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Why is Hadar's Grasp so much more effective than Entangling Force?

vordaynvordayn Member, NW M9 Playtest Posts: 1,283 Arc User
Entangling force is prone to missing, however Hadar's Grasp seems to land more often.

Entangling force lasts for a shorter duration than Hadar's Grasp.

A Control Wizard is a Primary Controller. A Scourge Warlock is a Primary Striker.

Some thing just does not add up here.
Vordon CW        Vordayn DC        Axel Wolfric GWF        Logain SW        Gawyn GF        Galad OP        Aspen Darkfire HR        Min TR

Comments

  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,152 Arc User
    Wizards get no love.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • elrondknightelrondknight Member Posts: 109 Arc User
    greywynd said:

    Wizards get no love.

    Wizards deserve no love. Besides, they would rather cuddle up to their spell book anyways.
  • shadoewraythshadoewrayth Member Posts: 183 Arc User

    greywynd said:

    Wizards get no love.

    Wizards deserve no love. Besides, they would rather cuddle up to their spell book anyways.
    What spell book? Warlocks get THOSE too!
  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,152 Arc User



    Wizards deserve no love. Besides, they would rather cuddle up to their spell book anyways.

    Wizards should be the highest DPS class at all times. After all, only a wizard can wiggle their little finger and cast a Nuke spell.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • tholan#1688 tholan Member, NW M9 Playtest Posts: 204 Arc User
    Vordayn, are you surprised?

    When was the last time that CW has got an update? The last "update" that i can remember was the october Bug FIX, but they resolved old problem with some of our powers.

    The Last Rework, or update, call it like you want, was in mod 5.
    And you still asking yourself why Our CC is lower respect to other class...especially in PvP...

    When was that they promised a rework for all the class? mod 9?
    Have you see something regarding CW? I didn't, same old mechanic, same old power ( some of them totally useless ) .

    From what i can remember the last two class that still missing a rework was TR and CW.

  • shadoewraythshadoewrayth Member Posts: 183 Arc User


    Have you see something regarding CW? I didn't, same old mechanic, same old power ( some of them totally useless ) .

    I think you actually just described most classes. I keep wondering about why we have loadouts for most classes, since no matter what we are doing, we generally use the same abilities. The paladin is one that could use a loadout, for healadin or tankadin... but, most? Almost all abilities are blah, useless.
  • gamercraft30x#1374 gamercraft30x Member Posts: 2 Arc User

    greywynd said:

    Wizards get no love.

    Wizards deserve no love. Besides, they would rather cuddle up to their spell book anyways.
    Pets spell book. Niice spell book... yeesssss
  • cdnbisoncdnbison Member, NW M9 Playtest Posts: 806 Arc User
    vordayn said:

    Entangling force is prone to missing, however Hadar's Grasp seems to land more often.
    Entangling force lasts for a shorter duration than Hadar's Grasp.
    A Control Wizard is a Primary Controller. A Scourge Warlock is a Primary Striker.
    Some thing just does not add up here.

    Entangling Grasp is available at level 6 for CWs. At level 60 for SWs - more powerful spell, more powerful effect.

    (Just spitballing, don't come back with how X class still uses early skills etc etc - I'm well aware).

    It would be nice if the "Control" part of CWs was a factor again, though....
  • clericalistclericalist Member, NW M9 Playtest Posts: 595 Arc User
    vordayn said:

    Some thing just does not add up here.

    Worse than just comparing those two, I have noticed with ever increasing frequency that the three supposed support classes (DC, GF, OP) tend to beat both SW and CW as soon as their IL starts going over 12k or so, and the same for the other dps classes. This is a battle on who finishes 5th or 4th (or 9th or 10th) in paingiver :s

  • strathkinstrathkin Member Posts: 1,798 Arc User
    edited June 2018
    For Wizard's the Control part has been neglected for a long time.

    It's why many Wizard's have stopped using Valindra's Artifact Set. Most have gone with full Owlbear Belts & Stonghold Cloaks for the higher boost to Intelligence. I mean the community has been asking for quite some time to improve some control & resist abilities in PvE for some time. Sadly most Bosses are completely immune to control of any type, yet still you should see far greater reduce control times from them...

