How sick do you have to be to bind enchantments? You already ruined the game once; you changed the combat and the entire damage system. If this is intentionally done to bind enchantments, I'm deleting the game and getting rid of everything from my inventory. No wonder everyone has abandoned the game! I had 8000 hours in this game and I RQ on my main account when you destroyed the combat. So I threw away all my items and gifted account. Now I came back after 5 years, upgraded enchantments, and then I received the information about the new module that we need to bind items so we can raise them to maximum rank. You're sick!
You and your changes are the prime example of why the world needs to double its nuclear production.
This is what will happen again 👇
https://www.youtube.com/watch?v=EbspCcod9eU&lc=UgxyoSQ0EJzXJMd-LNJ4AaABAg.A0VjWSPuf83A0VmUmVte07REMEMBER: We are not playing the game because you ruined Mod 13 and the old combat system. Many old and skilled players will never return because of it. If you bind enchantments, it will be your end!All we want is the old combat, damage & power sharing system 👇
https://www.youtube.com/watch?v=9EOXN9t_3cU
Comments
Now I need a new bucket of Popcorn (and a diet coke)
But, I don't think we know whether it's intended or not... it might be that it's in a half-implemented state.
I've known others whose primary fun in the game was the refining and selling of enchants. The first rework of the enchant system to the current form killed their fun.
About enchantmentes, It can be not finished, but even if that is finished, It wont make people leave. Maybe impulsive people like you yes, but not most players.
Players need new goals, new items to get, to upgrade. You dont need everything maxed to play end game. Most end game players doesnt have 5x mithic collars still. And they are lowering the cost of making mithic collars a lot, so the new chase-items are celestial enchantments.
I dont like that you need to bind enchants to upgrade, because I dont bind anything if I can, but I dont play 9 characters also, the binding feature was for people with various alts so you save lot of AD.
If you play lots of alts, you will need to upgrade more enchats, like you have to upgrade collars for each character. If you cant, your charater will do 98% of the damage of others (because I bet you play DPS), if that is a reason to leave the game, then you will leave sooner or later no matter what the change is.
When they changed companions, some people complained about the need to max companions on all characters, same with mounts and artifacts. Now we have lots of account-bound, mythic mounts, companions, artifacts that help people with lots of alts.
Is not the end of the world, you will be doing fine.
Caturday Survivor
Elemental Evil Survivor
Undermontain Survivor
Mod20 Combat rework Survivor
Mod22 Refinement rework Survivor
If they make enhancements bound or even account-bound, I'll instantly throw away everything from my inventory and delete the game forever. Some people will never learn from their own mistakes.
Caturday Survivor
Elemental Evil Survivor
Undermontain Survivor
Mod20 Combat rework Survivor
Mod22 Refinement rework Survivor
I am very dedicated to this game, but if this happends i most likely gonna move on.
It's not my fault that the game allows players to have 50 more characters and breaks the game's economy. They shouldn't even play on all classes, let alone all these characters. I have 5 classes and I can't manage to close all the campaigns in these. I have a SW and a TR that I've been thinking about starting to play for about 6 months but when I remember the classes I already play with incomplete campaigns I soon give up.
Tip, keep the enchant upgrade system as it is, that alone would be a huge challenge for players. There is no point in reducing costs in the lower ranks trying to give an air of ease when the end is a nightmare.
I miss the camaraderie of my guild/alliance and some content. But the majority of it felt like having a part-time job, unpaid, road testign stuff before it went live on PS4 etc
And the paid for Battle Pass system, and the free rewards just kept getting worse and worse.
And I see nothing on these forums likely to bring me back, which saddens me a lot.
This game helped me through some really rough times, and it really was an exceptionally fun game to play for a couple of years.
The combat system was brilliant before Mod 16 [or whenever it was changed dramatically] and it was fun, after the changes it was so slow solo killing groups of 6 mobs.
It was a good run I suppose.
In some sense, you can consider it is an insurance. Class gets nerf'ed, class gets buff'ed in an never ending cycle. Having everything, you would always have a class that seems to be in a good place.
I don't know whether to consider myself lucky or not, but thanks for the reply anyway.
I spend or i'll state spent ALOT on Neverwinter i didn't mind i can afford to.
If they do not heed their own terms and conditions quoting here " Going forward ALL enchantment will be account wide "
YOUR WORDS NOT OURS!!!!!
I will not spend money to upgrade the 10 toons i have maxed out. If they were account wide like stated on day 1 i'd have zen bought everything then gave my friends everything they needed to..
I already have the coal's n gop's it by definition by the company is needed to upgrade ALL ACCOUNT Enchantment.
1 Character to upgrade ALL again YOUR WORDS NOT OURS
Dont belive me devs look at my account Havatem is my psn look n see how many times i bought zen n traded it for ad to then buy a person a tutor or a spined devil or a legendary collar!!!!!!!!!!!!!!!!!!!!
No company can afford to lose custom like mine because if i stop other will as well
For me the final nail in the coffin is the ten-week campaign length, with no mechanism to reduce the time for alts. I'm nearing the end of a ten-week campaign pushing 19 alts through Demonweb Pits and I'm totally burned out. Totally. I haven't seen the next mod but I already know I won't be running it. And quite possibly the next one either. To top that off, being guild leader has tethered me to the game every day for nine years and I can't take it anymore.
So yesterday I began handing guild leadership to someone I know. I have two plans in the near term: finish pushing my alts through Demonweb Pits and upgrade my enchantments to Celestial. Then I'm done. I have no idea when or even if I might return. I won't be deleting anything, because I didn't amass eight years VIP and almost 90M AD to throw it away. But I know I can't do this anymore.
The game for me has become stale, formulaic, and tedious. A great deal of the richness has been removed and all we get now are interminable campaigns with no provision for alts. It's just too much. I thought back and I haven't had even a little fun since Dragonbone Vale, and any real fun since Ravenloft. I've only been going through the obligatory motions since. No more.
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
https://www.arcgames.com/en/games/neverwinter/news/detail/11567253
"However, you can only upgrade Mythic Enchantments that you receive from the Rewards Claim Agent. These Celestial Enchatments, just like their Mythic forebears, can be turned in to the Rewards Claim Agent for an account unlocked version."
So that would mean you have to reclaim an account-wide version (that binds to character upon reclaim) to upgrade it to Celestial and can then turn this one in to make it account-wide again. (I wonder if it will replace the Mythic reclaimable by doing so, otherwise you would just reclaim it again - possibly on another character - to upgrade it).
I´m pretty much only using account-wide enchantments so I appreciate the change. I will update to Celestial account-wide and reclaim it on my alts.
Regarding the economy it means there´s just gonna be trade in Mythic unbound enchantments for people not so much to use (and re-trade - as with other assets like insignias or collars) but to bind as account-wide and do a final upgrade to turn into Celestial account-wide. Which is okay IMO. They will behave more like account-wide companions and mounts where your account collects reclaims. And it is highest tier already whereas some reclaimed items are not and would have to be upgraded on each and every character.