I am usually waiting que for at least an hour in SOMI, This is a brand new skirmish but is anyone even playing this.I am a 4.1K SW so I understand that DC's and GF's are more of a priority.Im just trying to get my Marks.I Have aleady done the heavy grinding. 200 Turtle Moults,300 lanolin. just to be slowed down a by que thats worst than watching paint dry.Probably have to suffer though it though
.Just venting some anger and frustration.
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And if you're a DPSer, you're also competing with all the other DPSers who want their weapons. The way the raid is designed is somewhat of a paradox, in that the people who want the new raid (DPSers) need to employ the help of those who generally don't need the new raid (GF/DC/OP).
The best way to get into a run is to make the team yourself. It might not easy to get the help of the rare support players, but you get to call the shots and form up however you like.
(btw, for the DCs/GFs/OPs out there reading this, if you really want to milk this for all it's worth, try putting yourself in LFG channels, but demanding goods like SMoPs or 5 Lanolin per run. Devious, but a great way to profit from DPSer desperation.)
Main: Nidara Devilspawn- Ranger
Alt: Aradin Coldblood- Fighter
Alt: Lucrezia Vileborn- Warlock
I know of a DC on PC who charged 50K AD per Esvard run when it was news.
He made quite a killing.
OP - Sunshine: 16000 IL
Casual Dailies
No one wants to do a 40+ minute (for any sub 4K group) dungeon run when the only gear they want (relic armor) has such a trash drop rate, not to mention that you might get a piece you don't need.
It also doesn't help that relic armor is worse than elemental dragon flight unless you constantly feed it voninblood, and who the hell wants to do that? Sure, you can get it vivified, but between collecting the armor, restoring it, and finally vivifying it, that is a lot of work and most players are content to stick with what they have or wait for future content (or they add a premium short cut, like the seeker's wands).
Ultimately, Mod 10/10.5 was designed as a huge grind aimed at ultra-high IL players that had effectively run out of things to do, as such they are the only ones regularly running it. For those of us still building characters, it borders on unplayable, as demonstrated by the empty que lines.
Main: Nidara Devilspawn- Ranger
Alt: Aradin Coldblood- Fighter
Alt: Lucrezia Vileborn- Warlock
Just try the chat, most peeps will pick ya up eventually, just type something like this "GWF 4.3k IL lf MSvA. ^-^", something around those lines.
And @ltsmithneko how many Guilds you been in lately? lol
On the other hand, my GF just hit 2.8 and gets asked to run content to the point of harassment, if only a tank wasn't so boring to solo...
Main: Nidara Devilspawn- Ranger
Alt: Aradin Coldblood- Fighter
Alt: Lucrezia Vileborn- Warlock
Main: Nidara Devilspawn- Ranger
Alt: Aradin Coldblood- Fighter
Alt: Lucrezia Vileborn- Warlock
It would be worth the devs looking into revising the old IL to develope a system that could include the active bonuses of boons mounts and companions.
all of you should be charged by dc's to run this.
Double price for '4k hunter ranger' groups
All you guys asking for 4dc runs are just making the nerf come faster.
Main: Nidara Devilspawn- Ranger
Alt: Aradin Coldblood- Fighter
Alt: Lucrezia Vileborn- Warlock
I just had an idea. In Diablo 3 you have the ability to run a solo Rift if you can defeat X number of enemies in a certain amount of time you clear the rift you can proceed to the next one. If they could Implement something like that, almost a colosseum type thing, where you have to do so many task based on your class so many heels so much tanking excetera. If the tasks are completed within a certain amount of time you are assigned a passing score. would this be a fair way to evaluate a player's ability level in addition to everything else they have ?
For example, my HR is only 3.3k right now, but I have 3 r12 bondings on my striker companion and with those I regularly out damage toons that have several hundred item level on me. Actually just ran FBI with two other HRs, one 4.1k trapper and the other 3.8k combat/trapper mix, both good players and yet I out damaged them by almost 20 million points. They had invested in IL while I invested in my companion; upside was that I was able to outperform them, down side was that they can run SVA/MSVA whenever they want and I have to practically beg to get a run.
