Are the dev team really serious with this HAMSTER? you need to get 500 cards to fully use this new artifact yet they do not always drop. I have been lucky and got 8 cards out of 44 runs. even with what sounds like an above average drop rate that means that i would need another 2750 runs to get this. We have been complaining for who knows how long about how grindy these events are becoming and you go ahead and introduce this ridiculous grind. What the hell are the devs smoking?
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stealth is damage
stealth is mobility
stealth is everything
everything is stealth
Stealth make TR OP, but lack of stealth make TR useless.
https://www.theholycrusaders.com/
I think that 10 cards is more than sufficient per one upgrade of the Artifact.
As an analogy, I coach a U-13 lacrosse team. I have a few players that are top quality, a large body of players that are adequate but need work and could potentially be great players, and a few players that just suck and simply will never improve much (we call these the "scrubs" - the scrub team, the ones that scrub the locker room, etc). The scrubs don't see much playing time in games that are very competitive, and instead see most of their playtime in practices, in scrimmages, and in games that are against teams we are dominating otherwise.
These events are clearly scrimmages rather than real games to Cryptic, and either they're not taking them seriously or they're putting their scrubs in. Not sure which, but again - this is prime time, not a beta game (yes, I know.. ha ha). Don't release event changes if they're not done right.... just don't. It's bad for the game!
Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance
I realize that this is a 4 week event but its still ridiculous that they want us to run it this many times. I ran a small amount yesterday and still on pace to need another 2750 runs to get all the crumpled cards (10/50) and judging by others I am a lucky one.
It is a free artifact [I have no idea what it is or what it does and no interest in finding out]
You want the artifact? Do the grind
No one is forcing you
"Nobody's forcing you to run 5000 runs". Ha!
Dude, everything is "free" in a FTP MMO, that's beyond the point. The point is that it is ludicrous to even think, for one moment, that someone will run 5000 runs to upgrade an optional artifact.
This was clearly an overlook of some sort as cards do not drop regularly, they have a RNG to them and it is not making any logic to collect them to that amount in order to upgrade an artifact's bonus value.
It defeats its purpose to start with. That's the point. Why give us something if you know that we won't get it unless we really, really, really grind 10 hours a day for 20+ days? Who does that with their life? How is that healthy?
So, don't try to support this in any way, shape or form. It's not working.
I wouldn't call this a ridiculous grind, I would call this insane in the membrane grind. I refuse to think that this is WAI. It must be a decimal mistake somewhere or an extra "0" somewhere written.
Of course its a Ridiculous grind, way beyond anything even remotely reasonable, but its what I have come to expect of event and even all content over the last year or so. Everything decent/BiS is now closed off behind;
insane grind walls,
content which is virtually impossible to complete/run without a great guild
I think the events suck, generally, but my point being that any event is better than none at all.
Frankly, this IDEA of running hundreds (in this case) thousands of runs in limited time events is ridicolous. I cant barely stand to do 5 min ctas 30 times a event.. let alone this HAMSTER.
On another hindsight note.. even thought there are things that I dont love about mod 16.. if I quit again , its most likely to be due to this grind wall arangments.. doing things this many times is ludicrous..
but they dont listen anyways.. so who are we to complain.. and Im sure some great player will get on here and tell us about some koreon mmo that is way worst (which again I dont give two brass farthings about please.. I play this game.. )
I think when I look at my reasons for quiting for the first time for over a year.. it stems to the ludicrous nature of mod 10.. its just boring grind that makes me want to quit.. more then anything else they do.
LIMITED time events shouldnt have such staggering amount of grinding. Even into the hundreds IS ludicrous tbh..
50 wouldve been fine.. or how about ten per each item..
there that wouldve been fine to.
I dont know why I bother giving feedback about this stuff.. though, they really dont listen to it, they set a figure and that figure stays no matter what it seems.
But all they really do, is for the most part, is make most of us forget about ever doing it.. with how boring it is to do that many runs..
Even if the event itself wasnt so boring.. most of us have already seen it all, MAKING you run events that many time, SURE the heck makes you want to HATE them with as much passion as Tomb and POM and Vault skirms (gawd those awful awful skirms)
stealth is damage
stealth is mobility
stealth is everything
everything is stealth
Stealth make TR OP, but lack of stealth make TR useless.
> It is a free to play game.
>
> It is a free artifact [I have no idea what it is or what it does and no interest in finding out]
>
> You want the artifact? Do the grind
>
> No one is forcing you
Lol...yeah ok Cal. There’s grinding and then there’s stupidity. This is the latter...
The drop rate is FUBAR...more stupid astronomical RNG...
They run events to increase player metrics/participation.
They run events to increase player amusement/entertainment/engagement with the game.
They run events so that players who are bored running the regular, already grindy content, have a break so they don't burn out.
At least, these are rational reasons for devs to run events.
What Cryptic actually does:
They run events showing they're not very good at new programming.
They run events showing that the regular grind isn't so bad because hey look, the event grind is 10x worse!
They run events to convince people to spend money/character slots to participate, but then they randomly turn off the ability to earn those rewards, or they end the event early without notice.
They run events to show you some nifty new stuff you can grind for; but then they don't bother putting in the set info on the new stuff, or they make it nearly impossible to get, or they release a new mod right after which completely invalidates the use of the nifty new stuff.
So why does Cryptic do events this way? Apparently because they like to look bad in front of their player base.
Please note: I've played Cryptic games for a long time, and I've supported them with time, money and referrals, and I *still* feel that overall their games are pretty good, with a very good F2P model (perhaps the best I've seen out there), *and* they do a pretty good job with their cash shop and sales overall. So in essence, Cryptic - good games, good F2P, good cash shop, but lately they've really, really been leaving me scratching my head wondering wth they are doing over there.
a.) they are bathamster crazy
b.) they intended it to be 10/upgrade for 50 total not 500 <----- Fixed for 25 total, a deal!!!
c.) they intended there to be 2 ways to UG this artifact, one via 100 cards per, the other via using actual artifacts (now this is actually a great idea- a way to use old useless artifacts-- it's pretty obvious which ones it would be if this was the intent and they just didn't implement it).
Are any devs reading this thread? Your stuff, it is broken!
https://www.theholycrusaders.com/
Now please fix Masterwork turn ins.
https://www.theholycrusaders.com/