somewhere down the lineage of Tieflings not count?
    2. Oh GOD we need Dragonborn, hopefully not in the form of a cash shop race (although they probably will anyway), and even more hopefully without a slew of names based on "Fus Roh Da!".
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited August 2012
    tharkan wrote: »
    1. Does the lineages of having an elf and a human parent for half elves and having some demonic parents somewhere down the lineage of Tieflings not count?
    2. Oh GOD we need Dragonborn, hopefully not in the form of a cash shop race (although they probably will anyway), and even more hopefully without a slew of names based on "Fus Roh Da!".

    Tieflings don't have demonic parents anymore. tieflings are decesndants of a human empire(Bael something) which made an infernal pact with devils (not demons) and as a result their bloodline got twisted. They did not get any DNA from any of devils(unlike 3e). The pact has become useless now and hell holds no power over tieflings That is why creating tiefling paladin of lawful good deity is possible now.

    Demons are different than devil. They were the elemental lords who fought gods in a war long time ago.
  • plamgarplamgar Member Posts: 132 Bounty Hunter
    edited August 2012
    gillrmn wrote: »
    Tieflings don't have demonic parents anymore. tieflings are decesndants of a human empire(Bael something) which made an infernal pact with devils (not demons) and as a result their bloodline got twisted. They did not get any DNA from any of devils(unlike 3e). The pact has become useless now and hell holds no power over tieflings That is why creating tiefling paladin of lawful good deity is possible now.

    Demons are different than devil. They were the elemental lords who fought gods in a war long time ago.

    Thats somewhat good for their social life.But that twisting of the lore is really dumb.I like tieflings the way they were.It's like grabing a good book,twisting all of it's story and writing something totally different.It's not bad at all really an interesting change,but still...
  • trikirantrikiran Member Posts: 122 Bounty Hunter
    edited August 2012
    Posted by khoraxgator

    4e has some bloodline feats, but they don't do things like.. add wings or what not. There are some racially-focused Paragon Paths that can alter appearance, like wings for a Dragonborn, but that's about it.



    http://www.dandwiki.com/wiki/Draconic_Heritage_(4e_Feat)

    http://www.dandwiki.com/wiki/Dragon_Wings_(4e_Feat)

    Hmm I guess the wiki and the ruleset is wrong. Blast those darn creators of 4e!! saying things that don't exsist in the ruleset they created.....
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited August 2012
    trikiran wrote: »
    http://www.dandwiki.com/wiki/Draconic_Heritage_(4e_Feat)

    http://www.dandwiki.com/wiki/Dragon_Wings_(4e_Feat)

    Hmm I guess the wiki and the ruleset is wrong. Blast those darn creators of 4e!! saying things that don't exsist in the ruleset they created.....

    There are dragon wings in 4e. I forgot which one, but there is a racial paragon path which awakens your true heritage and dragon wings form on your back to confirm heritage of true dragon.

    And you can fly too equal to your movement but start and end must be on land. So you fly like a chicken, sort of...
  • trikirantrikiran Member Posts: 122 Bounty Hunter
    edited August 2012
    gillrmn wrote: »
    There are dragon wings in 4e. I forgot which one, but there is a racial paragon path which awakens your true heritage and dragon wings form on your back to confirm heritage of true dragon.

    And you can fly too equal to your movement but start and end must be on land. So you fly like a chicken, sort of...

    Lol, Yes I know about that, it's one of the many things this thread is requesting, I find it funny when some people come in and say that those things don't exsist. lols.
  • lecherousnocturnlecherousnocturn Member Posts: 5 Arc User
    edited August 2012
    So?Are the elven races being represented in this game..Such as the moon,wood,wild,sea,sun,etc. Or are we just getting?.elf? lol. If so,will each have their racial feats? This question also regards gnomes,halflings,and dwarves as well.
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited August 2012
    So?Are the elven races being represented in this game..Such as the moon,wood,wild,sea,sun,etc. Or are we just getting?.elf? lol. If so,will each have their racial feats? This question also regards gnomes,halflings,and dwarves as well.

    The is an old thread named "Racial Variants" where the same question was asked and commented on. You might want to look into it.
    But there is no official answer to it as of yet.
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited August 2012
    So?Are the elven races being represented in this game..Such as the moon,wood,wild,sea,sun,etc. Or are we just getting?.elf? lol. If so,will each have their racial feats? This question also regards gnomes,halflings,and dwarves as well.

