Guilds need adventure shards and treasures to grow.
It's relative easy to get heroic shards but with changes we have less quests that give out adventurer shards.
I suggest move the legacy quest giver to our Stronghold add some adventurer shards and some of each of the four treasures to all the quests.
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The stronghold upgrade/lv up progess is guild level task.
The other options are simple get your guild in allaince as gountlet position to have higher discount for structure upgrades.
Also other alliance members have option to unload own stockpiled shards and etc.
There are still players who are interest in MW Proffesions, either crafting or play market.
So these players would be happy to donate to your guils chest.
Not so long ended Neverwitner siege event, where you could gain Vouchers.. It was good chance to stockpile them..
In any case, more players are acive in SH stuffs, faster your progress will be.
As for changes toward SH, devs mentioned that there is plans in future. When it will be the day, no one knows.
“The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
Gustave Le Bon.
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There are NO vouchers for shards that drop from events, they are all quest rewards and it’s OUTRAGEOUSLY expensive. 5000 shards for one structure is ridonk at this point when you have to level up 9. The “all you have to do or Just get players” is dismissing the current state of play.
You can trade AD for Zen and wait for sales in market to get discounted Shards and WAIT for double shards day.
Exp gain is just part of benefits of being in alliance. Discounts for structure upgrade still remain in game..
“The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
Gustave Le Bon.
==================================================
> @silente07#2597
Sword spots give 50/50
Helm gives the best.
Gauntlet gives the worst and unfortunately people fight over slots, ego is an issue and rarely do you find Alliances that rotate. Also you need highest level guilds to get the numbers you show.
Shards are hardest to get and running contests with prizes is also a way to incentivize players to donate.
As it stands now, leveling a guild is tedious, expensive and needs a rework badly. But we know it’s not going to happen for a year or more.
Yet levelling a guild need equal amount of them.
Leveling anything in the stronghold does not require all the shards all the time or the same amount of them.
> And the first t3 HE in the stronghold pays out shards on top of other rewards.
>
> Leveling anything in the stronghold does not require all the shards all the time or the same amount of them.
True, but you quickly reach a pinch point where you need thousands of them. As well as the Hundreds of thousands of trinkets and favors and gifts needed. For one structure and you have to start leveling 7+
It’s YEARS to level a guild. Not like the old days.
I have a level 15 I raised from 1 still chugging along since 2017.
It’s been at helm, a sword, in active and dead Alliances.
Currently it’s stalled. People want to be in 20’s, and even when we have it full, run contests and all sorts of promotions, it’s really only the same few that donate.
We banked all the other guilds because the resources are so demanding and it’s a game not a job, which it was becoming.
It’s an outdated and broken system still giving XP and broken boons, that’s going to need a huge rework which the Devs don’t have the resources themselves for.
They either leave the game or leave their guild to join another active level 20 guild. The sub level 20 guild will lose active members. The not so active level 20 guild will also lose remaining active members.
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