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enderlin50enderlin50 Member Posts: 993 Arc User
edited July 2012 in General Discussion (PC)
Wizards of the Coast - Class Test


http://www.wizards.com/dnd/class/index.asp
[SIGPIC][/SIGPIC]
Post edited by enderlin50 on
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  • enderlin50enderlin50 Member Posts: 993 Arc User
    edited July 2012
    Your class is...

    Avenger

    "Everything my god needs to say to you can be said with my weapon."

    In secret temples far from bustling cities and priestly hierarchies, orders of esoteric warriors train their initiates in ancient traditions now forgotten or forbidden by most religious organizations. The champions of these orders are avengers?deadly weapons in the hands of their gods, imbued with divine power through secret rites of initiation. In battle, avengers swear to execute divine vengeance, entering a mental state that gives them unerring focus on a single enemy.

    As an avenger, you were trained in a monastery, initiated through secret rites, and imbued with the power to smite your god's foes. You might be a disciple of Ioun, sworn to hunt and exterminate the minions of Vecna until you one day face the Maimed God. You could be an agent of the Raven Queen, bringing death to those who would defy your mistress. Or perhaps you serve Bahamut as an agent of justice, bringing ruin to tyrants and oppressors. The organizations devoted to your god might view you as a heretic or a hero, but you answer only to your god and to the vows you swore upon your initiation as an avenger.

    Where will those vows lead you? One thing is certain: Doing the will of your god is never easy and never free of peril.
    [SIGPIC][/SIGPIC]
  • ryvvikryvvik Member, Moonstars, Neverwinter Beta Users, Neverwinter Hero Users Posts: 966 Bounty Hunter
    edited July 2012
    Your class is...

    Ranger

    "I'll get the one in the back. That's one hobgoblin who'll regret ever lifting a bow."

    Rangers are watchful warriors who roam past the horizon to safeguard a region, a principle, or a way of life. Masters of bow and blade, rangers excel at hit-and-run assaults and can quickly and silently eliminate foes. Rangers lay superb ambushes and excel at avoiding danger.

    As a ranger, you possess almost supernaturally keen senses and a deep appreciation for untamed wilderness. With your knowledge of the natural world, you are able to track enemies through nearly any landscape, using the smallest clue to set your course, even sometimes the calls and songs of beasts and birds. Your severe demeanor promises a deadly conclusion to any enemy you hunt.

    When you catch sight of your quarry, will the transgressor perish by swift bow shots from a distance, or by the twofold blades that glint and glitter in each of your battle-scarred hands?
  • vashthedrunkvashthedrunk Member Posts: 45
    edited July 2012
    It said I was a ranger too, but everything it gave me an option of wilderness or magic I didn't choose it. All I choose was strategy and range attacks.

    So therefore, I'm more of a fighter/rogue, bow spec.
  • khoraxgatorkhoraxgator Member Posts: 15 Arc User
    edited July 2012
    It said I was a ranger too, but everything it gave me an option of wilderness or magic I didn't choose it. All I choose was strategy and range attacks.

    So therefore, I'm more of a fighter/rogue, bow spec.

    Rangers are not necessarily wilderness-focused in 4e. They are Martial Strikers, and have more in common with Rogues than Shamans and Druids. Although one of the Ranger builds involve an animal companion, the others do not, generally involving Archery or two weapon fighting.

    Rangers are exceptional guerrilla fighters of 4e, as opposed to Fighters whom are more focused on melee and heavy armor. The closest 4e approximation of Fighter/rogue without using multiclass would be Ranger, especially if he has an archery focus. Rangers are generally considered 'the' archer class in 4e, although there are archery options in other classes.
  • khoraxgatorkhoraxgator Member Posts: 15 Arc User
    edited July 2012
    Your Class is..

    BARD!