    Since this game is based directly off of the 4e Neverwinter Campaign Setting, we may be looking at what is presently dictated in the 4e Neverwinter Campaign Setting itself. In that case, the choice of elves would be: Moon (Eladrin), Sun (Eladrin), Wild (Faerun), and Wood (Faerun). Of course, I am sure Half-Elf would be in there too, even if not at release. Time will tell though.

    Looking at the Race page, it may just be "Elf", "Drow", and "Half-Elf" at release however, where the elves are concerned.
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited August 2012
    Posting the links

    Older post regarding racial variants

    Stromshade's answer to the question:
    Post

    For future reference, Check this thread to know what has already been answered by stromshade or if you want to ask any questions from devs which have not been answered.

    After I find time from work, back at home tonight - I will create an organized archive of all the answers answered by devs and make an archive of it for convenience of community. That will avoid many "Would this feature be present..." posts again and again; thus saving some time of devs allowing them to answer more questions which have not been answered before.
  • xristopherrobinxristopherrobin Member Posts: 16 Arc User
    edited August 2012
    trikiran wrote: »
    http://www.dandwiki.com/wiki/Draconic_Heritage_(4e_Feat)

    http://www.dandwiki.com/wiki/Dragon_Wings_(4e_Feat)

    Hmm I guess the wiki and the ruleset is wrong. Blast those darn creators of 4e!! saying things that don't exsist in the ruleset they created.....

    That's the homebrew section, man. Those aren't real 4E feats.
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited August 2012
    That's the homebrew section, man. Those aren't real 4E feats.

    as I said before, the dragon wrings do exist in 4e. I haven't checked those - links, but u can chk probably phb2 or FR player guide. one of then should have it parasols inbbbracial section. I would have checked for you but I an far away from home using small touchsCream to write it.

    wHich reminds me, please pwe, make this forum touch screen friendly. its a nightmare to login using that jumping screen.

    corrections: parasol is paragon, bbb Is space, scream is screen. arrow to tiresome to go back...
  • iamtruthseekeriamtruthseeker Member, Moonstars, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2012
    I'm necroinmg this thread due to I know the answer. Lineage feats are a third edition thing (as are bloodlines) and are not in 4e. Racial variants are in 4e but are not currently used or a priority release in the MMO of Neverwintr even though theyt are frequently used in Pnp including RPGA/tournament play (I should now playing a moon elf eladrin.)

    "Awakening the dormant powers of your bloodline" such as bringing a dragonborn character's wings are done in Paragon paths and/or Epic Destinies. For instance the Paragon Path:
    SCION OF ARKHOSIA PATH FEATURES
    Draconic Outburst (11th level): When you spend an action point to make an attack, each enemy adjacent to you takes damage equal to 5 + your Constitution modifier when you resolve the attack. This damage is the same type you initially chose for your dragon breath racial power.
    Versatile Breath (11th level): Whenever you attack with your dragon breath racial power, choose one of the following damage types: acid, cold, fire, lightning, or poison. The attack?s damage is also that type.
    Blood of Io (16th level): You gain overland flight with a speed of 12.
    Scion of Arkhosia Attack 11Dragon's Wrath
    You exhale draconic energy that detonates at a distance.
    Encounter Varies
    Standard Action Area burst 2 within 10 squares
    Target: Each enemy in the burst
    Attack: Strength, Constitution, or Dexterity + 4 vs. Reflex
    Level 21: Strength, Constitution, or Dexterity + 6 vs. Reflex
    Hit: 3d6 + Constitution modifier damage.
    Special: This power uses the same ability as your dragon breath racial power, and it uses the same damage type you initially chose for that power.

    Scion of Arkhosia Utility 12Dragon Wings
    Fully formed dragon wings protrude from your back, giving you the ability to fly.
    At-Will
    Move Action Personal
    Effect: You fly a number of squares equal to your speed. You must land at the end of this movement.

    Scion of Arkhosia Attack 20Clinging Breath
    Your breath weapon clings to creatures before you, eating them alive.
    Daily Varies
    Standard Action Close blast 3
    Target: Each creature in the blast
    Attack: Strength, Constitution, or Dexterity + 6 vs. Reflex
    Hit: 3d6 + Constitution modifier damage, and ongoing 10 damage (save ends).
    Miss: Half damage, and ongoing 5 damage (save ends).
    Special: This power uses the same ability as your dragon breath racial power, and it uses the same damage type you initially chose for that power.

    Published in Player's Handbook 2, page(s) 25.


    but currently are not mentioned if they could be in this MMO game or not.


    Whether "racial paragon paths/epic destinies" will be added or not remains to be seen.
    [SIGPIC][/SIGPIC]
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited August 2012
    ...
    "Awakening the dormant powers of your bloodline" such as bringing a dragonborn character's wings are done in Paragon paths and/or Epic Destinies. For instance the Paragon Path:

    ...

