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Master Expedition bug and Gravemaster bug

tryingfeedback#2848 tryingfeedback Member Posts: 235 Arc User
edited May 2019 in Bug Reports (PC)
yes the enemies labeled gravemaster are out of control excessively difficult even if you focus on them and during certain portions sometimes in areas of the Expedition there will be 1 room PACKED with bunch of them and literally no way to get beyond that, way out of control,reporting this as a bug for sure not WAIT wiping entire parties multiple times, and then second bug is when you decide to leave the master expedition it drops the quest automatically and you have to re accept the quest and that burns right through all 3 of the dailies you get, SMFH Real slick waste of my time there :'(@kreatyve @nitocris83 pass this along please real sad now first time this happened since i got to do MEs on 26th, no failures so new bug, over 40 MEs done and first time seeing this

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  • merik1999merik1999 Member Posts: 141 Arc User
    Same happened to me. We got through it though. 3 runes and room filled with gravemasters. Died a few times but then we came up with a strategy that got us through. No bug, but it was very hard...
  • kalina311kalina311 Member, NW M9 Playtest Posts: 2,082 Arc User
    Just repel them off the edge if you can and have one in the random layout
  • w00trandomsnoobiw00trandomsnoobi Member, NW M9 Playtest Posts: 387 Arc User
    Helping someone with their expedition quest (the normal one, not the master) also uses up one of the dailies.
  • krumple01krumple01 Member Posts: 755 Arc User
    There is a tactic that does work for average party experience and gear.

    The problem here is healing and if all the party members are spread out it places much more demand on the healing. Its better to either pick a corner that everyone agrees to stay in allowing the healing to be more efficient so 1 heal can heal the entire party rather than individual heals going out draining cleric divinity. Let the monsters come to the party not the other way around.

    It doesn't really matter where you set up as long as the party agree to stay close together or move together following one player if moving to the next gravemaster is necessary.

    I have been in more equipped parties where this wasn't even an issue they walked in like it was just another room and stomped the gravemasters so fast.
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  • edited May 2019
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  • tassedethe13tassedethe13 Member, NW M9 Playtest Posts: 806 Arc User
    edited May 2019
    If your team team or gameplay is weak:

    1 - Focus 1 gravemaster and kill him
    2 - Die by too many ennemies
    3 - Come back again there should be one less gravemaster

    Repeat until you kill all the gravemasters. "Et voila"
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