Day 1, Juma bags had a high to very high chance to drop the 1225 gear as well as countless chicks and some rAD.
Playerbase 'a' realises that 'Ape' runs are the simplest most efficient way to get Chaotic Writings and so begins the Ape Cull.
Playerbase 'b' is happily camping the Random minis for 1225 gear.
Patch happen, nothing in the notes and Juma bags drop chick, chick, green comp, chick etc and maybe if lucky in 10 bags 1 piece of 1225 gear.
What is most annoying is that certain 1225 gear is ONLY available from Juma bags, there is no 'camp' to get them, also Djugg the Destroyer is still not spawning.
Please confirm you nerfed the drop rate, fix Djugg and maybe add a new Mini for the Juma only drop, plenty of space on left side of map.
Thanks
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Also: Gear drops is a balance act between too hard and too easy.
Too easy and the players are done with game in hours and leave from boredom.
Too hard and players give up and leave game because they cannot achieve their targets/have no progression.
If getting gear is too easy the status value of it is diminished.
Be careful what you ask for, you might get it
People keep complaining something is "too easy" because they grind the APE for 12 hours solid. That isn't how the mod was designed to be run. But the players soon discover a *win*.
Example the ebony Armour from Undermountain: you gain up to 10% power on on hits or heal that do 10% of your HP dmg
The new armour you get 5% power on doing hits or heals that do 15% of your HP. So, somehow in their deranged mind, that is worth more IL than something that is clearly better... I truly believe Math is not their strong point.