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Plant Growth

raymond00713raymond00713 Member Posts: 312 Arc User
We just received the mod 10.5 on xbox. Everything on my ranger feels "off". One think I know for certain, plant growth has a long delay before it actually damages. What did they do to this class??
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Comments

  • dmcewendmcewen Member Posts: 279 Arc User
    The delay is very noticeable to me as well.
    Guild: Ruthless
    Character: Vendetta
  • davidagaldodavidagaldo Member Posts: 383 Arc User
    edited January 2017
    So Combat PvP takes a hit.

    I don't use PG as I provide support. @dmcewen , have you noticed anything more that is not WAI?
    Guild: Spectrum
    .. Teucer (HR) / Maximus Decimus (DC) .. GT: ApexDemon
  • jaegernljaegernl Member, NW M9 Playtest Posts: 455 Arc User
    You have received the bugged Plant Growth. For one, there's a delay before the first damage ticks. You might also want to check if there are damage ticks missing.
    Isaac the Adequate - Level 70 Oath of Protection Paladin
    Aurelius the Awkward - Level 70 Pathfinder Ranger
    We have looked into reports of players experiencing connection problems and have been unable to identify any server, data center, or client-side issues. We believe this may be ISP related.
  • raymond00713raymond00713 Member Posts: 312 Arc User
    102 views and 3 comments.. do hrs not pve anymore or am I using an encounter that no one else uses? I relied heavily on plant growth
  • jonkocajonkoca Member, NW M9 Playtest Posts: 2,586 Arc User
    edited January 2017
    A lot of HRs have left the game over the last couple of mods I'm afraid.

    For pve the best all round crit-build trapper rotation is hindering constrict and gushing wound, with careful attack if you're pathfinder.
    No idea what my toon is now.
  • patcherrkmpatcherrkm Member, NW M9 Playtest Posts: 127 Arc User
    For combat plant growth is more a pvp power. For trapper plant growth also would not be in my rotation.
  • dmcewendmcewen Member Posts: 279 Arc User
    I use cordon, hindering and constricting for pretty much all content. Sometime I use longstriders instead of hindering during.

    Plant growth is the strongest encounter for trapper, not sure why it's being left out by some in pve. In pvp, plantgrowth is a no go for trappers.
    Guild: Ruthless
    Character: Vendetta
  • thefiresidecatthefiresidecat Member Posts: 4,486 Arc User
    yup I use the same thing as vendetta. I've noticed it. everything seems kind of delayed and off. I've also been experiencing really bad lag. looking like maybe for a while a switch needs to be made in load out though. I thought it had been fixed on pc?
  • issssshoisssssho Member, NW M9 Playtest Posts: 105 Arc User
    Since mod 10.5 its widely known pg is bugged and ticks 2 times for extra low dmg and 2 normal ticks...in last patch ntoes on pc they said its fixed but its not - nothing new, but its still worth using it
    With great power comes great electricity bill.

    THC
    http://www.theholycrusaders.com/
  • dmcewendmcewen Member Posts: 279 Arc User
    edited January 2017
    It's almost like they did a ninja nerfed to the hr. I'm getting out damaged by CW's that I would normally beat by around 30%. Something is extremely wrong with the class.
    Guild: Ruthless
    Character: Vendetta
  • raymond00713raymond00713 Member Posts: 312 Arc User
    @dmcewen EXACTLY! One day it's hard for well played and geared gwfs to keep up with me, moder 10 comes and i take my hr into cn and get beat down by a 3.1k gwf. Everything was off. If he was truly beating me that bad we should've melted everything but the dungeon took forever
  • jhpnwjhpnw Member, NW M9 Playtest Posts: 611 Arc User
    edited January 2017
    CORDON over all does our best Damage so PG is just a fill in for me now days but on boss fights and single non moving targets its not to bad especially for combat play style
  • dmcewendmcewen Member Posts: 279 Arc User
    I might go back to combat for pve if I can't figure out how to salvage this change.
    Guild: Ruthless
    Character: Vendetta
  • brick#6890 brick Member Posts: 68 Arc User
    Embrace the combat, love the combat!
  • davidagaldodavidagaldo Member Posts: 383 Arc User
    You will be surprised by the amount of damage a Combat will do.
    Guild: Spectrum
    .. Teucer (HR) / Maximus Decimus (DC) .. GT: ApexDemon
  • artifleurartifleur Member Posts: 642 Arc User
    As a combat HR on PC, I left out plant growth after the bug first came in, replacing it by steel breeze. The band-aid "fix" they recently brought (making it hit 4 times everytime but keeping the silly 2 second delay before first hit) in my opinion didnt fix anything.

