Just as the title says. Is it possible to do any actions about pvp in near future? As far as i remember the last content added was in mod 17, almost 4 years ago if i'm correct, so it's really long time for online game.
I'm not asking for much, just any dev or mod respond, would be appreciated.
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Here is the last statement from our Executive Producer:
EU Community Manager @ Gearbox Publishing
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No need for seasons with rewards, just leaderboards. You know, an experiment to see if it's not to late for real fixes.
In March,
Please ...i really dont understand this ... at some point we had thousands of pages with players doing pvp (leaderboard)
many would really like it back cause its different to the consistent ridiculous grind which is killing this game 'tbh
PVP would be a great addition and lure new players ...it would just take a little dedication to set it up so its skill based and not gear based
1. There were not thousands of pages in the leaderboard.
2. The thousands of players who left will not return just because of the PVP reward.
3. It will not lure any new players. This PVP is subpar (and that is already a polite way to say it) comparing with others. Adding back reward does not make it decent.
4. They already had hard time to keep the game going and that was before #5.
5. Many dev were layoff recently. Sister gaming companies (from the same parent) were either had layoff or shutdown one by one. One more was shutdown either yesterday or last week.
PVP is dead and whether sub par in your opinion there are still those who enjoy it and enjoy Neverwinter
Since when Neverwinter online had disabaled pvp? huh? It was never disabled, ever. It was and it is always open for all who want to pvp's.
Sure pvp was kinda abandone by staff, and it's like since last pvp capagn rework..
And it's easy to understand how and why it happened..
For moment pvp's were just another field where player farmed/grinded stuffs required for gear/items refinaments.
Lot of fights were agreed before even they started. How do you like, you q in domination pvp( 5vs 5) and 4 of your party members instantly goes afk.. Whole purpose were just to push friends through leaderboard..
Also it was not new that players used multi clients for same purpose too...
Sure developers added solo q for domination pvp. To counter such posible arrangements who's win and lose... But it didn't take long for players to get around this idea.
Like 10 players in group q to domination pvp in same moment.
So more less, season pvp's was nothing more but a formality... You could even bought postion in leaderboard. And when you have such situation, what the point to expand on it???
What the point to work on pvp if roughly 70% of all pvp's time players do afk, and let someone win ( by agreements before pvp's).
Not mentioned class disbalance which was so obvious and impossible to hide.. It was right in YOUR FACE. So naturally portion of playerbase didn't even bother to paritcipate in pvp's at all..
Siege/guild pvp( 20 vs 20)? It was considered as dead feature before it got in live server ( mod 7).
Due game mechanics and various abilties intereactions usually caused massive game lag spikes and disconnections... THat's why it never expanded and only some guild did GvG fights...
While others used multi clients and bots to farm them for Blood Rubby ( refine ponts) giving item which up till mod 15 was worth of 50k AD.
But even now there are those who do pvp fights.
You all should check out discord server and in game custom chat under same name. There players from various guilds/alliances still do domination, 10 vs 10 and even GvG ( 20 vs 20) fights.. Though mostly for fun, as distraction from repeatable PvE grind.
Roar of the Pack
https://discord.gg/vtz2Xz2X8X
“The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
Gustave Le Bon.
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