    "The clash of blades, a note/A battle fought, a verse/The hero's war, a song."
    Bards are artists first and foremost, and they practice magic just as they practice song, drama, or poetry. They have a clear sense of how people perceive reality, so they master charm magic and some illusions. Sagas of great heroes are part of a bard's repertoire, and most bards follow the example of many fables and become skilled in a variety of fields. A bard's artistic ability, knowledge of lore, and arcane might are widely respected, particularly among the world's rulers.

    Art and magic share a sublime beauty, and, as a bard, you seek the place where the two meet. You might be a naturally talented wanderer who casts impressive spells almost instinctively, a student of a bardic college who learned ordered systems of magic and epic poetry, a warrior skald who mixes skill at arms with thundering music, a dashing performer known for putting on a good show even for your enemies, or a perfectionist who seeks the consummate formula that blends art and magic into a higher force.

    A steady rhythm beats in the back of your mind as you brandish your sword. Your eyes and ears pick up the motion of the villains that surround you, and one glance tells you everything you need to know to defeat them. You whistle three staccato notes, letting your allies know the symphony of battle is about to begin.
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited July 2012
    I got Bard too. I prefer the spoony one though :-)
  • rendalynrendalyn Member Posts: 42 Arc User
    edited July 2012
    I am the Ranger
  • frankelotfrankelot Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited July 2012
    The Cleric.

    Which wasn't unexpected, that is what I always am anyway.

    I wanted to put the cleric banner in my sig but I can't figure out that html code whatchamacallit stuff to work in the signature :P
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited July 2012
    frankelot wrote: »
    The Cleric.

    Which wasn't unexpected, that is what I always am anyway.

    I wanted to put the cleric banner in my sig but I can't figure out that html code whatchamacallit stuff to work in the signature :P

    Upload the picture and use "SIGPIC" tag in []. Enclose the start and end with alternate text displayed on mouseover. And you have the banner in signature.
  • shiaikashiaika Member, Neverwinter Beta Users, Neverwinter Hero Users, Silverstars Posts: 0 Arc User
    edited July 2012
    Rogue here.
  • frankelotfrankelot Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited July 2012
    gillrmn wrote: »
    Upload the picture and use "SIGPIC" tag in []. Enclose the start and end with alternate text displayed on mouseover. And you have the banner in signature.

    That sigpic part I already figured out (the sigpic link at signature editing puts the html code for it in your signature automatically), but it's still not showing in my signature lol

    [edit] Well lol, now it starts showing it in my signature, guess it only shows in your new posts after editing your signature and not in your old posts lol
  • vindevereauxxvindevereauxx Member Posts: 0 Arc User
    edited July 2012
    Your class is...

    WIZARD

    "I am the fire that burns, the choking fog, the storm that rains devastation on our foes."
    Wizards are scions of arcane magic. Wizards tap the true power that permeates the cosmos, research esoteric rituals that can alter time and space, and hurl balls of fire that incinerate massed foes. Wizards wield spells the way warriors brandish swords.

    Magic lured you into its grasp, and now you seek to master it in turn. You could be a bespectacled sage searching for dusty tomes in forgotten sepulchers, a scarred war mage plying foes with fireballs and foul language in equal measure, a disgruntled apprentice who absconded with your master's spellbooks, an eladrin upholding the magical tradition of your race, or even a power-hungry student of magic who might do anything to learn a new spell.

    A cloak of spells enfolds you, ancient rituals bolster your senses, and runed implements of your craft hang from your belt. Effervescing arcane lore pulses through your consciousness, a constant pressure craving release. When will you know enough magic to storm the ramparts of reality itself?



    Hmm... wish it showed percents for each class.
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited July 2012
    frankelot wrote: »
    That sigpic part I already figured out (the sigpic link at signature editing puts the html code for it in your signature automatically), but it's still not showing in my signature lol

    [edit] Well lol, now it starts showing it in my signature, guess it only shows in your new posts after editing your signature and not in your old posts lol

    Yeah I had the same problem and solution was a trap to open the edit and save again :-)

    Got ya!