    While Mini Bosses or other NPC's there should be far more benefits or gain's with new Enchantments or Overload's that help boost Control &/or Control Resist a little more. Right now unless your Oppressor Wizard with the first 3 lower feats in that path there's very little control or things you can really resist!

    Entangling Force should likely lift and hold/root at least 1 seconds second longer...
    cdnbison said:

    vordayn said:

    Entangling force is prone to missing, however Hadar's Grasp seems to land more often.
    Entangling force lasts for a shorter duration than Hadar's Grasp.
    A Control Wizard is a Primary Controller. A Scourge Warlock is a Primary Striker.
    Some thing just does not add up here.

    Entangling Grasp is available at level 6 for CWs. At level 60 for SWs - more powerful spell, more powerful effect.

    (Just spitballing, don't come back with how X class still uses early skills etc etc - I'm well aware).

    It would be nice if the "Control" part of CWs was a factor again, though....
    Still a skill that is used early on does not mean earned prior to <30 should never be used and only ones higher than >40 should always be used. I mean some classes have earlier skills that are still favorites and others learned later than are rarely used... Still I think that's a really mute point.

    Yet I think you hit the nail on the head saying it be nice if Control played a bigger role. I wish we had a new enchantment that offered a control/resist buff that helped extend more control timers and shorter the almost zero reduction of others...
  • reg1981reg1981 Member, NW M9 Playtest Posts: 1,435 Arc User


    Have you see something regarding CW? I didn't, same old mechanic, same old power ( some of them totally useless ) .

    I think you actually just described most classes. I keep wondering about why we have loadouts for most classes, since no matter what we are doing, we generally use the same abilities. The paladin is one that could use a loadout, for healadin or tankadin... but, most? Almost all abilities are blah, useless.
    SW - DPS / Templock
    DC - AC/DO
    GF - DPS/Tank/Buffer
    OP - Tank/Healidin
    CW - DPS/MOF

    There's a reason for loadouts on most classes! I bet someone can add the HR to this list as well but I don't know the class to add it myself.
  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    edited June 2018
    If we talk about PVP I can´t tell if Hadar Grasp is that more powerfull compared to EF... even if it is like that, who cares about PVP ?
    Anyway, we talk about two classes, that crawl at the bottom of NWO, compared to other strikerclasses, "tankstriker" includet.
    Hunter - TR (esp since SoD is OP) - GWF - GF - nothing - CW/SW .... from which SW only works in a bugged form to compete.
    And there are CW´s that also deal pretty solid single dps with a mof setup even as Spellstorm mages from wich I know at least 4-5 who can run any content as striekr with ease.
    No reason to be jealous about warlocks honestly, the only legit setup is the Templock, wich can be compared with a mof in terms of buff/support. In the end both classes are buffer/supporter in far >95% of cases, with the small difference, that CW got two legit and working paragon Spellstorm/Master of Flame.
    Both are not working efficiently as controler (CW) or striker (SW) following their primary role.
  • nitocris83nitocris83 Member, Cryptic Developer, Administrator Posts: 4,498 Cryptic Developer

    greywynd said:

    Wizards get no love.

    Wizards deserve no love. Besides, they would rather cuddle up to their spell book anyways.
    Spell books, recipe books, history books, picture books, books about books...
  • commanderdata002commanderdata002 Member Posts: 312 Arc User
    edited July 2018



    Wizards deserve no love. Besides, they would rather cuddle up to their spell book anyways.

    Devil boot polishers are the ones who deserve no love!
    Too bad at the end of their days Belial come for their soul...

    stock and stone I can master, but there's a Wizard to manage here!
  • lowjohnlowjohn Member, NW M9 Playtest Posts: 1,061 Arc User
    reg1981 said:


    Have you see something regarding CW? I didn't, same old mechanic, same old power ( some of them totally useless ) .

    I think you actually just described most classes. I keep wondering about why we have loadouts for most classes, since no matter what we are doing, we generally use the same abilities. The paladin is one that could use a loadout, for healadin or tankadin... but, most? Almost all abilities are blah, useless.
    SW - DPS / Templock
    DC - AC/DO
    GF - DPS/Tank/Buffer
    OP - Tank/Healidin
    CW - DPS/MOF

    There's a reason for loadouts on most classes! I bet someone can add the HR to this list as well but I don't know the class to add it myself.
    I was going to say. Only the TR and GWF don't need Loadouts, because there's only one good TR and one good GWF build. Everyone else has at least two, some have lots.

