test content
What is the Arc Client?
Install Arc

epic dungeon chest keys

so ive been playing long enough now to get through 8 months of VIP and all the keys thast came with it.. now this new updated has dropped i wont be buying VIP anymore because even if i did im still limited to only opening 3 chests a day and to buy a key IS 5K AD! the loot from the chest is not worth the cost of a key.. who wants to loose ad for farming content? i have so many daily keys on alts that are WASTED because they are to low IL to get in a dungeon and even if they were who wants to invite a bare minimum IL to a CN or any other dungeon for that matter to spend 20+ minutes in there for trash loot.. i would have no problem buying dragon keys or making campain keys if i could actually use the epic dungeon keys ive already payed for through vip.. are cryptic trying to limit the amount of times you can effectively run a dungeon? MAKE THESE KEYS BOUND TO ACCOUNT PLEASE!!!!

Comments

  • bratleyraybratleyray Member Posts: 389 Arc User
    Would be nice if all keys were BtA...




    [The Legendary Outlaws] (Guildhall 20)

  • yiazzyyiazzy Member Posts: 182 Arc User
    You get wayy more than 5k diamonds from one dungeon run in rough ad and salvage combined.

    Also, why didn't you start saving keys when the Key changes were announced for pc? The rewards are better now anyway.
  • I will agree with yiazzy. The rough AD and salvage items will make up for your lost cost initially.

    My personal experience in the limited time the change has been out is I have better luck in demo, edemo, throne and prophecy than actual dungeons. I picked up my first 2 +5 rings in the former (not the ones I wanted but still great salvage). CN and ETOS my luck is still pretty lousy, but I chalk it up to RNGesus. So I will run the dungeons with guildies who tend to have better luck than me and they help me in the demo and skirmish runs. I just don't make the dungeon keys.

  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    Even if the daily average return on epic dungeon keys does turn out to not give a sum that compensates the cost of VIP the daily dropbox key does in spades.
    Dropping VIP because the dungeon keys don't pay for the VIP?
    Thats almost as daft as saying, "I'm dropping VIP cos those Identify scrolls dont make me enough AD"

    Keys aside, I couldn't do without VIP. All those summons save me more time than I care to think about. Get so much more done when I'm not having to drag my HAMSTER all over the map. Summon signpost has probably done me more favours than anything else on my characters.
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    And while demo hasn't shown much difference, last night I did ETOS with my 2.4 CW and dropped a Black Ice Beholder AND a BtA Lifesilk Spinneret (IL 150 Armour useable by any class.) from the same key.
  • kuero21kuero21 Member Posts: 454 Arc User
    Actually you get 4 free keys per day. 3 out of VIP and 1 from this dwarfen npc in the protectors enclave. However, I haven't bothered to pick this one up since the introduction of vip.
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    That's the standard key.
    I don't use that any more, cos I don't what to be "that" player; the one who swans into a low level dungeon and effectively renders the low level guys, whose dungeon it really is, useless.
    I did for a while do Frozen Heart cos I like it, and would stand off and support low levellers while they did the main bulk of it, but even then it felt like I shouldn't have been there.
    I make enough keys across my 5 characters, along with 15 epics, a day to mean I never need to do a low level dungeon.
  • I run a couple of cloak towers or baby spiders on 2 of my 7 toons daily just to get the quick AD and talk (if they want to and have a mic) to newer players. I still enjoy helping others out, and an easy way to do that is running low level dungeons. I will explain some basic stuff and try to point them in the right direction, whether it's joining my guild or any of the others, the importance of VIP, how boons work, etc.

    But that is wholly my opinion.
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    I imagine you get some surprised feedback when you do that.

    I stopped when I noticed that increasingly it seemed to be one low level player, and then me and another L70 andmy options would be, keep up with the 70 or follow along with the other guy chatting about what a HAMSTER we had on board.
  • In baby spider there is almost no reaction, because it seems to group me with other level 70s doing the same thing as me most of the time. In cloak tower when new players wonder why on earth alevel 70 is running the dungeon and I explain what I'm doing, it usually kickstarts a conversation about the best ways for new players to progress quickly and smartly. I.e. get VIP, get a mount with wanderers fortune, join a guild, etc.

