yes the enemies labeled gravemaster are out of control excessively difficult even if you focus on them and during certain portions sometimes in areas of the Expedition there will be 1 room PACKED with bunch of them and literally no way to get beyond that, way out of control,reporting this as a bug for sure not WAIT wiping entire parties multiple times, and then second bug is when you decide to leave the master expedition it drops the quest automatically and you have to re accept the quest and that burns right through all 3 of the dailies you get, SMFH Real slick waste of my time there
@kreatyve @nitocris83 pass this along please real sad now first time this happened since i got to do MEs on 26th, no failures so new bug, over 40 MEs done and first time seeing this
Comments
The problem here is healing and if all the party members are spread out it places much more demand on the healing. Its better to either pick a corner that everyone agrees to stay in allowing the healing to be more efficient so 1 heal can heal the entire party rather than individual heals going out draining cleric divinity. Let the monsters come to the party not the other way around.
It doesn't really matter where you set up as long as the party agree to stay close together or move together following one player if moving to the next gravemaster is necessary.
I have been in more equipped parties where this wasn't even an issue they walked in like it was just another room and stomped the gravemasters so fast.
1 - Focus 1 gravemaster and kill him
2 - Die by too many ennemies
3 - Come back again there should be one less gravemaster
Repeat until you kill all the gravemasters. "Et voila"