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  • flyingleonflyingleon Member Posts: 451 Arc User
    Ara, if you want to test longstrider, check your roots damage or the damages from your companion. Dragon flight is too complicated for this and not necessary. I also plan to do this. Last time on dummy, my roots ticks 58% more damage, I must did something wrong!

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    Ana-GWF SM Destroyer | Farseer-CW MoF Renegade | Leon-GF SM Tactician
    Adrik Battlefate-DC DO Virtuous | Cassi Woodsheart-HR PF Trapper
  • aaramis75aaramis75 Member Posts: 348 Arc User
    Longstrider's is definitely 40%.
    I just respecced on live a few days ago as I'm trying a few things out, which unfortunately meant it left me at 3 points in Longstriders instead of 4, but with some testing using it my tooltips for other powers went up by exactly 35%.

    So this means that Longstrider's is a base +25% at Rank 1, +5% per rank to a max of +40%.

    Even solo, it's worth using. For groups and raids? OMG yes.
    Unsure on ACT whether the damage gets attributed to the Ranger or to recipient - I'd wager the latter, I haven't fully tested it. But we've all seen the buff flash across the entire raid, so it's safe to say it's definitely worth using.
  • durugudesudurugudesu Member Posts: 555 Arc User
    jhpnw said:

    The use of Longstriders is situational there are some rotations that are more reliable buffs and do more dps. A lot depends on the battle. Dragon runs tia and DF can have lag and with lag buff from longstriders is very un reliable. Also party composition plays a lot in use of Longstriders. HR can be great DPS or great buffer it depends on party needs.

    LOL longstrider doesnt cause lag.
  • durugudesudurugudesu Member Posts: 555 Arc User
    simple test without ACT, aim pointer at longstrider shortcut key. see damage. cast longstrider. see new damage. do your math and see a 40% increase.
  • wdj40wdj40 Member Posts: 1,958 Arc User
    I`d like to know the results of what ACT states about Longstrider's damage buff... I can hit a few dummies later and post numbers from the X1 but you guys could test it much easier on ACT :)

    I`ve always thought it was 20%, then was told it was 40%... Now I`m not sure :)

    The joy for me is when the stars align lol... I have 3 Companions Gifts up, full Twisted + Ring procs, Master Trapper and then Longstrider's or double Longstrider's.... Ahhhh the damage and tick damage goes nuts :)
    Main - Rydia (HR70) - Xbox One Player only
    Alts :
    Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)

    Member of Q-Snipe
  • flyingleonflyingleon Member Posts: 451 Arc User
    edited June 2016
    In neverwinter, many cases the rank 1 buff/debuff is equal to rank 2/3/4 buff/debuff increase. But there are counter examples: for instance, Ray of Enfeeblement (oha, still need to check how to spell it) from CW is not the case.

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    Ana-GWF SM Destroyer | Farseer-CW MoF Renegade | Leon-GF SM Tactician
    Adrik Battlefate-DC DO Virtuous | Cassi Woodsheart-HR PF Trapper
  • jhpnwjhpnw Member, NW M9 Playtest Posts: 611 Arc User
    edited June 2016
    Ara, if you want to test longstrider, check your roots damage or the damages from your companion. Dragon flight is too complicated for this and not necessary. I also plan to do this. Last time on dummy, my roots ticks 58% more damage, I must did something wrong!

    Flyingleon switching stances to trigger biting snares and master trapper are probably what happened here work on making these 2 things becoming automatic in every encounter this is fastest way to get encounters up

    the only times I loose @ dps is when Flyingleons GWF is in party and the damage that they put out is high and quick. I can care less about personal dps Longstriders does not give me more damage. When I use it in my rotation I am down total DPS but I am pathfinder Trapper. This is due to loss of total encounters from having to work in positioning for LS So only reason I would use it is for party buff.

    So does it boost the party by 40% more is what I want to test. Best is Dragon flight due to running same dragon and same party members 2 times .

    LS does not give lag but its hard to use when there is a lot of lag. Lag comes from other party members. Astral shield is one of the main causes and another HR using Careful Attack can lag the run up quickly.