    I'm using :
    - thorned strike (decent damage and shortest cooldown for a lot of blade hurricanes)
    - gushing wound (very nice single target damage with the added bonus of switching to longstrider shot for rushing in or buffing your team - the activation time and need for a target are annoying tho)
    - steel breeze (decent cooldown, large aoe, works well with blade hurricane)
  • jonkocajonkoca Member, NW M9 Playtest Posts: 2,586 Arc User
    edited January 2017
    imo. Cordon is useful for places like the first phase of edemo, when you can drop it under a rift, and in cn too, if you don't mind swapping powers out. Otherwise no, in high level groups, most mobs are dead before the first hit of plantgrowth begins to tick.
    No idea what my toon is now.
  • jaegernljaegernl Member, NW M9 Playtest Posts: 455 Arc User
    jonkoca said:

    imo. Cordon is useful for places like the first phase of edemo, when you can drop it under a rift, and in cn too, if you don't mind swapping powers out. Otherwise no, in high level groups, most mobs are dead before the first hit of plantgrowth begins to tick.

    This is what I found as well. Previously, Plant Growth and Thorned Roots would be pretty even for me, as a source of damage in parses. In any of the T2 dungeons, barring FBI, using Plant Growth will hurt your Paingiver chasing, because stuff will be dead before the first tick even hits, like @jonkoca says.

    I was spamming FBI - I've been highly unlucky so far as it comes to Relic armor dropping - and decided to give good ol' Plant Growth a try again. I was not impressed. While it was a large portion of my damage, it was nowhere near where it was. It got the most mileage on bosses, but my overall rotation speed slightly dropped. I, too, prefer the Constricting/Hindering/Longstrider's rotation now, as I can cycle it so quickly Longstrider's buff is up for a very decent amount of time, speeding up the run significantly. As an added bonus, you get to ROFL more often as a GWF with the offhand bonus to Wrathful will sprint while under the effect of ITF, and when you trigger Longstrider's they'll go flying off the map.

    Isaac the Adequate - Level 70 Oath of Protection Paladin
    Aurelius the Awkward - Level 70 Pathfinder Ranger
    We have looked into reports of players experiencing connection problems and have been unable to identify any server, data center, or client-side issues. We believe this may be ISP related.
  • wdj40wdj40 Member Posts: 1,958 Arc User
    jaegernl said:

    jonkoca said:

    imo. Cordon is useful for places like the first phase of edemo, when you can drop it under a rift, and in cn too, if you don't mind swapping powers out. Otherwise no, in high level groups, most mobs are dead before the first hit of plantgrowth begins to tick.

    This is what I found as well. Previously, Plant Growth and Thorned Roots would be pretty even for me, as a source of damage in parses. In any of the T2 dungeons, barring FBI, using Plant Growth will hurt your Paingiver chasing, because stuff will be dead before the first tick even hits, like @jonkoca says.

    I was spamming FBI - I've been highly unlucky so far as it comes to Relic armor dropping - and decided to give good ol' Plant Growth a try again. I was not impressed. While it was a large portion of my damage, it was nowhere near where it was. It got the most mileage on bosses, but my overall rotation speed slightly dropped. I, too, prefer the Constricting/Hindering/Longstrider's rotation now, as I can cycle it so quickly Longstrider's buff is up for a very decent amount of time, speeding up the run significantly. As an added bonus, you get to ROFL more often as a GWF with the offhand bonus to Wrathful will sprint while under the effect of ITF, and when you trigger Longstrider's they'll go flying off the map.

    Yup exactly this, LS>Constricting>Hindering has been my rotation for a long long time now, i never enjoyed or liked CoA/PG.

    I'm still a full Trapper, even though I mainly support there are not a huge amount of people around who will out-dps me... the odd totally over-powered character will lol. I'm usually top of the charts in Dragon Runs, 1st-3rd in Tia and 1st-3rd in Edemo. Most Dungeons i am top or 2nd as well. I switch to Foxs>Oak>Hindering after the 2nd boss of CN... Oak + Engine Inspiration Boon + Magistrates = a humungeous amount of team healing.

