I know, everyone has their favorite build path. But why would you have 1/3th of 1/8th of your class path complete HAMSTER? There are other examples of some paths that are less then optimal but the Archer has to be as close to #1 that there can be. Why? At lower levels this is a VERY enjoyable class but hit LV 70 and it falls off a cliff. And Archers a so iconic both for fantasy and historically.
Hunter/Trappers are the closest you can get but even they are at best mediocre.
Please fix, it wouldn't even take that much to do.
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Comments
e.g. https://www.arcgames.com/en/forums/neverwinter#/discussion/1236300/are-we-best-dps-class-right-now
I know there is one Encounter power that claims plant growth can also root for 15s; yet it at least says it is removed once they takes % of weapons damage. I just always wondered why claim so long (15s) if the encounter alone deals that removing roots in 1-3 seconds - perhaps they need to consider increasing the % of weapons damage so they last a bit longer?
As for Archer they can also be quite good if you familiarize yourself with the specific mechanics and really try to play the class so it maximizes it's various damage boosts.
Still having said that I will say Hunter Ranger's just like all classes sadly do have some Class powers that seem really mediocre at best. But I spoke of that in another thread wishing they'd enhance some the sad or almost worthless class powers. Many classes have at least 2 or 3 class powers that are worthless - and I just don't think any should be.
Edit: and its about PvE
i don't troll people because i find it meaningless and stupid. if you don't like it when someone points out your flaws then thats your own personal gripe. but don't start bashing something just because you don't know how to fully utilize it.
Thank you for writing this because that's what i felt when I hit level 70 first time..
I went for pure dps and it felt ok but could not survive 1 major hit/instant death
Then I tryed less dps and more defense.
Now i could take some hits but dps= garbage feeling (now I suck little bit at everything)
Made A new character GF and the feeling was opposite from HR at level 70
I went for pure dps build and got the feeling that I am unstoppable (impossible to die and still good dps.)
I don't now whay they made HR class so weak when hitting LV 70
You clearly don't get the class if you think that trapper or combat are medicore. And by saying "it's a good dps but has to be played well" you basically say "I want to press the button and be 1st in paingiver".
Learn the class, learn the mechanics and you will be very (and I mean VERY) sucessful.
As for the archer path - meh, who cares. Hunter Ranger is a great class right now and you can build fully viable full range archery build with trapper tree. I run it in tong when I go as a buffer. You have perma Longstriders, Commanding Shot etc. That's pretty awesome if you ask me.
HR is the slowest class in the entire game!!
HR is always the last class to get to the end boss in hamster random dungeons.
You now why? we got glue under our shoes from start!!
This is strange because HR have leather armor and run around with a bow.
How is this more slow then all other classes?
HR class feels like glued to the ground (in endless combat mode)
My god...while everyone else just running circles around me I am still in combat mode.
Often with no enemyes around at all...
Fix this devs and you get less critic from players playing this class.
Make Hunter rangers great again!! or at least as every one else....
Edit: Oh i forgot, and evil roots.
I consider a pure archer is a different class on its own myself. Giving something to archer path does not mean it has to help combat or trapper. e.g. (this is just an example and not a request) giving something in the very last feat of archery.
Again, I did not ask for archer to be changed. I just want to point out archer is different because there is no other class that has similar range and should not mix it to combat or trapper.
Explaining this is not complecated.
Someone was talking about me getting insignias and enchantments for more movment and some are angry because I am just asking for stuff with no explanation about how it should be done...
Just use youre imagination and pretend that you are HR Archer and just hit Level 70.
With no enchantments, insignias and to not make this difficult forget all powers.
This is how I felt with HR path Archery.
DPS +Taking damage - Movment --
This is how I felt when I hit Level 70 with Control Wizard path Opressor.
DPS + Taking damage - Movment +
Now same with Great Weapon Fighter path destroyer
DPS + Taking damage + Movment ++
Can you se the differance?
Pls dont ask me about how I wish to fix this because its not my job!!
I am just telling you how I felt when I hit level 70 with these 3 characters, thats all.
Now...give me that warp speed Scotty!!