Greetings adventurers, Asterdahl here
! This thread is for providing bug reports and feedback on the upcoming changes to cleric in Module 16. If you haven't already please take a moment to read Noworries' M16: Overview thread
The most important takeaway in terms of class feedback is: we are still making changes to class powers, both functional and numerical. We wanted to get your hands on the changes sooner than usual. However, as a result, we ask that you realize what you see on preview will change, sometimes dramatically before launch. If you find your perfect build on preview, it may not be the perfect build on live. Powers you feel are very strong, may not stay as strong. We ask for your patience with these changes.
Finally, there are some known issues going into the initial preview build. Particularly in feats, a number of feats may reference powers that are not available when the feat is unlocked, or in some rare cases, reference powers which no longer exist. We have made a number of changes coming out of closed beta, and it is our short term goal to have these feats updated in the near future.
As always, thank you for taking the time to come check things out on preview, we look forward to your feedback!
Formatting Your Feedback and Bugs
For posting feedback and bugs, please follow the following format to ensure your feedback and bugs are seen clearly and processed in a timely manner, thank you!Type: Bug
(Please only choose one)
If you are listing a bug please have this text in RED
, if you are posting an opinion or feedback please use CYAN
. If you are replying to another user's post, asking a question, or just engaging in general discussion, please do not color your posts, general discussion is welcome and we will read all of it, regardless of color! You can use BBCode to color your text:
<font color=cyan>This text will display in cyan.</font>
<font color=red>This text will display in red.</font>Examples:Bug: Piercing Light said it deals damage to enemies in a line, but it only dealt damage to my primary target.Feedback: Bastion of Health doesn't feel strong enough, it's like I'm barely able to heal up my group after they take a big hit.