    Ara

    Note there are so many great combos of encounters that can rock a Dps chart but every HR has to find what syncs for His Toon.
    I can crush Most Runs with constrict cordon and Binding add Sezmic with forest med and Apply Careful Attack and the Bosses are done in short Work
    Post edited by jhpnw on
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    On any dungeon runs with a competent group that can put out lots of damage Longstrider's won't make much difference. It's on Dragon runs where you will notice the 40% buff. Hell, even on Demonic HE bosses I watch their health bar plummet after firing off Longstrider's. When I don't use it, the demon's health goes down a lot slower - and I mean a lot.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • jhpnwjhpnw Member, NW M9 Playtest Posts: 611 Arc User
    lirithiel said:

    On any dungeon runs with a competent group that can put out lots of damage Longstrider's won't make much difference. It's on Dragon runs where you will notice the 40% buff. Hell, even on Demonic HE bosses I watch their health bar plummet after firing off Longstrider's. When I don't use it, the demon's health goes down a lot slower - and I mean a lot.

    that's actually a great idea also in Demon HEs with a full group you can just sit back and hold down Careful Attack and watch boss demon from bonus Damage drop a 1/4 an inch per proct and doing it while firing off plant growth and steel breeze and oakskin it can drop up to 3/4 an inch at a proct.
    Its funny I have never seen lag in a Demon HE
  • gabrieldourdengabrieldourden Member, NW M9 Playtest Posts: 1,212 Arc User
    edited June 2016
    Yesterday I did a CN run with no tank: HR (me), SW, CW, TR and DC. To avoid going close to Orcus I tried Longstrider, Constricting and Hawkeye. Hawkeye definitely multiprocs when it comes to cooldown reduction and I was basically able to keep rotating these three powers all time, staying away from Orcus. We melted it in about 30 seconds which is quite good considering that there was no GF buff.
    I ended up doing slightly less damage than the SW and about 15% more than the CW (TR was definitely less geared so not easy to compare).
    I'd like to try this at Demo or Tiamat, but due to my horrible connection I lag too much there to do anything these days.
    Le-Shan: HR level 80 (main)
    Born of Black Wind: SW Level 80
  • flyingleonflyingleon Member Posts: 451 Arc User
    edited June 2016
    In addition to the tool tips, I can confirm the longstrider buff is 40%. What I did was letting my pet attacks dummy and I use longstrider in between, I saw 40% damage increase. The damge fluctuation of my pet is small, you get a number close to 40%. The duration of the buff is short, I see it close to 5 seconds.

    I also noticed that my thorn roots damage fluctuate quite a bit, anyone know why?

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    Ana-GWF SM Destroyer | Farseer-CW MoF Renegade | Leon-GF SM Tactician
    Adrik Battlefate-DC DO Virtuous | Cassi Woodsheart-HR PF Trapper
  • durugudesudurugudesu Member Posts: 555 Arc User

    In addition to the tool tips, I can confirm the longstrider buff is 40%. What I did was letting my pet attacks dummy and I use longstrider in between, I saw 40% damage increase. The damge fluctuation of my pet is small, you get a number close to 40%. The duration of the buff is short, I see it close to 5 seconds.



    I also noticed that my thorn roots damage fluctuate quite a bit, anyone know why?

    this is gonna be my last reply on this. if you are wearing twisted set, it will fluctuate, if you swap stances, it will fluctuate, if you have boons, it will fluctuate if it pops. if you have rising rings/sudden rings, it will fluctuate. it is a 40% increase.
  • jhpnwjhpnw Member, NW M9 Playtest Posts: 611 Arc User
    edited June 2016
    Long striders and Hawk eye tested for several hours in different combos yesterday seems like if you can get all your buffs like def strikes AOTS biting snares and Master trapper working you can get some nice hits to single shots.

    Heres the Rub for a Path finder Trapper rooting combos do so much more damage due to you can use so many more encounters and you don't have to worry about positioning

    in end of day tried out Df as a had said I would in act total Damage 19 mil 220 total encounters best damage was sezmic off of Ls 340k LS hit 136k shots average

    with my normal set up 447 encounters total damage 25 mil( love my thorned roots) Cordon and seismic were top damage over 300 kea but the big tell was the extra roots of constricting and binding these 2 shots do 130k same as longstriders just I got off more shots and more roots and binding replenishes ranged so no slow downs in whole rotation usually I get around 37 mill out of this combo but the lag was hard and the black dragon ghost had me moving a lot

    as far as party buffs with 5 players in party there dps in Act was close to same in both encounters tho I did notice a speed buff from longstriders the 5 seconds buff of LS just don tmake up for the total number of other hits you loose out on for the PF

    act logs are available both runs if want to see them
    Ara
  • balufunkebalufunke Member, NW M9 Playtest Posts: 227 Arc User
    Hi Sume, I still have problems surviving with my HR SW Trapper. Only have a GS of 2,5 atm. I am not sure how to improve, or which way to go. Defense 2,515 / Deflect1,470 / Lifesteal 3,938. For armor I have soulforged, shadowclad and negation in my bank. Which one should be BiS for me? Thanks for help in advance.
  • wdj40wdj40 Member Posts: 1,958 Arc User
    jhpnw said:

    Long striders and Hawk eye tested for several hours in different combos yesterday seems like if you can get all your buffs like def strikes AOTS biting snares and Master trapper working you can get some nice hits to single shots.

    Heres the Rub for a Path finder Trapper rooting combos do so much more damage due to you can use so many more encounters and you don't have to worry about positioning

    in end of day tried out Df as a had said I would in act total Damage 19 mil 220 total encounters best damage was sezmic off of Ls 340k LS hit 136k shots average

    with my normal set up 447 encounters total damage 25 mil( love my thorned roots) Cordon and seismic were top damage over 300 kea but the big tell was the extra roots of constricting and binding these 2 shots do 130k same as longstriders just I got off more shots and more roots and binding replenishes ranged so no slow downs in whole rotation usually I get around 37 mill out of this combo but the lag was hard and the black dragon ghost had me moving a lot

    as far as party buffs with 5 players in party there dps in Act was close to same in both encounters tho I did notice a speed buff from longstriders the 5 seconds buff of LS just don tmake up for the total number of other hits you loose out on for the PF

    act logs are available both runs if want to see them
    Ara

    Nice.... I so wish Xbox would have some sort of ACT to play around with... would probably keep me playing another year lol. It sounds like you were playing around with a Build a little similar to mine (rotations wise). For 98% of the game/battles my Encounters are set up so I have Longstriders/Constricting/Hindering.

    Whilst really tough dungeon runs or Orcus I switch to Fox's/Binding/Hindering (with the 2 Magistrates Mount bonuses Oak Skin becomes pretty decent)
    Main - Rydia (HR70) - Xbox One Player only
    Alts :
    Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)

    Member of Q-Snipe
  • donnythdonnyth Member Posts: 122 Arc User
    What if I want to go Archery and pew pew? Any tips?
    Secrets of the Ring ID: nw-dt25qalqy
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    donnyth said:

    What if I want to go Archery and pew pew? Any tips?

    Read here for tips: http://www.arcgames.com/en/forums/neverwinter#/discussion/1214188/stormwarden-archery-crit-build/p1
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • durugudesudurugudesu Member Posts: 555 Arc User
    balufunke said:

    Hi Sume, I still have problems surviving with my HR SW Trapper. Only have a GS of 2,5 atm. I am not sure how to improve, or which way to go. Defense 2,515 / Deflect1,470 / Lifesteal 3,938. For armor I have soulforged, shadowclad and negation in my bank. Which one should be BiS for me? Thanks for help in advance.

    raise your armor penetration to 60% ignore resistance for max damage, then go raise your power/crit. there is no need to invest in defense and deflect for defense slots, rather go for lifesteal. for armor enchant, only use negation if you plan to solo dungeons, otherwise go soulforged(my preference as i have no shadowclad, and reviving once is very useful.

    feel free to heed or ignore. i am not sume. have fun!
  • balufunkebalufunke Member, NW M9 Playtest Posts: 227 Arc User
    @durugudesu thank you very much for the answer, glad someone gives some hints, I will try it.
  • wdj40wdj40 Member Posts: 1,958 Arc User

    balufunke said:

    Hi Sume, I still have problems surviving with my HR SW Trapper. Only have a GS of 2,5 atm. I am not sure how to improve, or which way to go. Defense 2,515 / Deflect1,470 / Lifesteal 3,938. For armor I have soulforged, shadowclad and negation in my bank. Which one should be BiS for me? Thanks for help in advance.

    raise your armor penetration to 60% ignore resistance for max damage, then go raise your power/crit. there is no need to invest in defense and deflect for defense slots, rather go for lifesteal. for armor enchant, only use negation if you plan to solo dungeons, otherwise go soulforged(my preference as i have no shadowclad, and reviving once is very useful.

    feel free to heed or ignore. i am not sume. have fun!
    Whilst this is good information in general... you do not really have to aim for that 60% if you have a Companion with Bonding Stones.

