It doesn't fill up very fast which is totally understandable. But what can I do to make it go up? Especially for the one quest of the gods where you have I think it's 5 minutes to use a daily power 3 times. I can never complete it. My nephew did it once with 2 or 3 seconds left.
We know you have to start out with the 30 sided die already at full. There's 1. Now how do you get the 2nd and 3rd usage pumped out? Any tricks?
I'm gonna rip your head off and make it my puppet! (NwN2)
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CON gives AP gain.
There is a tier 5 campaign boon that can increase AP gain.
Primal boot gives AP gain for kill.
Protege and spy's guild pants gives AP gain for crit.
Somehow, I don't think events like the Challenge were looked at when they started fiddling with character builds and AP generation.
Yes, as mentioned. Find a dummy and keep hitting it. Cast one daily right after you get the event. Go to a dummy and keep hitting.
What Class Are You?
In Stronghold, there are dummies.
In Dread Ring, there are dummies.
In most major hub, there are dummies.
Envenomed StoryTeller's Journal (as active artifact): Adds 30% of an AP bar per minute.
Clerics Sigil (as active artifact): Adds 25% of an AP bar per minute.
Lathander's Dew (item - event foods type): Adds 20% of an AP bar every minute.
Sunlord's Gift Elixir (item - ardent coin elixir class): Adds 15% of an AP bar every minute.
An end-game character using all of these items and methods put together can fire off a Daily every 30 seconds, but it comes at a cost of sacrificing other good items and equips. For most characters... some of the AP+ methods are BiS, but not all are. You need to strike a balance for your own build and playstyle.
Using my Whisperknife rogue for example... I use a Tanner's Leather ring that deals 50% of my health in damage to an enemy each time I use a Daily. I used to use the 3% AP per kill boots, but now I swiched to the +5% damage boots. I use the Envenomed Story Teller's Journal, +AP boost pants, and sometimes use 1% AP per kill headwear. With all of this on, I can do a daily every minute. As a DPS, I have to keep my health low to proc +10% damage from my armor, and have it at 290,000. I "can" deal +145,000 damage per minute with Tanners ring but it sometimes fails. More importantly, my AoE daily is seldom needed so I just dont hit my daily very often until I'm in a boss battle. In the end... my Tanner's Ring adds about 1 to 2% to my damage total. This is pretty close to what you actually end up with on the alternative rings.