One problem for the last year or so is there are less and less ways to make AD in the game . One big factor is many of those items can now be gotten from lock boxes and have cause the price to drop to the point farming for them is a waste of time. we used to make ok AD from getting greater marks in the dread ring but after they was added to lock box the value is 1/4 of what is was .Same goes for young yeti if a person was lucky to get him he could sell for 140K now because you can get a blue one from lockbox it is only worth 40K . And now you add the lostmauth horn of blasting tp new lockbox just look at the value was 800k and now just 350 and sure it will be closer to 200k soon so no point to farm that now .Really why are they taking all the AD sources from us ? And yet the lead dev said he would look into better rewards yet does he not realize we are losing the value of the few good rewards that are left because of adding these items to lockboxes.
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I'm not sure where I sit with this one. I don't really like how everything is being gated behind a pay wall but also I'm not sure I think it is hard to earn AD at the moment.
I must admit, I have been waiting for the Horn to drop in price so I can buy one for my GWF, perhaps subconsciously I'm just being selfish.
i think it is right thing to do to break 3rd party's stranglehold on market and to bring back to "Player's Market" as it was meant to be. less ADs farming the better.
if we allow 3rd party, they will keep increasing the price so high, and new players will either give up playing or risk the account get banned if they buy because there no way for them to earn ADs by themselves and gather ADs for 2-3 years to catch up to meet that high priced items and then items get obsolute or wait for new shiney.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
I don't think economic balance in this game comes from enforcing scarcity.
Yeah, I'm a socialist. Sue me.
Neverwinter Census 2017
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