I am begging you. This is not to disparage maces - there are some beautiful maces in this game. But we are holy knights, not clerics, and while I love my paladin, looking at some of the sets that fighters get gives me some serious sword envy. Even giving us the option to have a mace or a sword would be an improvement, though I'll concede that adds both artistic and possibly technical work to your end.
But believe me when I tell you that giving paladins more swords - or even just letting us use the ones that fighters can - would be greatly, deeply, appreciated.
Thank you. ♥
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Some of that is gone, now, with fighters and paladins sharing a lot of weapons and several classes having some armor crossover with each other, but I don't think that I want it to go away entirely.
That being said, I would like to see some more weapon designs, and I think that crafting is where I would like to see it for accessibility and speed of deployment.
And if those designs, be they mace, hammer, axe, spear, trident, or whatever else need to be shared by both paladins and fighters in order to justify that move then so be it.
At every skill/item level where there is a sword I would like to see one or more alternate weapons available as well in whatever the appropriate crafting skill. It may require some new sub-components (a blackiron spear, for example, might be an item for an artificer to make, but they might need a blacksmith to craft a blackiron spearhead, so that item would have to be added to the blacksmithing items).
And then they just add whatever weapon(s) to their content going forward, with a bias towards swords since I assume that those are the most popular, but not ignoring maces, hammers, axes, etc.
I'm at work now but I'll try and make a list of swords you might check out to use as skins later.
Adamantine Knightly Sword
Ancient Grand Knight's Longsword
Blackiron Cleaver
Blackiron Flamberge
Bronze Broadsword
Bronze Longsword
Cobalt Knightly Sword
Fool's Longsword
Forgotten Lonsword of the Prospector
Hardsteel Estoc
Hardsteel Longsword
Iron HAMSTER Sword
Iron Longsword
Misplaced Mace
Mithral Knightly Sword
Mithral Longsword
Sparkling Long Sword of Winter
Steel Knightly Sword
Steel Longsword
Traveler's Mace (variety with sword icon)
Wretched Longsword
> These should all be available on the Auction House. There are also some I didn't list that are really expensive such as the Elemental Evil transmutes.
>
> Adamantine Knightly Sword
> Ancient Grand Knight's Longsword
> Blackiron Cleaver
> Blackiron Flamberge
> Bronze Broadsword
> Bronze Longsword
> Cobalt Knightly Sword
> Fool's Longsword
> Forgotten Lonsword of the Prospector
> Hardsteel Estoc
> Hardsteel Longsword
> Iron <font color="orange">HAMSTER</font> Sword
> Iron Longsword
> Misplaced Mace
> Mithral Knightly Sword
> Mithral Longsword
> Sparkling Long Sword of Winter
> Steel Knightly Sword
> Steel Longsword
> Traveler's Mace (variety with sword icon)
> Wretched Longsword
I just want to point out that many of those end up sharing the same skin.... so reality wise the list isn't nearly that long.
Point is, there are a lot of sword skins out there to be had.
Craft them.
Buy them from vendors in exchange for coins or seals of the appropriate type.
Buy them on the AH.
Get them from campaign stores.
A lot of options for picking-and-choosing just the right sword for you.
Might be more limited than the fighter's selection, but there are still many options available.
I get discouraged when I see it's just some bland sword.
Which is why Watcher's Hammer is possibly the best looking fashion item in the game for Paladins.
Swords are decent, but that's all there is to it unless they have a special glow or look spectral-like, or similar.
I will, probably, end up with a mace or hammer for my paladin, but I am glad that there are options and I would like to see more.
I completely understand people wanting swords. I mean, the original Holy Avenger was a sword. The paladin in the original "A Paladin in Hell" art from the AD&D PHB was wielding a sword. Old people like me remember this stuff, never mind that the sword is the stereotypical medieval weapon.
But when they introduced paladins into the game there was, as I mentioned in my first post here, still an effort to keep unique appearances for classes and weapons were a big part of that.
Now, not so much, so open things up.
More choices = Better chance for everyone to get a look that they love.