    HR's that do not use LS will benefit most running alongside me I have noticed, doubling my pain giver score at the end.
    Main - Rydia (HR70) - Xbox One Player only
    Alts :
    Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)

    Member of Q-Snipe
  • jaegernljaegernl Member, NW M9 Playtest Posts: 455 Arc User
    wdj40 said:

    Yup exactly this, LS>Constricting>Hindering has been my rotation for a long long time now, i never enjoyed or liked CoA/PG.

    I'm still a full Trapper, even though I mainly support there are not a huge amount of people around who will out-dps me... the odd totally over-powered character will lol. I'm usually top of the charts in Dragon Runs, 1st-3rd in Tia and 1st-3rd in Edemo. Most Dungeons i am top or 2nd as well. I switch to Foxs>Oak>Hindering after the 2nd boss of CN... Oak + Engine Inspiration Boon + Magistrates = a humungeous amount of team healing.

    HR's that do not use LS will benefit most running alongside me I have noticed, doubling my pain giver score at the end.

    Yeah, I often run a far more supportive build with my Trapper while in high IL parties. Properly applying Longstrider's and not being a burden on the DC are key. Not like DCs will be able to target me, though. My running around has been describes as 'trying to PvP with the mobs' and them healing me as 'playing whack-a-mole'. During an Assault on Svardborg, a Cleric exclaimed 'I finally did it! I healed you!'.

    Just so you're aware, there's a bug with Fox's Cunning and Wild Hunt Rider. For some HAMSTER reason, Fox's Cunning dispells the boost of the Wild Hunt Rider on yourself and all the party members affected by Fox's Cunning. Now, when it's a Combat or Archery - lolwut - HR using Fox, it's mostly annoying, but a Trapper HR who spams it every four seconds will constantly remove a 10% damage buff from their teammates.

    Now, I'm not sure how popular the Wild Hunt Rider is on xbox - it's certainly a popular companion here, especially amongst mages - but I justed wanted to make you aware of it, in case you weren't. If you were, maybe someone who wasn't will read this.

    You did point me towards something else I should probably try, which is parse Oak Skin + Magistrates + Engine Inspiration + Burning Guidance + what ever that SKT boon is that does the same thing as Burning Guidance. Sounds like fun.
    Isaac the Adequate - Level 70 Oath of Protection Paladin
    Aurelius the Awkward - Level 70 Pathfinder Ranger
    We have looked into reports of players experiencing connection problems and have been unable to identify any server, data center, or client-side issues. We believe this may be ISP related.
  • raymond00713raymond00713 Member Posts: 312 Arc User
    That's the problem. That delay. Everything is dead or near dead by time the first tick goes off. Guess I'll have to substitute in something else as this power is useless and takes away for the fluidity of the ranger when equipped.
  • kydavi#1678 kydavi Member Posts: 68 Arc User
    Completely stopped using CoA/PG; PG delay was bad enough, but CoA also lost its auto-target, so the previously best damage dealing power HR had is now dirt.
    kydavi

    Main: Nidara Devilspawn- Ranger
    Alt: Aradin Coldblood- Fighter
    Alt: Lucrezia Vileborn- Warlock
  • raymond00713raymond00713 Member Posts: 312 Arc User
    Yeah @kydavi#1678 I noticed that as well. It gets pretty bad at times, aiming way behind the target.
  • wdj40wdj40 Member Posts: 1,958 Arc User

    Completely stopped using CoA/PG; PG delay was bad enough, but CoA also lost its auto-target, so the previously best damage dealing power HR had is now dirt.

    Yeah @kydavi#1678 I noticed that as well. It gets pretty bad at times, aiming way behind the target.

    I know this sounds silly and basic but have you guys checked your options every time you load your character up? And I mean every time. At the moment there seems to be bugs which reset options each time... Really noticable if you play with the camera shake off.
    Main - Rydia (HR70) - Xbox One Player only
    Alts :
    Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)

    Member of Q-Snipe
  • wdj40wdj40 Member Posts: 1,958 Arc User
    edited January 2017
    jaegernl said:

    wdj40 said:

    Yup exactly this, LS>Constricting>Hindering has been my rotation for a long long time now, i never enjoyed or liked CoA/PG.

    I'm still a full Trapper, even though I mainly support there are not a huge amount of people around who will out-dps me... the odd totally over-powered character will lol. I'm usually top of the charts in Dragon Runs, 1st-3rd in Tia and 1st-3rd in Edemo. Most Dungeons i am top or 2nd as well. I switch to Foxs>Oak>Hindering after the 2nd boss of CN... Oak + Engine Inspiration Boon + Magistrates = a humungeous amount of team healing.