    (on my DC I run *6* - AC/DO Righteous (most of the time), AC/DO Virtuous (for when I need more passive healing, like MSP last boss and in lower-geared groups), DO Faithful (PVP and, it seems, Castle Ravenloft), "testing".)

    If Faithful keeps being as strong as it seemed in Castle Ravenloft, I'll make an AC Faithful build too.
  • pitshadepitshade Member Posts: 5,665 Arc User
    I've seen RJC run an IV variant of the GWF build to use Threatening Rush allowing for self marking without sacrificing either IBS or BF.
    "We have always been at war with Dread Vault" ~ Little Brother
  • hustin1hustin1 Member, NW M9 Playtest Posts: 3,464 Arc User
    The best place I know of where control wizards can shine is in Stronghold Marauders. You really need high-CC CWs there to put up the stop sign when the waves come. After that, a distant second might be Illusionist's Gambit, and a really distant third might be the new Yester Hill HE. A couple of good CW's can keep the twig blights locked down all day long.

    After that? Well, that's why my ultra-CC CW doesn't get out much.
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  • jaime4312#3760 jaime4312 Member Posts: 844 Arc User
    @vordayn

    You're disregarding a few things there, not sure if out of convenience or because you just merely looked at CC effect.

    Have you compared EF and Hadar's Grasp cooldown? Would it be balanced if EF, having a much lower cooldown, would have the same CC effect? Have you checked SW encounter cooldowns and casting times in general? Killing Flames minimum damage + next to no self-buffs (it's a pea shooter during most of a fight)?

    For HG to have extra CC uptime, the SW needs to use Warlock's Curse (which takes a bit of time) so the Warlock takes longer to land a HG WC than a CW needs for landing EF, you can get hit/cc'ed while tryind to do so easier than a Wizard would do trying to use EF.


    Besides, CW damage > SW damage.

    Don't get me wrong, I'm not calling CW broken overpowered or anything, it's just that your post just left out things that do show the difference between EF and HG.
  • darkan#3756 darkan Member Posts: 145 Arc User
    honestly magic class nobody take it for end content like a DPS the loadouts in magic class start become less relevant than others class like GF can be a tank and can be DPS and do very well. I would like see ask in the chanels a SW/CW like a dps DPS for change, The magic class need love
  • vorphiedvorphied Member Posts: 1,870 Arc User
    edited July 2018
    The irony is that the greater control duration on HG is largely unappreciated in PvE since it’s only really used for single-target fights where the enemy is outright immune to CC.

    I think the greater indignity is that HG actually has a place in a single-target loadout while EF is utterly awful for both bosses and trash.
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  • lukejones77lukejones77 Member, NW M9 Playtest Posts: 282 Arc User

    Vordayn, are you surprised?

    When was the last time that CW has got an update? The last "update" that i can remember was the october Bug FIX, but they resolved old problem with some of our powers.
    ...

    It's not about getting around to an update. They have the CW exactly where they want it - in the ditch.
    When they recently killed off entity procs (CWs were almost relevant before that when using lightning), it put CWs face down in the ditch. They very quickly made some upward SpellStorm adjustments, taking CWs from 3rd rate DPS almost 1/2 way to 2nd rate, but then quickly adjusted them back down again to leave them 3rd DPS in the ditch.

    We waited years for the "class balancing" they did a year ago. They did the classes in pairs, leaving GWFs and CWs for last, but then didn't finish and actually get around to these classes.

    They have all the levers they need, and demonstrated very clearly with killing entity procs that they can readily use them when they want to. They just don't want to.

    Monitoring class compositions in parties for TONG/Cradle, it's clear that there are serious class relevance balance issues, and no sign that fixing it has any kind of priority. At best, I understand that they made Ravenloft reasonably easy, so discriminated classes probably will have a higher chance for invites with parties that aren't totally focused on quickest completion times.
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