This item heals you to full HP in like 1 second, and anyone inside the circle just heals any damage they take.
If 2-3 people on one team use this it's impossible to damage them.
Why is this feature available?
Is this "cancer" or is it "cool and fun to use" ?
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If you dont believe me, watch my videos on twitch.tv/alfalolz
it was the same story with the lion mount ..
I would argue that the paladin artifact is also broken for Pve as well and does not match the devs " vision"
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Too Op
saying otherwise is just plain ignorance ..Yes huge game breaker *shakes head*
its not a question of running away but rather also clearing a node.. and again people that are unkillable due to excessive healing despite life steal being removed from the game/; and healing depression existing in pvp in prior mods
and also negating the need to bring healing classes and have balanced teams
P.S You get it now ? not only a paladin can use the paladin sigil artifact your logic is flawed !!!
It is not only healing but providing 20% damage reduction too
@pariswinters said
"now if you got everyone on the same team using it then things can get a bit unbalanced."
exactly + 1
> After some more time doing pvp (i'm very new to it) i see this sigil isn't really a game breaker.
>
> It's funny how this thing became "ok" once you've made one for yourself
>
>
> my first class was paladin. i play cleric in pvp. she doesn't have the paladin sigil. I didn't "just make one".
> please don't lie on me, you don't know me.
>
> So you don't really need this sigil to be unkillable enough;)
Very true....
PVP Rogue,
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"its not a question of running away but rather also clearing a node.. and again people that are unkillable due to excessive healing despite life steal being removed from the game/; and healing depression existing in pvp in prior mods
and also negating the need to bring healing classes and have balanced teams "