From what understand reading this is a debuff.
50% debuff on single item which has the potential of 100% uptime in a coordinated team ( 1 each member) .
What does that artifact is everyone to be a strong debuffer With a single item?
Other artifacts go up to 16% debuffing this one i am sorry is gamebreaking if it is a debuff.
Please give information about this artifact.
Comments
I will explain with an example how big number is the 50% buff from 1 single item.
A cw alone with bonding buff does a 500k ice knife ( maybe the number is low)
IF add here 2 dc and debuff 200% without the artifact.
: 500k x200% ( total buff 1st dc) = 1500000 x 200% (2nd dc)= 4.5m x200% ( debuff) =13.5m total damage.
and now multiply with the artifact 13.5 x50%=6.75m which is more than the two dc gave.
Total 20.2m damage.
OFcourse the above scenario is not every day clerics to synchronise and debuff at 200% but proves that artifact a single item is more buffing than two coordinated classes.
Were the bondings the power creep problem ?
Does this artifact suits in a balanced game?
But that is not the point a single item never should able to buff for 50% . Compensation should not create unbalance.
We're all pretty much going to be nerfed by 50% in this next patch (I know I am on Preview), and it's going to be a lot harder to get back to where we are now, as we'll need straight rank 14's, and hundreds of millions of AD to get there. At best, this item will let us play as we do now against single targets, some of the time.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Signature [WIP] - tyvm John
Pass, basically.