    Maybe the players who hate me doing it just don't get on their mics :)
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    I suppose in Cloak Tower that's more likely, come to think of it.
    They're less likely to have had time to come across the HAMSTER heads.

    I think I had one such encounter on my first character, a guy helped me understand a lot of stuff I hadn't got a clue about.
    I'm now second in charge of the guild he set up, the other founders having long since hung up their rods, I mean swords...
  • thefiresidecatthefiresidecat Member Posts: 4,486 Arc User

    In baby spider there is almost no reaction, because it seems to group me with other level 70s doing the same thing as me most of the time. In cloak tower when new players wonder why on earth alevel 70 is running the dungeon and I explain what I'm doing, it usually kickstarts a conversation about the best ways for new players to progress quickly and smartly. I.e. get VIP, get a mount with wanderers fortune, join a guild, etc.

    Maybe the players who hate me doing it just don't get on their mics :)


    when i was levelling alts I only voted to kick lvl 70s rushing ahead once or twice. for the most part I loved the carry because levelling alts sucks. the ones who earned the kick were the ones who rushed ahead and didn't kill everything but left stuff behind for two low levels to handle on their own while they waited at the end of the dungeon while the screen keeps popping up your party is waiting for you. that always seemed like a deliberate troll. it effectively left us a player down as well.

  • Exactly cat, I won't leave anyone behind and I won't skip enemies if the group wants to kill them. And if they want me to hang back while they kill enemies I will do that too. I leave it completely up to the group as long as they have a mic and let me know. Otherwise I speed run it but still kill all the enemies.
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    I know we're getting off topic here, but it does my head in on Master dungeons when the first few guys dash past the monsters, meaning everyone has to.
    All it means is that when someone dies or drops out the poor sod coming in from the start gets all the attention.

    It might take a few more minutes at the start, but it saves time later on if you're not a seriously tooled up team.
    The problem is when mid range characters have seen the epic level guys do it, so they do as well.
    It's like in Demo, when the group doesn't have the DPS to burn Goristro, and people aren't even trying to get him into the gold zones...

    But to be honest when " Just STAY OUT OF THE RED" doesn't seem to be simple enough advice, anything more complicated is probably off the cards.
  • ltsmithnekoltsmithneko Member Posts: 1,578 Arc User

    so ive been playing long enough now to get through 8 months of VIP and all the keys thast came with it.. now this new updated has dropped i wont be buying VIP anymore because even if i did im still limited to only opening 3 chests a day and to buy a key IS 5K AD! the loot from the chest is not worth the cost of a key.. who wants to loose ad for farming content? i have so many daily keys on alts that are WASTED because they are to low IL to get in a dungeon and even if they were who wants to invite a bare minimum IL to a CN or any other dungeon for that matter to spend 20+ minutes in there for trash loot.. i would have no problem buying dragon keys or making campain keys if i could actually use the epic dungeon keys ive already payed for through vip.. are cryptic trying to limit the amount of times you can effectively run a dungeon? MAKE THESE KEYS BOUND TO ACCOUNT PLEASE!!!!

    That'd be too many keys Mr. some have 53 alts for a reason :P
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User

    so ive been playing long enough now to get through 8 months of VIP and all the keys thast came with it.. now this new updated has dropped i wont be buying VIP anymore because even if i did im still limited to only opening 3 chests a day and to buy a key IS 5K AD! the loot from the chest is not worth the cost of a key.. who wants to loose ad for farming content? i have so many daily keys on alts that are WASTED because they are to low IL to get in a dungeon and even if they were who wants to invite a bare minimum IL to a CN or any other dungeon for that matter to spend 20+ minutes in there for trash loot.. i would have no problem buying dragon keys or making campain keys if i could actually use the epic dungeon keys ive already payed for through vip.. are cryptic trying to limit the amount of times you can effectively run a dungeon? MAKE THESE KEYS BOUND TO ACCOUNT PLEASE!!!!