    Yes, that is the one I am talking about. But being a D&D player, when I start writing I have to impart some wise-<font color="orange">HAMSTER</font> comment too. Hence,...
    btw, if you are roleplaying as dragonborn, its ok to kill dragons. Dragonborns hate dragons. They do not hate tieflings even when they are gaga about honor and justice(because of Bahamut). They still hatch from eggs (lol).
  • ausdoerrtausdoerrt Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2012
    Meh, I see no reason why they should rush to add lizardfolk err.... dragonborn as a playable race, they're too cheesy. As a fan of Planescape setting, I'd prefer to see the other planar/planestouched races first,hopefully they still exist in 4e. Since Tieflings are no longer considered planestouched, I guess that leaves Aasimar, the elemental genasi, maybe githzerai/githyanki. Aren't Dragonborn more of an Eberron thing anyway, along with Warforged?
  • iamtruthseekeriamtruthseeker Member, Moonstars, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2012
    trikiran wrote: »
    As a long time staple of story and play with-in the D&D world, Unique racial lineage has been there, I believe these character traits would be a great cash shop extra.

    thoughts?
    ausdoerrt wrote: »
    Meh, I see no reason why they should rush to add lizardfolk err.... dragonborn as a playable race, they're too cheesy. As a fan of Planescape setting, I'd prefer to see the other planar/planestouched races first,hopefully they still exist in 4e. Since Tieflings are no longer considered planestouched, I guess that leaves Aasimar, the elemental genasi, maybe githzerai/githyanki. Aren't Dragonborn more of an Eberron thing anyway, along with Warforged?

    You missed the point. The question was if we had any variants that allowed the races to change or adapt their appearance or abilities for example the dragonborn having wings. This had no specific race needed and could work with any racial paragon path that has been made (and in 4e there are a lot.)

    That should be clear now, but if confused still, the thread may need to be read from its first post to here again and not just the last postings.
    [SIGPIC][/SIGPIC]
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited August 2012
    ausdoerrt wrote: »
    ...
    Aren't Dragonborn more of an Eberron thing anyway, along with Warforged?

    The dragonborn do have a better lore in Eberron, but they are integrated in FR too as Abier merged to Toril(remember?). Bahamut being their diety, they now make excellent paladins for honor and justice.

    Quoting a bit:-
    The devastation unleashed by the Spellplague ripped a portion of the dragonborn-ruled nation of Tymanchebar from Abeir and deposited it on the dying remnants of Unther, wiping out the region's human population and replacing it with a large population of dragonborn.

    Also as truth reminded, we are deviating from topic, but I hope this helps you understand that much of lore in 4e has changed after merging of two worlds.
  • globaltornadoglobaltornado Member Posts: 1 Arc User
    edited January 2013
    ausdoerrt wrote: »
    Meh, I see no reason why they should rush to add lizardfolk err.... dragonborn as a playable race, they're too cheesy. As a fan of Planescape setting, I'd prefer to see the other planar/planestouched races first,hopefully they still exist in 4e. Since Tieflings are no longer considered planestouched, I guess that leaves Aasimar, the elemental genasi, maybe githzerai/githyanki. Aren't Dragonborn more of an Eberron thing anyway, along with Warforged?


    You're wrong on just about everything.

    Dragonborn are a CORE standard race in the Player's handbook. As standard as Humans, Dwarves, and Elves. And they are in Forgotten Realms just like tieflings. The whole back story is that Tieflings and Dragonborn are from empires that were enemies and ended up destroying eachother, so it's strange that they would include tieflings but not dragonborn. Warforged can also be played in Forgotten Realms, btw.

    Neverwinter is not in Planescape, there will never be Aasimar because there are no longer Aasimar in dnd, the race was replaced by Deva in Player's Handbook 2.
  • iamtruthseekeriamtruthseeker Member, Moonstars, Neverwinter Beta Users Posts: 0 Arc User
    edited January 2013
    Necromancy:
    Any thread over one month (30 days) old is considered to be a dead thread. Posting in a dead (necro) thread will cause it to be locked. Repeated posting of dead threads can result in a ban from forums/game. Instead of necro-ing a thread, please make a new thread.


    This thread is over four months old and was brought back just to say how somebody then "was wrong." I'm closing this as per Necroing threads in the Neverwinter Rules of Conduct. If there still is interest in the subject, you have permission to create a new thread.
    [SIGPIC][/SIGPIC]
This discussion has been closed.