Hello guys and grils,
we got some threads with some feedback, i know. But i wanted to give/start a “discussion” thread and maybe it helps Asterdahl to understand our situation or at least my situation. Of course, you can have your own opinion
First of all, the fighter is in a rly bad spot. But my feedback isn't all about the “easy”dmg, it's more about the DPS “mechanic” and some other classes that supported us in the previous Mods got there spot. The meta changed and atm i'm fine with it. Let them have some fun.
The Fighter got a new “mechanic” called vengeance. It is cool to play around a resource system to deal more dmg or to use your skills but that vengeance system is complete garbage. The fighter needs to block to build vengeance. That's not going to work in good groups. Sure you can stay in some AoEs and block them but a DPS class shouldn't stay in red circles.
We got 1 Feat called “Bloody Reprise” to help us to get some vengeance back after we drop below 50%. Every DPS class has there own rotation and so have we. We can use only 3 Encounters and after that we have “high” CDs. Fighter Att-Wills feel clunky, because you cant activate “heavier slash” with “heavy slash” anymore So in a Boss fight, i can activate “Bloody Reprise” normally 1 or 2 times and keep in mind, that we have several mechanics that drains our vengeance so we lose DPS.
Kneeling (Seethe) and try to marry the boss/mobs is not an option (waste of time compared to other classes).
ITF is also useless. sure you get a movement speed buff but why do you keep a support only skill on a DPS path ? that makes absolutely no sense. I get what you tried, you wanted to go the “WoW” direction but in WoW we can slot and use more than 3 skills. in NW our action bar is very small, so its not beneficial on a DPS class to slot a movement speed support skill over a DPS skill. And never consider giving ITF its DPS buff again. At Least I don't want to be the ITF bot again…
Feel free to discuss or add.
The new Fighter feels clunky and useless. It looks like you revamped all other classes and the Fighter is your last unwanted child.
sorry for my english. If something sounds to aggressive, it's not meant to be.
I completely forgot to talk about the tank but yeah, not much to say. Pala tank is better in everything. Tank GF is just a meatball but the pali has the same amount of HP, more DMG Low CDs and high burst with his divinity mechanic and DJ. The GF doesn't even really have a good group protection mechanic/skill.