    That'd be too many keys Mr. some have 53 alts for a reason :P
    You kind of can do... by playing some of the other characters.
  • thefiresidecatthefiresidecat Member Posts: 4,486 Arc User

    I know we're getting off topic here, but it does my head in on Master dungeons when the first few guys dash past the monsters, meaning everyone has to.
    All it means is that when someone dies or drops out the poor sod coming in from the start gets all the attention.

    It might take a few more minutes at the start, but it saves time later on if you're not a seriously tooled up team.
    The problem is when mid range characters have seen the epic level guys do it, so they do as well.
    It's like in Demo, when the group doesn't have the DPS to burn Goristro, and people aren't even trying to get him into the gold zones...

    But to be honest when " Just STAY OUT OF THE RED" doesn't seem to be simple enough advice, anything more complicated is probably off the cards.


    it's all fine and well in a guildie run. (Assuming a sense of teamwork in the guild and that means if a person does get stuck with the monsters ran past they come back to help) and when the toons are high enough level to get by with things like the burn run.... but a different set of rules should apply to many pugs. it just shows a basic lack of understanding of the why's of the game and what they're doing.

    Although I do think every pug is better off trying to burn thru second stage edemo rather than aiming him because you're gonna get more blacks than otherwise. but stage 3 they never bring him forward in a pug. yeah if you're full of 3500 il and up you don't need to.. but you're never going to clear it with a wide spread of IL if you don't bring him forward.

  • mordekai#1901 mordekai Member Posts: 1,598 Arc User

    I know we're getting off topic here, but it does my head in on Master dungeons when the first few guys dash past the monsters, meaning everyone has to.
    All it means is that when someone dies or drops out the poor sod coming in from the start gets all the attention.

    It might take a few more minutes at the start, but it saves time later on if you're not a seriously tooled up team.
    The problem is when mid range characters have seen the epic level guys do it, so they do as well.
    It's like in Demo, when the group doesn't have the DPS to burn Goristro, and people aren't even trying to get him into the gold zones...

    But to be honest when " Just STAY OUT OF THE RED" doesn't seem to be simple enough advice, anything more complicated is probably off the cards.


    it's all fine and well in a guildie run. (Assuming a sense of teamwork in the guild and that means if a person does get stuck with the monsters ran past they come back to help) and when the toons are high enough level to get by with things like the burn run.... but a different set of rules should apply to many pugs. it just shows a basic lack of understanding of the why's of the game and what they're doing.

    Although I do think every pug is better off trying to burn thru second stage edemo rather than aiming him because you're gonna get more blacks than otherwise. but stage 3 they never bring him forward in a pug. yeah if you're full of 3500 il and up you don't need to.. but you're never going to clear it with a wide spread of IL if you don't bring him forward.

    Edemo, absolutely.
    90% of those are pre made groups, and pugging it is like queuing for Cragmire Crypt, only longer. And the level req should suggest if not competence, then experience in those taking part.
    I think that if a guild is doing edemo runs for inexperienced players then the best training is simply running demo efficiently and talking the player through the differences when they take the step up.
  • thefiresidecatthefiresidecat Member Posts: 4,486 Arc User

    I know we're getting off topic here, but it does my head in on Master dungeons when the first few guys dash past the monsters, meaning everyone has to.
    All it means is that when someone dies or drops out the poor sod coming in from the start gets all the attention.

    It might take a few more minutes at the start, but it saves time later on if you're not a seriously tooled up team.
    The problem is when mid range characters have seen the epic level guys do it, so they do as well.
    It's like in Demo, when the group doesn't have the DPS to burn Goristro, and people aren't even trying to get him into the gold zones...