    EDIT: You have just to edit it twice or add the tag manually the first time. It should show in old post ... don't know why it isn't showing in yours. '~'

    EDIT 2: Ah! I get it. It only shows in old post if you had some kind of signature before too. If you change your signature, it should change across all posts (imo) but those without signature will remain signature-less.
  • chovihanochovihano Member Posts: 17 Arc User
    edited July 2012
    Fighter for me.

    I'm like Dr. Silverback.

    [SIGPIC][/SIGPIC]

    Um...because we are both gorillas and stuff.
  • higherfasternowhigherfasternow Member, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited July 2012
    Ranger first go around, wizard the second.
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited July 2012
    I took the test again to get the html banner for bard but got this:
    Your Class is ...
    Paladin

    "I am the righteous shield of Moradin and a sword in his mighty hand! I fear no evil!"
    Paladins are indomitable warriors who've pledged their prowess to something greater than themselves. Paladins smite enemies with divine authority, bolster the courage of nearby companions, and radiate as if a beacon of inextinguishable hope. Paladins are transfigured on the field of battle, exemplars of divine ethos in action.

    To you is given the responsibility to unflinchingly stand before an enemy's charge, smiting them with your sword while protecting your allies with your sacrifice. Where others waver and wonder, your motivation is pure and simple, and your devotion is your strength. Where others scheme and steal, you take the high road, refusing to allow the illusions of temptation to dissuade you from your obligations.

    Take up your blessed sword and sanctified shield, brave warrior, and charge forward to hallowed glory!

    ~~~~
    So I am a Palard? I am distrusting this one.
  • frankelotfrankelot Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited July 2012
    gillrmn wrote: »
    I took the test again to get the html banner for bard but got this:
    Your Class is ...
    Paladin
    ~~~~
    So I am a Palard? I am distrusting this one.


    Tried again as well, and still got Cleric, you sure you chose the same answers? I think I mostly got the same questions as before, but both the questions and the choice answers were in a different order :P


    And just because I forgot to put it here last time I'll do it now:

    Cleric

    "Have courage, my friends! Pelor favors us today!"

    Clerics are battle leaders who are invested with divine power. They blast foes with magical prayers, bolster and heal companions, and lead the way to victory with a mace in one hand and a holy symbol in the other. Clerics run the gamut from humble servants of the common folk to ruthless enforcers of evil gods.

    As a cleric, the deity (or deities) you choose to revere goes a long way toward defining you, or at least how other people in the world see you. You could be a platinum-garbed envoy of Bahamut seeking justice throughout the land, a shadowy follower of Sehanine with a roguish streak, a burly disciple of Kord who believes the virtue of strength is sufficient for all challenges, or a dwarf cleric of Moradin bringing honor to the denizens of your mountain home.

    Will you protect what is sacred to your god, quest for legendary holy artifacts, pursue a life of evangelical adventuring, or attempt all these deeds and more?
  • viledeeds77#8676 viledeeds77 Member Posts: 393 Arc User
    edited July 2012
    Warlock the first time and wizard the second....either way I'll rain death and fire on our enemies.
    [SIGPIC][/SIGPIC]
  • higherfasternowhigherfasternow Member, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited July 2012
    faleth77 wrote: »
    Warlock the first time and wizard the second....either way I'll rain death and fire on our enemies.

    lol thats what i'm hoping to do too. so many games like this i always pick the fighting class. when in truth i wanna play a magic class but have no clue how to be effective doing so. i'm going magic class this go around i'm fairly certain... today anyways lol
  • vinsinarvinsinar Member Posts: 52 Arc User
    edited July 2012
    I like

    What Class Are You?

