I can't get past the illithid labs on 3 out of 5 characters. I was able to complete the quest with my fighter and cleric. My paladin, rouge, and wizard die before I can poison the birthing pools. I should have been able to do it since I used my healing potions and stones. I used up my resurection scrolls, too. I'm about to quit and find an easier game. I feel I spent enough money on the game and can't justify the expense for being a casual player who gets on when I can.
Any suggestions for me?
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It could also be an issue with mob density, since you can easily trigger another group while still battling the first one.
That being said, I had a lot of problems there with my bard as well.
Maybe get some cheap mounts/companions off the exchange for the extra bolster.
I definitely prefer to run content with at least one other person (usually a dps), neverwinter is a harder game than a lot of others to do solo while leveling! Trying to avoid pulling too many groups by placing yourself carefully is another biggie, but isn't always possible. I hope you are able to get through!
The core issue is you have to avoid fighting more than one group at time.
Rogue is an easy fix - learn to play with Smokebomb, master the stealth. It takes time to understand how things work, but you can always cast Path of blades, go stealth, sidestep the jumping intellect devourers and cast Smokebomb just before the stealth expires. That usually gives you the edge.
For wizard, go for Arcanist - he has Steal the time. Generally CC is the key there. So, again, dodge the first jump (do not jump towards another group!), lift the strongest monster (or the one which gives invulnerability to the rest of the group) to the air (Entangle), cast Ice floor, then Steal the time... Prefer elimination of one monster rather than damaging two.
Pally does not have fast CC, which is bad. Generally, you have to survive the jump and Bane the whole group into oblivion. No fun with this one.
I have not checked the market, but there used to be a pretty cheap green companion "Intellect Devourer". Get it, no need to upgrade it. Once summoned it stuns mobs... a lot. As well, "Abyssal Chicken" has an effect similar to the Smokebomb. Those two companions do not do much damage nowadays, but still, once in a while, can create a temporary breathing room for you to consolidate your posture or get your powers out of the cool-down.
Last time I send an alt character there, I noticed it was easier than it used to be.
If anyone starts from nothing and follow the quests to get the equipment before getting to that area, it should not be a problem for any class. That is a very simple quest.
Admittedly I havent played a barbie for years so I may be rusty and my setup my be rubbish.
BUT
My experience is that some larger mob groups , say 6 mobs, I can take down 3 easy but the other three take some time, and if I attract the attention of another group of mobs its very painful.
So yeah, technique, positioning, thinking about the mob groups, which mob to take down first becomes much more important in some areas of the game. And also having a companion who doesnt insist on dragging whole groups to where your toon is standing helps a lot as well.
I used to use augment even before they were fashionable a few years back JUST to avoid agggroing too many mobs. That may be helpful
Anyway, I happened to go to the 'lab' last night. There was only one mob in the pool. I think there were 9 enemies. I thought that would be tough (based on the stuff said in this thread). I engaged and cleaned that up in no time. No health potion. I did not even need to kite. Then, I realized I forgot to pick up the poison. Went back, picked that up, poisoned the pool and went back to the quest giver.
Since OP had no problem with fighter, my experience last night is not really relevant.