Hello my fellow SWs,
I'm Dandello a PVP SW from PS4, we don't get a lot of talk about PVP on here for obvious reasons. But we do have some knowledgable people here that do some great stuff for PVP. If you're breaking into PVP I seriously suggest watching some of Etelgrins videos, the helped me out a lot when I was breaking into PVP.
I recently put a guide up on MMOminds for the way I run my SW, and I just wanted to share it here for the community.
http://mmominds.com/2017/07/16/mod-11b-pvp-hb-fury-warlock/ Enjoy!
-Dandello Rotcloak
Comments
> Hello my fellow SWs,
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> I'm Dandello a PVP SW from PS4, we don't get a lot of talk about PVP on here for obvious reasons. But we do have some knowledgable people here that do some great stuff for PVP. If you're breaking into PVP I seriously suggest watching some of Etelgrins videos, the helped me out a lot when I was breaking into PVP.
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> I recently put a guide up on MMOminds for the way I run my SW, and I just wanted to share it here for the community.
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> http://mmominds.com/2017/07/16/mod-11b-pvp-hb-fury-warlock/
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> Enjoy!
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> -Dandello Rotcloak
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> Yo man, I've read from some PS4 users that tried to get into pvp the way you and other top dogs behave with people and judging for that person's posts who have never been trolish but rather show a person willing to learn and improve for both pve and pvp, it is likely that is true so all I can tell you is that build of yours won't do much for them if you and your premade buddies spawn trap beginners and give them no chance to get any cap, what's worse on top of that they get t-bagged and murdered mercilessly. If you want to help for pvp then let others get some glory so they can start getting what they need.
Ahh you mean the post today from the PVP forums. I can't speak for the others that were mentioned in it, but I myself don't spawn camp I find it boring and unfair to the people trapped. Also if someone asks, which is quiet often on PS, I always allow them to cap and gain enough points to atleast get some glory and AD (This is more then I ever got when I was breaking into PVP) as well if I see someone doing something that is causing there deaths I send them tells to help them get better. I also routinely solo queue to help lowbies in PVP fight the premades that run around doing these things you mentioned. I dont need rewards from PVP, I just want a good fight. I want the PVP community on PS to grow, I want to see more competition, and I want others to enjoy it like I do.
But that's just myside of the story lol
-Dandello
Now as for your guide much like @etelgrin you choose INT over CON, I feel curious about that. Do you deal more damage that way and if so why? have you tested INT vs CON?
I have a SW too but eh, seeing how pretty much all the other classes can deal massive damage and have extremely good survability is very discouraging, reason why I'm getting into pvp with my GF but if its damage gets nerfed too hard I will most likely grind ad to buy all campaign shortcuts for my GWF and giving it a try with him, I've always wondered how it is like to pvp with that class, I really like atwill focused classes (reason why I also love hellbringer and can't stand soulbinder)
> @dandello better to leave it at that I think, you may agree.
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> Now as for your guide much like @etelgrin you choose INT over CON, I feel curious about that. Do you deal more damage that way and if so why? have you tested INT vs CON?
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> I have a SW too but eh, seeing how pretty much all the other classes can deal massive damage and have extremely good survability is very discouraging, reason why I'm getting into pvp with my GF but if its damage gets nerfed too hard I will most likely grind ad to buy all campaign shortcuts for my GWF and giving it a try with him, I've always wondered how it is like to pvp with that class, I really like atwill focused classes (reason why I also love hellbringer and can't stand soulbinder)
With out access to ACT on console I'm not able to properly parse the damage difference between CON and INT. The reason I choose to go with INT comes down to insignias. To make up for the lose of RI from putting points into CON I needed to drop 3 prosperity insignias (2400hp) and replace them with 3 aggressives (600 ArmPen) even with the 5% HP gain from CON this worked out to be a lose of HP.
It's not much of a HP lose, but with the volume of combats, SE TRs, and GFs running around PS every little bit helps. With the ArmPen resist and piercing damage changes coming to Mod12 I'm probably going to be taking another look at CON, but that's still at least a month away for us.
-Dandello
Without access to ACT on consoles I can't properly parse the DMG difference between stacking INT and CON. I chose to go with in because of insignias. If I stacked CON I'd have to make up for the RI lose by using more Aggressive insignias, replacing my prosperity insignias. Doing this worked out to a HP lose over all.
