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Ravenloft Preview Patch Notes: NW.100.20180529a.1

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  • wickedduck22#9795 wickedduck22 Member Posts: 100 Arc User
    Silveries and Possibly bondings are giving way less stats even though they are rank 14 (Silveries giving 300 instead of 1000).
  • thevampinatorthevampinator Member Posts: 307 Arc User
    edited June 2018
    Games not loading in the character list and just freezing on pts. Not sure whats doing it.
  • rubytruerubytrue Member Posts: 582 Arc User

    Games not loading in the character list and just freezing on pts. Not sure whats doing it.

    Same here. Have to completely restart computer for anything on the computer to work. Live server seems to work fine, and preview server worked fine up until a couple of days ago.
  • thevampinatorthevampinator Member Posts: 307 Arc User
    rubytrue said:

    Games not loading in the character list and just freezing on pts. Not sure whats doing it.

    Same here. Have to completely restart computer for anything on the computer to work. Live server seems to work fine, and preview server worked fine up until a couple of days ago.
    Well they seem to have fixed the preview server so I'm not worried about it now.
  • thefiresidecatthefiresidecat Member Posts: 4,486 Arc User
    edited June 2018
    terramak said:

    Release Notes


    Content and Environment
    General

    • Now that T-posing has become a meme, we can pretend Shay Cutter was being hip in Protector's Enclave. However, she's now animating again.
    • Stanimir's story cutscene now properly displays on low settings.
    • The guards in Wyndrake Manor no longer have a chance to talk over themselves.
    • Various fixes have been made to mismatching text and VO.
    Barovia
    • Company of Wolves: The repeatable version of this quest no longer becomes stuck after searching two bodies.
    • Company of Wolves: This quest no longer becomes stuck if players die at the wrong time.
    • Company of Wolves: This quest no longer becomes stuck if players free prisoners before searching for clues.
    • Company of Wolves: This quest no longer becomes stuck if players defeat the pack leaders before freeing prisoners.
    • Company of Wolves: This quest now grants the proper rewards of 25 Omens and 100 Barovian Coins, increased from 5 Omens and 20 Barovian Coins.
    • Company of Wolves: This quest now properly has a weekly cooldown, rather than daily.
    • Company of Wolves: Various environment issues, such as floating objects, have been addressed.
    • Heroic Encounters: The basic "protect hostages" Heroic Encounters now properly spawn enemies at a slightly higher difficulty than standard.
    • Old Bonegrinder: This quest no longer gives a Tarokka card by default at the end. It now appropriately gives campaign currency rewards.
    Barovia Hunts
    • Sister of Fury no longer has a chance to receive a ton of healing when struck by player attacks.
    • Sister of Fury no longer gets into a state where she cannot attack.
    • Sister of Fury no longer spawns a Doppelganger of a player who wasn't the target of Whispers of Deception.
    Castle Ravenloft
    • Known Issue fixed: Players no longer incorrectly become stuck if they re-queue for Castle Ravenloft without having left the dungeon.
    • Players no longer get locked out of the Arcolith arena on party wipe.
    • Players no longer inexplicably die when running into certain walls.
    • Strahd no longer gives the Arcolith's rewards.
    • Strahd's ultimate ability should no longer be survivable without the sunsword's help.
    • Sunsword mechanics (during Strahd's fight)
      • Disarm, when used at the start of the Darkness phase, no longer depletes influence.
      • Influence gain rates have been doubled.
      • Influence now increases passively when the sunsword is held in combat.
      • Sundrenched Aegis can now be used with less than full Action Points in preparation for Strahd's ultimate ability.

    Combat and Powers
    Enchantments, Enhancements, and Runestones
    • Known Issue fix: Bonding Runestones work again.
    • Known Issue fix: Enchantments on Companion gear work again.
    • Known Issue fix: Weapon and Armor Enhancements work again.
    Item Sets and Powers
    • Prominence: This power now properly has a very short internal cooldown, preventing it from gaining multiple stacks in a single strike.
    • Thirst: Players with different ranks of this artifact can no longer stack its debuff.

    Items and Economy
    General
    • Decanter of Atropal Essence, when awarded in Cradle of the Death God, is now Bind on Equip.
    • Envenomed Caches no longer incorrectly drop Seals of the Crown.
    • More tooltip text has been fixed.
    • Sunset artifact weapons no longer decrease in stats when upgrading from Rare to Epic and from Epic to Legendary quality.
    • The Burgomaster's Letter can no longer be sold on the Auction House.
    • The remaining +5 grimoire from Illusionist's Gambit has had its Overload slot converted to an Offense slot.
    • Thirst: This artifact's icon has been updated.
    • Vivified Primal Armor: The item level of this gear has been raised to 535, increased from 510.

    User Interface
    Character Sheet
    • Retrain: Paragon Paths can now be changed without respeccing feats.
    Companion Inspect
    • When inspecting companions, the level requirement for certain slots is no longer inaccurate.

    Performance and Stability
    General
    • A crash has been fixed.
    • A memory leak has been addressed.

    Localization
    General
    • Another localization pass has been completed. Locales: French, German, Italian, Russian
    why is hr getting a nerf? what's the point? we aren't the highest damage dealers anymore by a long shot. why isn't the gwf getting a nerf if we are? are you really going to penalize pve players because of pvp when almost no one actually even plays pvp anymore? for real? trapper is already made into an obsolete path because of careful attack. why are you doing this to us?
    Post edited by thefiresidecat on
  • wickedduck22#9795 wickedduck22 Member Posts: 100 Arc User
    @thefiresidecat I checked them if they were post mitigation as SoD that would double dip through debuffs then it would be a very big buff for HR but it seems like it's post mitigation but the damage is the same as before.. What I want them to fix is piercing blades procced from blade hurricane being double mitigated.
  • thefiresidecatthefiresidecat Member Posts: 4,486 Arc User

    @thefiresidecat I checked them if they were post mitigation as SoD that would double dip through debuffs then it would be a very big buff for HR but it seems like it's post mitigation but the damage is the same as before.. What I want them to fix is piercing blades procced from blade hurricane being double mitigated.


    yeah pitshade also clarified in the hr forum. I'd been reading everywhere that it was a huge nerf for us. glad it is not actually. :)
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