Please fix this stupid bug. A tr can 1 shot anyone just by having clingy epuipped and getting sod to proc. 700k hp with 70k def and through my shield. Every mod tr is broken in pvp. I think most of the community is fed up of the "we will fix pvp at a later date" response. You want more people to play pvp, start fixing bugs quicker. Non pvp related, i've been waiting for 3 years to fix the can't scroll cause shield was up and yes i'm sure I don't want to log out now
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Winter Lily (CW) / Winter Rose (DC) / Winter Ivy (HR)
Pandora's Misfits Guild Leader
i am a verry blunt person and i am quick to prasie and give constructive critasium. and in my opion on the above topics someones droped the ball.
Thank you as always for your time Tuna.
PVP Rogue,
--[----- "Your friendly neighborhood spawn of Satan." -----]--
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Main Character: Hurricane Marigolds (Rogue WK & Assassin)
Ingame Handle: trgluestickz
Discord Name: Hurricane🌀Marigolds#2563
Guilds: She Looked LVL 18 & Essence of Aggression
Alliances: Imperium & Order of the Silent Shroud
Platform: PC
Yeah look No class shot be able to oneshot anyone in PvP if both are BIS imo ... one good rotation yeah for sure but not a blindsided blink and you respawn ... thats quite silly and no one wants to pvp if that keeps happening due to unintended over procs or a bugged piece of equipment ..
With the new mount changes everyone will do more damage and few would've upgraded mounts to mythic and full specs to just get back to original HP stats , my fear is that the average players HP wont even be close to enough iot enjoy any kind of challenge in PvP ..not sure what the solution is ... general increase of 20% HP when flagged for PvP ? will it help ? idk but something needs to be done ?
warlock daily is doing 700k+ damage anyway lol
and not sure why Fighter even has a shield cause it doesnt work in PVP and Fighters have to stack 100K defense to survive and get toasted if shield is below 50% and gets hit by a daily it goes right through i mean this cannot be right ? ... i mean shield/stamina burns down with less than an encounter rotation from 1 player with same itm lvl
On the rogue whisperknife and assassin should be able to choose which at-wills they wanna use ...taking duelist flurry way from WK broke it completely ... WK path should have a tanky option with less damage like most classes
CW should have more control than a paladin right ? which is not the case ...dont get this
have a damage path and full cc (less damage) path with a hybrid option on cw .. tht would make sense because i dont know where cw even fits now in pvp tbh
Arbiter Cleric damage is kinda off the charts - idk why but what ive seen seem not quite fair hehe to put it mildly
This is prob needs a new post ... but i heard some changes are coming if we can perhaps just have a view of that Chris ?
Anyway other than what Mari mentioned and what i touched on briefly above the game is much better ...thank you ! looking forward to roadmap
just got that message back from Ridi today.
PVP Rogue,
--[----- "Your friendly neighborhood spawn of Satan." -----]--
----------------------------------------------------------------
Main Character: Hurricane Marigolds (Rogue WK & Assassin)
Ingame Handle: trgluestickz
Discord Name: Hurricane🌀Marigolds#2563
Guilds: She Looked LVL 18 & Essence of Aggression
Alliances: Imperium & Order of the Silent Shroud
Platform: PC