With the amount of GFs, Combat Hunters, and SE TRs running around PS every little bit of HP helps. So I went with that for the little extra survivability. With the upcoming changes to ArmPen resist and piercing dmg I'll be relooking into CON, but that's still over a month off for us console folks lol
-Dandello
Thanks for your detailed reply, I appreciate that. Interesting to get to know why you pick INT over CON, now I understand why, you definitely know your stuff and tearmwork builds are great to have for sure!
How do you deal with oppresor CWs though? those guys are very irritating lol.
I think I will try to get a lion next days so have to choose well what character to equip it with o.O
Can I ask what do your stats look like? it would be interesting to try your build out, only problem I'd see is feytouched getting bugged because of pillar though o.O
oh and how do you deal with combat HR? those guys have some nasty damage output o.O
@dandello#8818
yeah I hear you it has happened to me too lol
I also agree about SB dealing redicules low damage in comparison.
About Feytouched I lately checked myself on preview.
Can't tell about live server, but the buff runs off and is not getting reapplied, wihout a rest/reset
Following this, a HB warlock loses the 18% buff after short time of continous fighting in PVP at least that's what happens on preview, due to PoP.
I run dark revelry bc i need that extra speed+LS being not BIS, if PoP would would also persist outside the aoe for my teammates i may change
I have checked your channel quite a few times already, wanted to see what you'd say here to have a chance of learning more. Interesting tip against oppresor CWs, thanks, I will try it out, basically any at least half decent oppresor CW means death to me, I only have negation at the moment so that may be part of the reason why I can't do anything I guess but yeah, oppresor CW? cc'ed to death every single time ;_; well to be fair the GF is much better geared for pvp than the SW at the moment, it is my main, after all.
I'm still trying to decide between the GF and the SW, I can't afford pvping with both I think, I like both so it is a difficult choice for me. As for the lion, no one wants to trade theirs for some of my enchantments so it is unlikely I will be able to get it ;_;
I see I was severly underestimating CHA, I thought it'd be subpar compared to CON o.O doesn't the extra crit chance from CHA hurt your dps though?
CW indeed is a superior class but I prefer GF/SW, I simply cannot stand classes where atwills aren't a significant source of damage, relying on mostly encounter spam to dps bores me to not end, that's the reason my first toon (a HR) is a pack mule and invoking slave lol
You don't use KF that often, the dps increase from it does not make up for the huge loss in survability, correct?
@schietindebux
I second what you 2 said, SB damage currently is awfully low. I think sb sw is the only class with with I can put the shield down with my gf and I take little to no damage, everything else can hit me hard or melt me.
Yeah I guess while I get an elven I better do other stuff, any class with half decent control will cc me to death
@jaime4312#3760
This is where Shadow Slip is absolutely golden. The CC immunity it provides mixed with an Oghma's to break free if trapped is a absolute life saver.
We have a Oppressor on PS that doesn't even attempt to play with me on nodes anymore. He does such low damage that I just stand there with Shadow Slip on until he gets bored and leaves, and if he calls a friend I usually have one on its tail to help out.
@etelgrin
Very interesting regarding the CHA belt/neck. Do you notice the loss of DR from AC? or does the additional LS more then up for it?
In PVE 1 Char spends 1% CA bonus, that´s +1% damage for non crits with bearable deminishing returns, and turns worse on crits.
1 Con spends 1% damage. So normally +dps should outvalue CA bonus, but CHar spends Crit on top so it´s maybe the better deal.
I specced into Con/Char, but honestly don´t know when RI outvalues 1% damage (wich is mitigated to a high ammount in PVP). Maybe that depends on your target´s Defense?
Maybe I will switch to Int.
Trans elven also speeds up stamina recharge 30%, but if I get focussed by DC+CW i miss that negation 30%...but what does negation help against being controlled by eBS + being 24/7 frozen?
Maybe Deflect+defense with some frames of invisibilty is a good trade?... no AD to get that trans Shadowclad
For a high mobile build elven is great I guess.
And I am way faster from node to node.
30% more staminaregain = 30% more defensive layer.
vs Courage breaker it doesn´t help that much, looks like a broken daily to me tbh.
I won´t say it´s useless. Atm I pick Elven over Negation bc I encounter that much cc in PVP, but it depends a bit on the group setup you encounter.
vs GWF, GF it may be inferior in terms of incoming damage and Negation may be the better deal.
100% agreed on the defensive priority, fully buffed right now I sit at 223k hp, 25% deflect, 25% life steal. Top those off with Providence and shadow slipping and it takes a lot to kill lol
Since I run it and compare it to negation atm. my experiences differ from what you write.
Prones, stuns, repell, icy terrain, smokebomb, rot of imperial BS etc., Hunters roots, soooo much more that Bullcharge.. all that does not work that well running an elven, you realy should try it before argueing imho.