Main: Nidara Devilspawn- Ranger
Alt: Aradin Coldblood- Fighter
Alt: Lucrezia Vileborn- Warlock
There is already a built in criteria, and while its not perfect, having other players determine a second wall of accessibility is what stops players from becoming better.
Item level could be amended, as mentioned above, with point values applied to anything like boons, mounts, insignia, companions and their gear. Even something as simple as how many additional power points a character has earned can make a big difference to their potential in a dungeon.
But helping novice and intermediate players is the best way for experienced players to increase the pool of better characters to run dungeons with. Snubbing "weak" characters and even booting them based on IL alone is counterproductive. Not to mention rude and selfish.
Sitting in SoMI and reading the zone chat, there are tons of calls for people to run T3 stuff; most of it wants DC/GF, but whenever they want DPS they never ask for lower than 3.6k, often stipulating 3.8k or higher. People want fast runs, but more importantly they want guaranteed success with no room for potential failure. Elitism is part of the issue, but the keys are another problem. I won't turn this into a key complaint thread, but with SVA/MSA it is a real problem.
For regular dungeons you can buy more keys from the key vendor if you want to run more after you run out, for special keys (demo/edemo, etc) you can stock pile as many as you want and run when you feel like it, but with SVA/MSVA you can only accumulate 5 keys of each type at a time; the elk and giant keys are ok since you can grind out more with some time investment, but the arcane key is limited to one a day, no matter how much you play. And thus the problem, once you are out of arcane keys, you aren't gonna run the skirmish until you stock them back up to 5 to match the other two types (cuz who the hell is gonna run it and skip a chest, you need them marks!). There needs to be a way to accumulate arcane keys beside running dallies.
So we have a two headed problem here; first is an elitist and selfish community, second is mechanical design which discourages free play and forces limited engagement. Something about how SVA/MSVA is run needs to change, I know I am not alone in feeling increasingly discouraged by this.
Main: Nidara Devilspawn- Ranger
Alt: Aradin Coldblood- Fighter
Alt: Lucrezia Vileborn- Warlock
Elitism will kill this game if we as a community are not careful. So what can we as a community do to fight back against this mentality? Naming and shaming doesn't work. The only thing I can think of is a change in enough players to not accept elitism as just another part of the game. A change that will cause enough player to say enough is enough. A change that will have people saying I don't care what your number is please run this with me. More people on headsets willing to help others, give pointers, and train newer people so they can understand the game. More people willing to take a little extra time and not be so impatient if the payoff helps somebody else instead of just themselves. The change has to start with you though. the person reading these words right now. Will you be part of the solution or part of the problem? I know which side I'm going to be on. Take 5 minutes today to help somebody beneath you. You might be surprised what you end up getting out of it
Are you a GF, DC, or OP that is barely 3200ish but can enter the door?
Come right in, we got a spot with your name on it!
Are you a CW/HR/TR/SW, or "worst" of all, a GWF who can DPS in Svardborg?
You need 4k Ilvl, R12 Bondings, and a legendary mount, or GTFO.
(exaggerated for purposes of demonstration)
I've been on the recieving end of both of these scenarios. It pisses me off, that people are only willing to give you a pass if you have exactly what they need, otherwise, no go.
Nowadays, I only do Svardborg if someone
begsholds me at gunpointasks me politely to go or if a team has been waiting for 40+ minutes for one last support player. I don't disagree.I don't mind helping out new players with FBI or Svardborg, or just tanking/DPSing/supporting in general, as I too once had my period of suckiness.
To quote the owner of a certain SKT channel, "if you're so good at FBI/Svardborg [Mr/Mrs. 4k HDPS R12 Bondings ], teach the newbies on how to get through the content."
Paraphrased, but this is the general idea.
I remember having no trouble as a DPS PUGing Castle Never Edemo Demo a couple weeks after it came out. Easier to progress on your own schedule not being dependent on others.