The Discussion Title already describe it.
I would like to be able disable the visuals for my enhancement companions. You can have divided opinion if you like or not like to have a goat, little monster or little bear run by your side. I would like to be able disable it like I am able to disable the Visuals for i.e. Elven Battle Enchantment.
What is your opinion?
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Meanwhile other games, go as far as, giving you tools to modify the design of your HUD. I would love to have the options, but the reality is Cryptic's older games, Star Trek and Champions have more control features than we will ever see.
Win-Win situation. Happy players, less used server resources. Think about the servers cryptic. If you begging for 8 years, we need to change strategy.
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Just killing time...
In short, the forums is an exercise in futility.
Just killing time...
The network tosses tiny packets of information back and forth and none of this contains model or texture information, it is stored on your drive already. The game has sizable libraries called hogg files located in the piggs folder. When they add new textures and models those are updated with the patch. All the network packet says to your client is something like; model #92803 moving to 29.289 -823.125
The model number would be looked up in the hogg library and displayed with the movement animation and in that brief fraction of a second the client reports on your activities as well.
I am assuming the original poster was requesting this as an option for the esthetic value and not to speed up frame rates. To put a simple answer on this thread, the reasons behind fewer options can be any or all of the following;
PSN Zen AD Exchange - Forecasting Spreadsheet