    INVOKER

    At the dawn of time, the gods who inhabited the Astral Sea warred with the primordials of the Elemental Chaos, the mighty beings who shaped the world out of formless void. The greatest of the gods' mortal agents in that war were invokers, imbued with a fragment of the gods' own might to fight alongside them. No other mortal servant of the gods can claim the same kind of power. Through rites of investiture, avengers, clerics, and paladins gain the ability to manifest echoes of that power, uttering careful prayers and channeling divine energy through their holy symbols. You, however, channel your god's power directly. No mere symbol can contain it, for you speak the words of creation, shaping the universe to your and your god's will.
    Perhaps you were trained in a secret monastery, or you studied in a library where the universe's oldest lore was preserved. Or perhaps you experienced the presence of your god firsthand and took a shard of divine power into yourself. You might even be an immortal born into flesh, slowly awakening to the awesome divine power that is your birthright. Whatever your past, you are among the gods' most trusted servants, bound to a covenant in which you swore to use divine power with great care. To what end will you wield that might?
  • lsyalsya Member Posts: 10 Arc User
    edited July 2012
    Mine's Cleric.

    Not unexpected. I usually play a thief, mage, or cleric.
    L'sya Raiya
  • enderlin50enderlin50 Member Posts: 993 Arc User
    edited July 2012
    My friend got something no one has yet. Warlord.
    [SIGPIC][/SIGPIC]
  • plamgarplamgar Member Posts: 132 Bounty Hunter
    edited July 2012
    Warlord

    "Onward to victory! They cannot stand before us!"

    Warlords are accomplished and competent battle leaders. Warlords stand on the front line issuing commands and bolstering their allies while leading the battle with weapon in hand. Warlords know how to rally a team to win a fight.

    Your ability to lead others to victory is a direct result of your history. You could be a minor warchief looking to make a name for yourself, a pious knight-commander on leave from your militant order, a youthful noble eager to apply years of training to life outside the castle walls, a calculating mercenary captain, or a courageous marshal of the borderlands who fights to protect the frontier. Regardless of your background, you are a skillful warrior with an uncanny gift for leadership.

    The weight of your armor is not a hindrance; it is a familiar comfort. The worn weapon grip molds to your hand as if it were a natural extension of your arm. It's time to fight and to lead.


    Barbarian

    "My strength is the fury of the wild."

    Barbarians are savage warriors who deal out powerful blows from their mighty weapons. They charge from foe to foe and seldom feel the pain of an enemy's strike. For barbarians' foes, the moments of greatest terror come when barbarians call upon primal forces to lend power to their raging spirits. These rages, although temporary, give a barbarian incredible powers, a combination of skill, willpower, and a legacy of ancient tribal rituals.

    As a barbarian, you have a link to powerful nature spirits and other primal forces bound to the warriors of your tribe by the songs and totems of your legacy. These spirits lend energy to your rages, transforming you into a devastating force on the battlefield. As you become more experienced, these rages transcend mortal limitations, manifesting directly as waves of elemental power or gifting you with supernatural recuperative powers.

    When the heat of battle is upon you, will you respond with a sudden charge that fells with one mighty swing of your weapon, or with a prolonged rage that leaves destroyed foes in your wake?

    Fighter

    "You'll have to deal with me first, dragon!"

    Fighters are determined combat adepts trained to protect the other members of their adventuring groups. Fighters define the front line by bashing and slicing foes into submission while reflecting enemy attacks through the use of heavy armor. Fighters draw weapons for gold, for glory, for duty, and for the mere joy of unrestrained martial exercise.

    Regardless of your level of skill and the specific weapons you eventually master, your motivations determine who you defend and who you slay. You could be a noble champion who pledges your blade to gallant causes, a calculating mercenary who cares more for the clink of gold than praise, a homeless prince on the run from assassins, or a blood-loving thug looking for the next good fight.

    Your future is yours. When you unsheathe your weapon, what battle cry flies from your lips?

