I mean it might be NICE if they changed the item level base requirements for at least the following dungeons.
- Fangbreaker Island from 11,000 to 12,000.
- Spellplague Caverns (Master) from 11,000 to 12,000.
- Tomb of the Nine God's up from 12,000 to 13,000.
- Cradle of the Death God's up from 12,000 to 13,000.
- And Castle Ravenloft from 13,000 to at least 14,000.
I mean that would at least make those who Q at least allowed to have a little bit of HOPE to finish.
Last month someone was asking if maybe FBI needed a slight NERF, and while I don't necessarily think that is the solution, I wondered if perhaps this might be a more realistic way to address the problem?
Just trying to find a happy compromise that would work for more players. But I guess we'll see what everyone's thoughts are?
@nitocris83
Comments
Spellplague Caverns (Master) from 11,000 to 13,000.
Tomb of the Nine God's up from 12,000 to 14,000.
Cradle of the Death God's up from 12,000 to 14,000.
And Castle Ravenloft from 13,000 to at least 15,000.
My opinion - flame me
But this is specifically related to Public Q's mostly as the threshold for Private Q's is still less than what it is for Public...
My experience of the above is based on facts not conjecture or opinion regarding FBI and MSP - raise the min iL and lets have some fun runs not hours of pain