That´s how shadow slip should work atm
The most important part is: "down to a minimum of 40%" (not 30% as I wrote), so you keep 40% DR when active at least, you won´t drop to zero.
"Increased speed by 15%.
Now provides damage immunity for 1 second after activation, and loses 20% damage resistance per second while it is active, down to a minimum of 40% (this timer persist through rapid reapplications)."
So I activate shadow slip and stay still on my pop ? And not run away ?
Dan whats that provident thing u talking about?
May happen some player will kill themselfs by hittung you with active Hellishrebuke.
> I m an end game sw for couple of months and I had no idea shadow slip gives dr to us and 1 sec immunity thing. After reading comments here I went to game and checked shadow slip description and there it was lol. Thx everyone for pointing that out.
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> So I activate shadow slip and stay still on my pop ? And not run away ?
> Dan whats that provident thing u talking about?
We want to fight people inside our PoP so we stay buffed and they get debuffed. When a big attack is coming trigger your Slip to get thr immunity frame and eat the hit.
Providence is the swift golden lions equip power. It says something like "if you or any of your allies get hit they have a chance to heal for 10% of there max HP, they also gain a stack of radiant weapon (2% dmg boost)"
> An oppressor CW is far less threatening = press left and right and shift.
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> Prone from GF lasts shorter - Bullcharge = yes IF YOU DEFLECT other wise NO it Doesnt.
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> And I am way faster from node to node. = No you are not faster, you preserve more stamina.
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> 30% more staminaregain = 30% more defensive layer. = No, immunity frame has cooldown, stamina irrelevant arguement.
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> It doesnt help against CB, doesn't against bullcharge.
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> with MOVEMENENT SPEED BONUS about 9%, you still will get 2 griffons, not 3, so I don't see point here.
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> Tenacity same as cc resist shortens a lot of effects in PVP, Hadar grasp and harrowstorm includet
> Since I run it and compare it to negation atm. my experiences differ from what you write.
> Prones, stuns, repell, icy terrain, smokebomb, rot of imperial BS etc., Hunters roots, soooo much more that Bullcharge.. all that does not work that well running an elven, you realy should try it before argueing imho.
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> That´s how shadow slip should work atm
> The most important part is: "down to a minimum of 40%" (not 30% as I wrote), so you keep 40% DR when active at least, you won´t drop to zero.
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> "Increased speed by 15%.
> Now provides damage immunity for 1 second after activation, and loses 20% damage resistance per second while it is active, down to a minimum of 40% (this timer persist through rapid reapplications)."
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> The information I provided is based on my experience, I have hours of premade games and solo matches and 1v1 games, if you think what I wrote is trash then I can't help you anymore. if you wish to play underperforming build and get rekt then you are free to do so, if people are looking for constructive feedback I'm always open for discussion.
@etelgrin is a wealthy of knowledge. When I was first breaking into PVP his videos helped me out massively. Seriously listen to what this man says you can't go wrong with his advice.
I run Negation and Elven so I definietely know pros and cons.
All I say is , Elven is pretty nice for some setups but inferior vs GF/GWF (as I wrote above myself), same as it is pretty good vs Hunter or CW.
In case I run fully pottet, premade 24/7 with a maxed build and are unkillable maybe things look different compared to pugging all day and running into semipremades.
If you get outnumbered you will 100% survive much longer running elven than running negation, everyone who says it´s the other way is playing another game.
Honestly I think both of those enchants are inferior to other options. When I tested with Elven it did nothing for be besides boosting my stamina regen since I try to Shadow Slip CC hits and with it being full CC immunity it's better then the 80% resist from elven. As for Negation sure the extra DR is decent but it doesn't hold a candle to shadowclad which prevides more DR, deflect, and has the invis proc for escape and repositioning.
Shadowclad is honestly the best why to go from my testing with the enchants.
You're right over the course of a match Negation will provide more DR since the buff doesn't drop like shadowclad. Showdowclad technically does provide more DR when its at 8 stacks giving 32% DR compared to 30% from Negation. Negation also provides the recovery buff which is good for our <font color="orange">HAMSTER</font> cool down timers, but it still doesn't make up for the loss of the invis proc.
I've been playing around with Arms of Hadar again recently, I still feel I do less dmg with them then I do with Killing Flames but I definitely enjoy having another source of CC. Prone is very strong especially with good team communication using it to set up a kill.
How are we looking in Mod12? As a console baby I'm worried but optimistic to see the upcoming changes first hand.