I understand that there needs to be balance in that not every hit should crit. I am even fine with some sort of medium that balance out crit to this 50% max that exists. What drives me nuts however is that i spend minutes grinding up my AP bar to setup a full rotation of all my encounters and dailies ready to go and then bam boom bing .... all 4 of them (actaully 6 since hateful knives hits more than once) do not crit in a row wasting my whole setup. Then just to rub salt in the wound my weak at - wills crit the next 3 times in a row. Sure overall its around 50% crit but the whole effectiveness of this (when this happens) amount to HAMSTER damage output. There no way that this should be happening. The amount of time it takes at times to be able to setup a full rotation and then get nothing for it when none of the hits crit.
There should be some system that checks the last 1-2 hits and if they have not crit the next one should guaranteed crit. This ensures that for a rotation like mine that at LEAST 1 of my encounters/dailies will crit. Truthfully in a 4-6 hit rotation it should always have at LEAST 2 of those be successful crit hits.
OR
Seperate at-wills from encounters in the overall crit percent. Success on at-wills should not punish your encounters/dailies crits. At-wills are basicly useless (pet hit damage, for my class at least maybe not other classes) anyways.
OR
Label an encounter / daily / feat / power with a guaranteed crit success. aka Hateful Knives guarantees at least one of its hits crits.
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Comments
For example,
opening skill node should be 75% chance. How many times I failed 6 times in a row? Many.
Checking if the Barovia citizen is a spy. I don't know what the chance of being a spy is but in the last weekend, I failed 12 times in a row (too many good but nosy Barovia citizen went out at night). It could be more if the night was not over.
arazith
In all my suggestions above its still possible to have complete success on crits. So the inverse argument you suggest is flat out wrong. In practice I see far more crit fails on my encounters/dailies then i do the other way around. Now I do not know what class you play so I can not speak for your rotations or skills usage, but for mine at-will are useless in between fillers used to fill up action bar. Encounters and dailies are where the real damage is and saying that the crits should be applied more often more consistantly over my encounters/dailies (not asking for 100% but make my AP grind worth the grind).
This is not even factoring in accuracy/deflect issues. Its bad enough that I see so many crit fails but then add the fact that maybe I do finally get lucky on crit but it does half the damage because of deflect. And NO at this point I am not asking to rethink accuracy/deflect.... just crit rates.
plasticbat
Sure it is a randomness issue, but I am looking a specific application ... crit success (for which I offered several soutions). At this point Barovian spys are not my concern. See my post about Ridiculous drop rates (same forum category) and post something there if Barovian spys is an issue for you.