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Is the Item Level for FBI, SPC, TONG, CotDG, and CR perhaps 1k too low?

strathkinstrathkin Member Posts: 1,798 Arc User
edited October 2018 in Player Feedback (PC)
I mean it might be NICE if they changed the item level base requirements for at least the following dungeons.
  1. Fangbreaker Island from 11,000 to 12,000.
  2. Spellplague Caverns (Master) from 11,000 to 12,000.
  3. Tomb of the Nine God's up from 12,000 to 13,000.
  4. Cradle of the Death God's up from 12,000 to 13,000.
  5. And Castle Ravenloft from 13,000 to at least 14,000.
I mean that would at least make those who Q at least allowed to have a little bit of HOPE to finish.

Last month someone was asking if maybe FBI needed a slight NERF, and while I don't necessarily think that is the solution, I wondered if perhaps this might be a more realistic way to address the problem?

Just trying to find a happy compromise that would work for more players. But I guess we'll see what everyone's thoughts are?

@nitocris83
Post edited by strathkin on

Comments

  • strathkinstrathkin Member Posts: 1,798 Arc User
    No I mean I could likely agree with you 2k would be more appropriate, but it just really shows that 1k is the very least they should likely do. I mean if people Q for Private they can still Q for some dungeons with a slightly lower item level.

    But this is specifically related to Public Q's mostly as the threshold for Private Q's is still less than what it is for Public...
  • ecrana#2080 ecrana Member Posts: 1,654 Arc User
    I was going to disagree with some of the numbers but, since this is for public queues, I do think a 1k adjustment wouldn't hurt since you don't have much control over group comp/skill levels if you're pugging.
  • helric9helric9 Member Posts: 62 Arc User
    2K more for public queues sound good.
  • namelesshero347namelesshero347 Member Posts: 2,109 Arc User
    edited October 2018
    It is not the iLvl requirement that is too low, it is the player quality that is low. I didn't have much problems completing FBI and mSP in the early days of RQ when mostly veterans were hitting it. Then the vistani heroes and whales started showing up. Hopefully given time, success rate will improve.
  • gripnir78gripnir78 Member, NW M9 Playtest Posts: 374 Arc User

    Fangbreaker Island from 11,000 to 13,000.
    Spellplague Caverns (Master) from 11,000 to 13,000.
    Tomb of the Nine God's up from 12,000 to 14,000.
    Cradle of the Death God's up from 12,000 to 14,000.
    And Castle Ravenloft from 13,000 to at least 15,000.

    My opinion - flame me :)

    Nahhh cos you are correct here =)
  • callumf#9018 callumf Member Posts: 1,710 Arc User
    gripnir78 said:

    Fangbreaker Island from 11,000 to 13,000.
    Spellplague Caverns (Master) from 11,000 to 13,000.
    Tomb of the Nine God's up from 12,000 to 14,000.
    Cradle of the Death God's up from 12,000 to 14,000.
    And Castle Ravenloft from 13,000 to at least 15,000.

    My opinion - flame me :)

    Nahhh cos you are correct here =)
    Thank you.

    My experience of the above is based on facts not conjecture or opinion regarding FBI and MSP - raise the min iL and lets have some fun runs not hours of pain
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