I am trying to use the guild event tab and can not. It does not recognize max level of 80 and will not go past level 70. Therefore, people (including me) can not accept or rsvp to events. Marauders is still broke and fails before supplies are delivered even tho it states wave 1 approaching. (already posted twice on forums) We are loosing out on TONS of influence and feel handicapped as a guild to be able to upgrade structures. It has been a couple of months since we were able to run marauders and it is very very frustrating.
Gwenn Graveltoes (of the Damned)
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Here's what I do in my guild, we travel to another guild in the alliance and do the event there. If it instant fails there, we travel to yet another guild in the alliance and attempt it there. We've had good luck doing this with never more than 2 instant failures in a row.
I just hope, as far as this thread goes, that they finally increase the guild events max level to 80 or better yet just a "max level", or "no max" so they needn't revisit this issue again in the future if and when the max level gets changed. I can't believe they didn't tie this value to a variable in the first place that points to the current max level.
@herkamerr#6327 Going to zero and not replenishing before the wave ends will cause you to fail. It seems to require 5 supplies minimum at the end of every wave. Since mod 16 the best we've been able to do is to get to the first vote and the only option there is to vote to end. Not why they even have us vote in that case, but it does at least give us a sign that we'll be rewarded for getting that far.
Marauder's is tough now and we no longer have the guild population we used to have before mod 16, and those we do have are mostly under 20k IL. So, we're not able to defeat catapults normally and we haven't been able to figure out the minimum amount of supplies required to enable a yes to continue vote. Conversely though, me and another member were able to make sure there were 5 supplies at the end of each wave up to the vote and get influence rewards with just us two people.
Anyway, hopefully it's not instant failing and we no longer have to switch strongholds to find an instance where it doesn't instant fail. We'll see this weekend. Good luck all!