    HR's that do not use LS will benefit most running alongside me I have noticed, doubling my pain giver score at the end.

    Yeah, I often run a far more supportive build with my Trapper while in high IL parties. Properly applying Longstrider's and not being a burden on the DC are key. Not like DCs will be able to target me, though. My running around has been describes as 'trying to PvP with the mobs' and them healing me as 'playing whack-a-mole'. During an Assault on Svardborg, a Cleric exclaimed 'I finally did it! I healed you!'.

    Just so you're aware, there's a bug with Fox's Cunning and Wild Hunt Rider. For some HAMSTER reason, Fox's Cunning dispells the boost of the Wild Hunt Rider on yourself and all the party members affected by Fox's Cunning. Now, when it's a Combat or Archery - lolwut - HR using Fox, it's mostly annoying, but a Trapper HR who spams it every four seconds will constantly remove a 10% damage buff from their teammates.

    Now, I'm not sure how popular the Wild Hunt Rider is on xbox - it's certainly a popular companion here, especially amongst mages - but I justed wanted to make you aware of it, in case you weren't. If you were, maybe someone who wasn't will read this.

    You did point me towards something else I should probably try, which is parse Oak Skin + Magistrates + Engine Inspiration + Burning Guidance + what ever that SKT boon is that does the same thing as Burning Guidance. Sounds like fun.
    I dont chose the attacking healing boons but I really should try them out again, I have not since they nerfed BG a while back :(

    Thanks for the info, WHR Companion came out as a drop on X1 a few days ago, not got 1 yet though. I only use Foxs and Oak after the 2nd boss in CN (unless the group are really bad lol) and in PvP... The combo of Oak + Magistrates + Engine Inspiration is quite good in PvP too, you can hit your Allies with Oak from miles away :)
    Main - Rydia (HR70) - Xbox One Player only
    Alts :
    Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)

    Member of Q-Snipe
  • jonkocajonkoca Member, NW M9 Playtest Posts: 2,586 Arc User
    jaegernl said:

    the most mileage on bosses.

    Yeah, plantgrowth is only good when the boss a) has an absolute HAMSTER-tonne of hitpoints, giving all the ticks time to hit, and b) doesn't move around a lot - basically fbi turtle, somi bhe turtle, jarl svardbarg, and I'd say orcus, but these days even he goes down in seconds sometimes.

    No idea what my toon is now.
  • hawkendhawkend Member Posts: 179 Arc User
    edited January 2017
    Plant Growth still missing one tick sometimes and since of that delay we losing advantage against other classes. I haven't tested this enough since i spent all my day in this game on DC. In time with they spent on looking on that issue i'd rather go in combat than waiting for devs response and have a faith in them to fix this properly.
  • kydavi#1678 kydavi Member Posts: 68 Arc User
    > @wdj40 said:
    > Completely stopped using CoA/PG; PG delay was bad enough, but CoA also lost its auto-target, so the previously best damage dealing power HR had is now dirt.
    >
    > Yeah @kydavi#1678 I noticed that as well. It gets pretty bad at times, aiming way behind the target.
    >
    > I know this sounds silly and basic but have you guys checked your options every time you load your character up? And I mean every time. At the moment there seems to be bugs which reset options each time... Really noticable if you play with the camera shake off.

    Was not aware of that bug, will check it, good looking out.
    kydavi

    Main: Nidara Devilspawn- Ranger
    Alt: Aradin Coldblood- Fighter
    Alt: Lucrezia Vileborn- Warlock
  • raymond00713raymond00713 Member Posts: 312 Arc User
    Yep @hawkend that was the first thing I noticed, missing ticks. It actually took me a second to realize the main problem was the delay. And you're absolutely correct, by time the first tick goes off the mobs are down anyway putting us well behind other dps. Not to mention, I move a lot. Shooting arrows, rooting, whatever. With the delay, I can cast pg in a group of mobs, they follow me (because nothing happens) and the encounter will hit like one or no mobs.
  • baggdaudibaggdaudi Member Posts: 17 Arc User
    Plant growth takes extra time to do damage. But it's still one of our best dps moves. I just hope this gets brought up along with aspect of the pack and lone wolf off hand artifact bonuses don't work either.
    Combat does good burst damage in pve, but trapper is still king in dps
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