MOF CW get stucked and cant move anymore. I think it happens when using an at-will power.
Seems the old problem from mod9,10,11,12,13,14,15 isnt fixed. If you use an at-will that must be targeted or loaded, and some other guy kills your target, then you are stuck.
This is a very old bug. till mod15 you can use any other encounter power to release, but this workaround isnt functioning anymore. Only solution is to relog.
When you are in a master expedition and have this issue and you do a relog, then you are outside to YP.
Seems that is the same bug of old stories where you are in PE after relog.
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Then I went to Portal of Tuern weekly and did that. Then I went to Dread Ring to do the Red Wizards weekly and after the first fight in Dread Ring, my w key was disabled again .. I logged out of game after creating another ticket.
It seems to be filling up a container of ..something .. that is tied to how many times I can use my w key before, during & after a fight.
IF it will not let me continue the Vanrakdoom Expedition, I cannot complete the Undermountain Campaign. I will try again but this is beyond frustrating and irritating since I am not doing anything except killing monsters in the instance as I search for relics.
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Still on my wizard:
I managed to finally get the last Vanrakdoom campaign questing done last nite ... BUT in order to finish it .. I had to teleport thru the entire last quest including killing the dragon to free Glyster.
This morning .. in Arcane Reservoir weekly .. after the first fight .. it is now back to I have to teleport - the WALK is disabled - I can double click the W for teleport so it is not my keyboard key acting up.
AND THERE IS NO ABANDON INSTANCE .. so I just exited the game .. THIS IS FAST BECOMING A GAME BREAKER FOR ME. I love Neverwinter and the new mod is lots of fun .. but having to teleport thru all the quests --IF IT IS POSSIBLE TO DO SO--is NOT fun at all and many places will not allow teleporting in places where we need to jump up or down.
----------------Edited AGAIN to Add--------------------- I tried this - it did NOT fix anything for me I got about half way thru Arcane Reservoir then walk was again disabled so I had to teleport in order to move around the room and with No Abandon Instance I just exited the game.
This is beyond old to me .. guess I will try playing my Cleric later in the new Undermountain campaign and see if it happens to her too or not
IF this continues on more or even worse, on all of my toons .. I will have to find another game to play and spend my money on if no one is going to fix this.
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I am in my mid 60's with elder age issues. The new mod hurts my hands very FAST .. so it took me a week to get to level 80 when several ppl I know can do it in about 3-4 hours. Then this happens and I cannot go do anything fun .. currently aka Master Expeditions .. with friends.
Yes I have several other toons that I could play .. BUT .. it is disheartening to consider that I could spend another week getting to the Master Expedition part of the new Mod and suddenly .. yet again .. NOT be able to do them. I have no guarantee that this bug will not trigger on any or all my other toons too.
I have played this game more than 5 years and I love it but it angers me to work so hard to be able to go do something that I can now never do because of Cryptic's unaddressed coding bugs from whenever this bug was first reported years ago. I feel lucky I had not triggered it before now .. but I cannot explore game content if I cannot kill monsters in it. If I cannot explore - my money stays in my bank account - not in theirs.
THUS I have decided to leave the game .. totally due to this issue.
Sometime my CW/OP seem to be stuck using at-wills and to stop it is to reset keybinds to default.