    But to be honest when " Just STAY OUT OF THE RED" doesn't seem to be simple enough advice, anything more complicated is probably off the cards.


    it's all fine and well in a guildie run. (Assuming a sense of teamwork in the guild and that means if a person does get stuck with the monsters ran past they come back to help) and when the toons are high enough level to get by with things like the burn run.... but a different set of rules should apply to many pugs. it just shows a basic lack of understanding of the why's of the game and what they're doing.

    Although I do think every pug is better off trying to burn thru second stage edemo rather than aiming him because you're gonna get more blacks than otherwise. but stage 3 they never bring him forward in a pug. yeah if you're full of 3500 il and up you don't need to.. but you're never going to clear it with a wide spread of IL if you don't bring him forward.

    Edemo, absolutely.
    90% of those are pre made groups, and pugging it is like queuing for Cragmire Crypt, only longer. And the level req should suggest if not competence, then experience in those taking part.
    I think that if a guild is doing edemo runs for inexperienced players then the best training is simply running demo efficiently and talking the player through the differences when they take the step up.

    i think training the inexperienced players in a guild is part of the pug problem. they go in playing with their guild and they're taught the super efficient way to do the raid and then they try and do that in the wild... when we were all lower level we trained the long way. it's kind of like how they teach you to do math the long way before doign short hand.
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    i think thats right.
    It does seem odd that it takes so long for simple game mechanics to sink in.
    I think another issue is that people read blogs with high spec builds, copy them and think that that's it... job done.
    "Don't matter HOW I play it... this build's the bogs bollox, I'm alright!"

    I suppose with the nature of mmo you will never be able to get everyone to work HAMSTER out for themselves after they've been shown the basics. And with the massive variety in character construction that amplifies the situation.

    It's wishful thinking to assume otherwise. Particularly when you still see so many green blobs on the floor after a Nalfeshnee big red cross of doom just fired.

    "You're a 2.1k Trickster Rogue for Christs sake... stay OUT OF THE RED"
  • sumtingwong#5398 sumtingwong Member Posts: 8 Arc User
    suppose this is less of a discussion and more of a rant about how sick i am of a limit of 4 epic dungeon chest keys per day(3 from VIP. one free from P E as someone pointed out) (still 3 if you dont consume the free one daily) to just end up getting HAMSTER loot out the chest i opened with said key or HAMSTER bound artifacts that get discarded. yes i could have saved the keys prior to the update and yes even if i was to have 50+ alts that would be a lot of keys but who gives a f? i payed for them throught vip.. i dont see why im not entitled to use them on any toon i want instead of them collecting keys being wasted collecting dust on alts that will never get played.. and sit around twiddling my thums waiting for the VIP keys to stack up while making no AD from salvage in the process? no tah. and lets be honest who tf wants to run dungeons without openening the chest at the end lol..
  • yiazzyyiazzy Member Posts: 182 Arc User
    Because as someone else already pointed out, it's to stop those players with those 50 alts getting 150 keys a day for one heck of a low cost.
  • thefiresidecatthefiresidecat Member Posts: 4,486 Arc User
    edited January 2017
    then buy more alts.. lol. no reason to get lemon faced at something anyone is capable of doing. NO ONE.. absofooking no one is going to use 150 keys a day. ever. I have 9 alts. that's 27 keys a day. I'd never use that many in a day. but I sure would like to have them if I wanted them.
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    I suppose they could increase the number of keys from VIP and put them in a bag like the lockbox key. 1 per account.

    I'd end up getting fewer than I do now, but all my characters bar 1 have over 100 each, so it's not like I'm using 15 a day...
    I could open up one per day on a character by character basis to spread them out, but at more than 3 per day on one character people who only play their main on dungeons and so on wouldn't end up having hundreds of useless keys on alts and zero on their main.
  • That's the standard key.

    The daily key works for standards and epics.

  • mordekai#1901 mordekai Member Posts: 1,598 Arc User

    That's the standard key.

    The daily key works for standards and epics.

    Mea culpa.
    Its been so long since I used one, I never knew.
Sign In or Register to comment.