Any chance the currency tab can be updated to have the current seals on top? I can't see my seals of the brave when I switch to currencies without scrolling down. The order at the moment for me is:
1. Seal of the Adventurer
2. Seal of the Unicorn
3. Seal of the Drake
4. Seal of the Elements
5. Seal of the Brave
I have 1 seal of the unicorn and drake. I have 2 seals of elements. I can't get rid of them
Comments
We earned those old seals. Give us something of at least some value in exchange for our that effort.
Even if just a skill kit or potion or gold or whatever, I think that we deserve better than just a delete option for those old seals or any other currency that they make obsolete at some later date.
I don't want them to spend on-going time and resource to maintain loose change seal so that the loose change seal can be used to exchange for another type of 'garbage'.
Give me a 'delete' option for seal and for safety sake they can re-use the dialog box to make me to type 'delete' to confirm (this already exists for other stuff).
> I recently made 2 storage alts and IIRC at least one of them has ended up with a few Unicorn seals. (only doing bag quests and Tower District)
>
> You still can convert those to adventurer seal. If you have enough adventurer seal, you can get a bag of rAD.
I find it is better to buy r5s and stockpile them. When I get a stack, they go on the AH. Pretty much back to the way it used to be, where RAD isn't a strong incentive when you cap each day.
The following is what I would do if I get a R5.
1. Put it to shared bank.
2. Eventually, when I log in the dedicated storage character that keeps stashes of R5, I move it (or them) to the proper stack.
Before step 2, it will occupy a slot in the shared bank. If the shared bank is filled, I will be forced to do step #2.
If I just get rAD which is not a big amount, I don't need to worry about anything.
Making a delete option appear isn't going to be accomplished by someone snapping their fingers, so if they are going to get in and code something, why not code in skill kits for 1 seal rather than a delete button?
Because it would take weeks of high level management meetings to decide what little thing they could add to an already existing vendor store.
Kits. Was that difficult? If you think that getting nothing is better then you could always buy the kit and then just delete that rather than selling it for whatever little bit you can get or, Heaven forbid, using it.