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Solo dungeon queue dynamics

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  • pitshadepitshade Member Posts: 5,665 Arc User
    edited August 2017
    > @adinosii said:
    > There is one little thing that should be fixed:
    >
    > In Demogorgon, instead of needing 10 people on the platform to start, make it so that you need everyone present there. So, if you queue up with 9 people, you don't have to wait and wait....

    In addition, have phase one end when Gold is achieved, regardless of the number or people in the raid.
    "We have always been at war with Dread Vault" ~ Little Brother
  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,158 Arc User
    What? You don't like standing around for 2 1/2 minutes after the phase is successful?
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • dupeksdupeks Member Posts: 1,789 Arc User
    edited August 2017
    greywynd said:

    What? You don't like standing around for 2 1/2 minutes after the phase is successful?

    It used to make sense so that you couldn't chain run when ndemo and edemo provided BiS gear, since an end-game group could burn down ndemo <1min and edemo <2min.

    But now that ndemo and edemo are supplemental / outdated, it's time to lift the time requirement :)
  • jaime4312#3760 jaime4312 Member Posts: 844 Arc User
    oria1 said:

    @oria1 thanks for the asnwer good sir!

    @redrockls3 are you sure one can still earn rewards after soloing? If so then that's awesome B)

    Yes you can, did all T1 and T2s and CN so far solo and you get full rewards but it takes time, always better and more fun to do them in teams. Solo is for challenging yourself only. (specially on a healing templock :P)
    @oria1 oh awesome! I'm looking forward to trying that out! :smile:
  • redrockls3redrockls3 Member Posts: 36 Arc User
    I'm glad to see this got some exposure and even more so, a dev responded. I know some other classes may have an easier time soloing certain dungeon/skirmish content than others but, I was just hoping to draw attention to it and hopefully get some feedback.
  • callumf#9018 callumf Member Posts: 1,710 Arc User
    I think this is a great idea. I had a very quick go at Cloak Tower last night solo [its dead easy] so I am looking forward to having a go at a few more dungeons, just to try them out, whilst I level up for Chult and wait for 2xRP event :) Loving this
  • hustin1hustin1 Member, NW M9 Playtest Posts: 3,467 Arc User
    I have a request. Could soloing in a private queue also ignore level resitrictions (or just downlevel us)? That would let us get skirmish achievements we missed out on.
    Harper Chronicles: Cap Snatchers (RELEASED) - NW-DPUTABC6X
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  • mightyerikssonmightyeriksson Member Posts: 842 Arc User
    hustin1 said:

    I have a request. Could soloing in a private queue also ignore level resitrictions (or just downlevel us)? That would let us get skirmish achievements we missed out on.

    It's kinda weird we can do low level Dungeons, but not low level Skirmishes?

    I never really understood why they made it that way...
  • mightyerikssonmightyeriksson Member Posts: 842 Arc User

    I really, REALLY hope this is as intended, it's fun to solo dungeons, but kinda annoying getting people to queue and leave...

    So, this being a thing would be AWESOME!!!


    And now that we have gotten the real reason (AD being removed from private dungeons) behind this sudden "generosity" towards the players, I rescind my "AWESOME!!!" and replace it with a dissapointed sigh, and tell myself I should have known better than to get my hope up like that...
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