    YAY :D
  • aavariusaavarius Member, Neverwinter Beta Users, Silverstars Posts: 0 Arc User
    edited July 2012
    The only thing that bugs me about this questionnaire is that I can see the role or power source implied in each question. I guess that means I've played way too much D&D over the years.
  • nilfheimpwnsnilfheimpwns Member Posts: 2 Arc User
    edited July 2012
    <p align="center"><img src="http://www.wizards.com/dnd/class/images/banners/Swordmage.jpg"/><br/><a href="http://www.wizards.com/dnd/&quot; target="_blank">D&D Home Page</a> - <a href="http://www.wizards.com/dnd/class/index.asp&quot; target="_blank">What Class Are You?</a> - <a href="http://www.wizards.com/default.asp?x=dnd/insider/characterbuilder&quot; target="_blank">Build A Character</a> - <a href="http://www.wizards.com/dndinsider/compendium/database.aspx?searchterm=Swordmage&quot; target="_blank">D&D Compendium</a></p>
  • tuukkasalonentuukkasalonen Member Posts: 0 Arc User
    edited July 2012
    Got Rogue in my first run, Fighter in second run
    I am inactive and I know it
  • valkhadvalkhad Member Posts: 0 Arc User
    edited July 2012
    SORCERER

    The sorcerer is the arcane antithesis of the wizard. Wielding raw, barely contained magical power, sorcerers channel bursts and blasts of arcane energy through their bodies. They gain their power not through rigorous study of esoteric tomes, but by harnessing magic in their blood, waiting to be tapped and shaped. If wizards wield magic as fighters wield swords, a sorcerer's magic is the arcing greataxe of a raging barbarian.

    You might be a proud dragonborn scion of ancient Arkhosia, calling on the draconic power of your heritage, or perhaps you were bathed in dragon blood as an infant to fill you with that power. You might have been born in a place where planar forces converged in strange eddies, infusing you with chaos, or perhaps you survived implantation of a slaad embryo, which left the taint of chaos upon you.

    Magic pulses through your veins, calling on you to give it expression. As it grows ever stronger, will it consume you or transform you into magic incarnate?
  • darksword66darksword66 Member Posts: 0 Arc User
    edited July 2012
    Avenger

    "Everything my god needs to say to you can be said with my weapon."
    In secret temples far from bustling cities and priestly hierarchies, orders of esoteric warriors train their initiates in ancient traditions now forgotten or forbidden by most religious organizations. The champions of these orders are avengers?deadly weapons in the hands of their gods, imbued with divine power through secret rites of initiation. In battle, avengers swear to execute divine vengeance, entering a mental state that gives them unerring focus on a single enemy.

    As an avenger, you were trained in a monastery, initiated through secret rites, and imbued with the power to smite your god's foes. You might be a disciple of Ioun, sworn to hunt and exterminate the minions of Vecna until you one day face the Maimed God. You could be an agent of the Raven Queen, bringing death to those who would defy your mistress. Or perhaps you serve Bahamut as an agent of justice, bringing ruin to tyrants and oppressors. The organizations devoted to your god might view you as a heretic or a hero, but you answer only to your god and to the vows you swore upon your initiation as an avenger.

    Where will those vows lead you? One thing is certain: Doing the will of your god is never easy and never free of peril.

    Sounds awesome, i don't think it's an available class though...but i will strive to get it XD
  • judicaturejudicature Member Posts: 27 Arc User
    edited July 2012
    Paladin, not a surprise since its my favorite class.
  • callifrostcallifrost Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited July 2012
    Your class is...

    Wizard


    "I am the fire that burns, the choking fog, the storm that rains devastation on our foes."

    Wizards are scions of arcane magic. Wizards tap the true power that permeates the cosmos, research esoteric rituals that can alter time and space, and hurl balls of fire that incinerate massed foes. Wizards wield spells the way warriors brandish swords.

    Magic lured you into its grasp, and now you seek to master it in turn. You could be a bespectacled sage searching for dusty tomes in forgotten sepulchers, a scarred war mage plying foes with fireballs and foul language in equal measure, a disgruntled apprentice who absconded with your master's spellbooks, an eladrin upholding the magical tradition of your race, or even a power-hungry student of magic who might do anything to learn a new spell.

    A cloak of spells enfolds you, ancient rituals bolster your senses, and runed implements of your craft hang from your belt. Effervescing arcane lore pulses through your consciousness, a constant pressure craving release. When will you know enough magic to storm the ramparts of reality itself?
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