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Fire of the Gods / Lostmauth Again Maybe

arakk00arakk00 Member Posts: 166 Arc User
edited January 2017 in Bug Reports (PC)
Fire of the Gods is a Righteous DC t5 feat. On its own, it's really nothing special- 100% of the DC's weapon damage per second, basically 24/7. Sure, it can stack up- but a recent parse placed it at 35% of a 3.3k DC's damage- not only that, but they dealt some serious damage for a DC, parsing third in ETOS versus even higher-geared players. If this is actually the functionality of Fire of the Gods, I would suggest not 'fixing' it- instead, change the tooltip to reflect what it actually does; it's not overbearing, it makes the DC into a semi-viable DPS.

HOWEVER. What I am concerned about is the Lostmauth set. The last three 'extreme cases' I have seen have had it in common. Another one, who I haven't parsed, was a Great Weapon Fighter who definitely triggered the Lostmauth bug on Tiamat, chewing through 4 bars of multiple heads with a paltry 3k ilvl. In contrast to the rest of his gear, all of the Lostmauth items were brand-new Uncommon rarity; it suggested that something made them desirable over whatever high-end gear he could have slotted there, especially considering that he was outdamaging 4k players by an order of magnitude. The third case is a Scourge Warlock player who I have parsed, who had a Lesser Curse ratio similar to this one.

So, my point? TL:DR either Fire of the Gods is VERY different from what the feat describes, or Lostmauth is still buggy but the damage is assigned to other skills. Proof:
https://snag.gy/ygeb5O.jpg
A <Friendly Dragon>!

Comments

  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    Fire of the Gods scales with buffs.
  • vordaynvordayn Member, NW M9 Playtest Posts: 1,283 Arc User
    arakk00 said:

    Fire of the Gods is a Righteous DC t5 feat. On its own, it's really nothing special- 100% of the DC's weapon damage per second, basically 24/7. Sure, it can stack up- but a recent parse placed it at 35% of a 3.3k DC's damage- not only that, but they dealt some serious damage for a DC, parsing third in ETOS versus even higher-geared players. If this is actually the functionality of Fire of the Gods, I would suggest not 'fixing' it- instead, change the tooltip to reflect what it actually does; it's not overbearing, it makes the DC into a semi-viable DPS.

    HOWEVER. What I am concerned about is the Lostmauth set. The last three 'extreme cases' I have seen have had it in common. Another one, who I haven't parsed, was a Great Weapon Fighter who definitely triggered the Lostmauth bug on Tiamat, chewing through 4 bars of multiple heads with a paltry 3k ilvl. In contrast to the rest of his gear, all of the Lostmauth items were brand-new Uncommon rarity; it suggested that something made them desirable over whatever high-end gear he could have slotted there, especially considering that he was outdamaging 4k players by an order of magnitude. The third case is a Scourge Warlock player who I have parsed, who had a Lesser Curse ratio similar to this one.

    So, my point? TL:DR either Fire of the Gods is VERY different from what the feat describes, or Lostmauth is still buggy but the damage is assigned to other skills. Proof:
    https://snag.gy/ygeb5O.jpg

    Do you have a snapshot of the total damage / dps of the cleric? And the rest of the party? There are many skills of other classes that take up >25% of their total damage.

    Vordon CW        Vordayn DC        Axel Wolfric GWF        Logain SW        Gawyn GF        Galad OP        Aspen Darkfire HR        Min TR
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  • arakk00arakk00 Member Posts: 166 Arc User
    Etelgrin, read the Fire of the Gods tooltop. It does 100% of weapon damage per second as BASE DAMAGE. This is less than the scaling of a rank 4 Brand of the Sun, as far as I'm aware. The problem is not how much damage it deals, but rather that it is dealing more damage than anything else. Seeing as the passive is not intended to stack, and no other Righteous DC I've parsed has had this sort of damage ratio WITHOUT the Lostmauth set, it's pretty fair to assume that this does have something to do with the set. If Fire of the Gods is actually a viable feat, it VERY MUCH needs to be reworded to be accurate- if it works as written, it's clear garbage, but if it stacks, gains greater benefit from buffs, crits, etc. then it definitely DOES need to say so.
    A <Friendly Dragon>!
  • vordaynvordayn Member, NW M9 Playtest Posts: 1,283 Arc User
    @arakk00

    Again just because a power does the majority of a player's damage output doesn't necessarily mean it is overperforming. Without actual numbers one cannot infer whether or not it is the skill which overperforms, or if the other skills are weak.

