I imagine quite a large amount of people are going to be thinking the same as what you have just posted. I will try the changes once they happen and play around with a few Builds before making my own judgement.
Main - Rydia (HR70) - Xbox One Player only Alts : Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)
Member of Q-Snipe
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thefabricantMember, NW M9 PlaytestPosts: 5,248Arc User
Most of my friends still play trapper with great efficiency.
My topic is about how screwed up hr is after mod 10..Xbox and Playstation you do not want this update. So HR has a class mechanic right.apparently unlike other classes where this helps, it harms HR. We are being forced into one stance...Archery...there was a time I would have welcomed this change..once upon a time I did not switch stances..I would have been a naysayer like the rest of you...but and this a huge but...once I learned to play both stances did I truly realize what it means to be a hr..I mean why give us a class mechanic that is as malignant as a third arm..it is because we would all like to play a char such as Drizzt...to shoot an arrow of lighting then just as fast as lightning attack with our blades..so I beg of you cryptic stop this abomination you ate forcing on us. There is no honor in crushing a class..what you are doing is a travesty:(
i dont get why are HR being force into playing Archery? I thought in mod 10 trapper & combat still perform better than archer in mob clearing. Archer is only effective in single boss..well at least thats what i observe.
Also archery feat will never hit its full potential compare to combat and trapper when party buff is involve. When i play a dc, i always buff the melee. i mean who would purposely walk towards the lone ranger back there and just buff him instead of the whole party in the frontline? Sometime i dont even notice he is dead and asking for revive lol.
Sometime i just admire those in the melee with OP, GF, DC (& etc) around them when i m playing as archer. So now my question is why are we, archer being left out of party buff? Why are we force into melee range just to get the buff? Well i m not complaining but to show that every tree has its pros and con in different situation and i accepted mine.I think mod 10 pretty much closed up the gap between the 3 HR tree compare to mod 9. All now is left is which playstyle suit u better.
I hope u are not planning to force other into playing trapper again are u?
Trapper performance is the same as before mod 10, but with rotations a bit changed. Now as trapper you will have to use both stances for full effect rather then one stance and one buff in another stance. And I find it to be more funny to play new trapper.
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lirithielMember, NW M9 PlaytestPosts: 2,482Arc User
My topic is about how screwed up hr is after mod 10..Xbox and Playstation you do not want this update. So HR has a class mechanic right.apparently unlike other classes where this helps, it harms HR. We are being forced into one stance...Archery...there was a time I would have welcomed this change..once upon a time I did not switch stances..I would have been a naysayer like the rest of you...but and this a huge but...once I learned to play both stances did I truly realize what it means to be a hr..I mean why give us a class mechanic that is as malignant as a third arm..it is because we would all like to play a char such as Drizzt...to shoot an arrow of lighting then just as fast as lightning attack with our blades..so I beg of you cryptic stop this abomination you ate forcing on us. There is no honor in crushing a class..what you are doing is a travesty:(
EZ mode gone. Ag shame.
Our pain is self chosen.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
Comments
Alts :
Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)
Member of Q-Snipe
Also archery feat will never hit its full potential compare to combat and trapper when party buff is involve. When i play a dc, i always buff the melee. i mean who would purposely walk towards the lone ranger back there and just buff him instead of the whole party in the frontline? Sometime i dont even notice he is dead and asking for revive lol.
Sometime i just admire those in the melee with OP, GF, DC (& etc) around them when i m playing as archer. So now my question is why are we, archer being left out of party buff? Why are we force into melee range just to get the buff? Well i m not complaining but to show that every tree has its pros and con in different situation and i accepted mine.I think mod 10 pretty much closed up the gap between the 3 HR tree compare to mod 9. All now is left is which playstyle suit u better.
I hope u are not planning to force other into playing trapper again are u?
And I find it to be more funny to play new trapper.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
No need for the silly drama.
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