    You can check how much the feat scales next time by looking at the clerics weapon damage, then the average hit per Fire of the Gods. Also look at effectiveness, as this also indicates debuffs on the target, which would affect all powers.
    Vordon CW        Vordayn DC        Axel Wolfric GWF        Logain SW        Gawyn GF        Galad OP        Aspen Darkfire HR        Min TR
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited January 2017
    Or you could you know, go onto preview, get a cleric (you can create a free level 70 cleric on preview) spec into the feat, grab the dc fixed damage weapon and test to see how it works. You should figure it out fairly quickly instead of bug reporting a non bug.

    This thread is like saying, "Some people eat soup. Soup is warm. People who eat soup are warm people." It is a complete logical fallacy.
  • arakk00arakk00 Member Posts: 166 Arc User
    Hey. I understand that everyone who has posted in this thread is probably a Lostmauth user afraid of their DPS going down if this is investigated. I reported this for the devs to see because it was anomalous compared to other Righteous DC players I've parsed WITHOUT Lostmauth. If you have the Lostmauth set, you don't have a valid place in this thread; it's a conflict of interest.
    A <Friendly Dragon>!
  • vordaynvordayn Member, NW M9 Playtest Posts: 1,283 Arc User
    edited January 2017
    arakk00 said:

    Hey. I understand that everyone who has posted in this thread is probably a Lostmauth user afraid of their DPS going down if this is investigated. I reported this for the devs to see because it was anomalous compared to other Righteous DC players I've parsed WITHOUT Lostmauth. If you have the Lostmauth set, you don't have a valid place in this thread; it's a conflict of interest.

    I never had it on my DC, as for Lostmauth to be effective you need critical strike, and I use power and recovery instead. So I am not trying to defend the set at all.

    If you look at the diagram you posted above, the Lostmauth set only accounted for 2% of their total damage ...
    Vordon CW        Vordayn DC        Axel Wolfric GWF        Logain SW        Gawyn GF        Galad OP        Aspen Darkfire HR        Min TR
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,456 Arc User
    edited January 2017
    arakk00 said:

    Fire of the Gods is a Righteous DC t5 feat. On its own, it's really nothing special- 100% of the DC's weapon damage per second, basically 24/7. Sure, it can stack up- but a recent parse placed it at 35% of a 3.3k DC's damage- not only that, but they dealt some serious damage for a DC, parsing third in ETOS versus even higher-geared players. If this is actually the functionality of Fire of the Gods, I would suggest not 'fixing' it- instead, change the tooltip to reflect what it actually does; it's not overbearing, it makes the DC into a semi-viable DPS.

    HOWEVER. What I am concerned about is the Lostmauth set. The last three 'extreme cases' I have seen have had it in common. Another one, who I haven't parsed, was a Great Weapon Fighter who definitely triggered the Lostmauth bug on Tiamat, chewing through 4 bars of multiple heads with a paltry 3k ilvl. In contrast to the rest of his gear, all of the Lostmauth items were brand-new Uncommon rarity; it suggested that something made them desirable over whatever high-end gear he could have slotted there, especially considering that he was outdamaging 4k players by an order of magnitude. The third case is a Scourge Warlock player who I have parsed, who had a Lesser Curse ratio similar to this one.

    So, my point? TL:DR either Fire of the Gods is VERY different from what the feat describes, or Lostmauth is still buggy but the damage is assigned to other skills. Proof:
    https://snag.gy/ygeb5O.jpg

    If you have not parsed the GWF, how do you know he was the ONLY one who did all the damages? How do you know it "definitely" came from Lostmauth?
    3k iLevel does not mean it is not strong. Did you check his pet and what his pet equipped? Most people put their best stuff to their pet instead of on the character these days. His pet may have 9 r12, 3 loyalty accessories. He may have 8000 Power from SH boon. He may have a power mount. These are not shown in that 3k ilevel.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    This thread makes me think of this.
  • micky1p00micky1p00 Member, NW M9 Playtest Posts: 3,594 Arc User
    edited January 2017
    arakk00 said:

    Hey. I understand that everyone who has posted in this thread is probably a Lostmauth user afraid of their DPS going down if this is investigated. I reported this for the devs to see because it was anomalous compared to other Righteous DC players I've parsed WITHOUT Lostmauth. If you have the Lostmauth set, you don't have a valid place in this thread; it's a conflict of interest.

    Now he is not happy:




    Slandering the poor hungry losty! And he hadn't had his meal since mod 5-6. And we wont count pugs as meals, snacks at best.
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    Fire of the Gods on a Righteous DC functions not unlike Storm Spell for Spellstorm CWs insofar as it contributes a lot to your personal damage and you are rather gimpy without it. Lots of players looking for a more team-oriented build would skip FotG though because of a combination of it not contributing to the party (with Bear Your Sins having been bugged) and stacking recovery over crit.

    I wouldn't be so surprised to see similar numbers off my Tiamat-set-using, more-crit-than-recovery totally selfish DC.
    Guild Leader - The Lords of Light

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