    On the X1 I have 52% RI and then my Merc has 700 Arm Pen within his stats... Just 1 proc of Gift puts me over 60% so more procs I am well over.

    Frees up some points to put into other stats. Personally I aim for around 5000-5200 Arm Pen then proc the rest.
    Main - Rydia (HR70) - Xbox One Player only
    Alts :
    Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)

    Member of Q-Snipe
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    wdj40 said:

    balufunke said:

    Hi Sume, I still have problems surviving with my HR SW Trapper. Only have a GS of 2,5 atm. I am not sure how to improve, or which way to go. Defense 2,515 / Deflect1,470 / Lifesteal 3,938. For armor I have soulforged, shadowclad and negation in my bank. Which one should be BiS for me? Thanks for help in advance.

    raise your armor penetration to 60% ignore resistance for max damage, then go raise your power/crit. there is no need to invest in defense and deflect for defense slots, rather go for lifesteal. for armor enchant, only use negation if you plan to solo dungeons, otherwise go soulforged(my preference as i have no shadowclad, and reviving once is very useful.

    feel free to heed or ignore. i am not sume. have fun!
    Whilst this is good information in general... you do not really have to aim for that 60% if you have a Companion with Bonding Stones.

    On the X1 I have 52% RI and then my Merc has 700 Arm Pen within his stats... Just 1 proc of Gift puts me over 60% so more procs I am well over.

    Frees up some points to put into other stats. Personally I aim for around 5000-5200 Arm Pen then proc the rest.
    I prefer to have 60% RI before incorporating companion stats. There are times the companion doesn't engage fast enough or it dies, leaving me with a few attacks where my RI would be below 60% if I relied on the ArP given by my companion via Bondings. I am wasting stats I suppose but I won't lose sleep over it.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • durugudesudurugudesu Member Posts: 555 Arc User
    i have around 40% armor penetration, but not everyone has bondings to make up for it, thus that is why i am telling him to get 60% resistance ignore. It is up to you on how you reach that 60%. whether it be via bondings or on augments or on companions(i dont recommend but it is your account and you are free to choose however you see fit to play). If i tell him to get bondings at the get go, either he may quit as it is too expensive to get, or would be forced to use money to get some.

    Feed a man a fish will get him thru a day, teach him how to fish and he will never get hungry again. (or something like that)
  • jhpnwjhpnw Member, NW M9 Playtest Posts: 611 Arc User
    edited July 2016
    In this case I support Durugudesu! Get the arm pen to around 60 % and Life steal 15% or better. remember the poster is a 2.5 il player that is asking the question. Soul forge is your best friend in PVE. I see so many others in CN with Trans negation getting 1 shotted. I have lesser Soul Forge and It guards against the random 1 shots .I can not tell you how many times I finish Orcus Solo because no Soul Forge in group but mine. Nice thing is lesser soul forge is all you need so saves a ton of RP you can put else where. I am 4k il and still only have lesser soul forge and I have no survivability issues but have Elven Battle for PVP

    after Life steal best thing for this person to do is start doing demon HEs, Throne of Dwarven gods, (Pom is broken still)and Edemo. + 4 rings are not that hard to get and they have offense and defense slots. The best rings are ambush (great for PVE and PVP) you can fight move and shoot at +4 take 2 steps your gone. I wreck solo WOD with this ring. Also your sudden precision gives 4k crit and ring of brutality 4k power. Both of these proct at start of combat. rising power and crit rings are good also but not sure about Archery but with trapper they max off root ticks in a second.

    Learn to use preview shard for testing you can respect for free to try other feats and encounters. If you find you need to respect make sure all your Zones rewards are finished under flag you get a reward for each zone completed these can be traded to store to left of lord Never winter for fre respect tokens

    my defense and power comes from guild boons. I also change to arm pen boon for PVP so if not in a good guild get there. my toon is high deflect /lifesteal for survivability with focus on crit /power for damage.

    Since I am Trapper cant really tell you what encounters are best for Archers. I defer to Lirithiel for PC and Wdj40 for Xbox
    Ara
    with right build and bonding companion or augment and 2 Plus 4 rings you can wreck most every thing @ 3k Il as a trapper not sure about Archer

    Ara

  • zailamzailam Member, NW M9 Playtest Posts: 2 Arc User
    kievitz get off sume's nuts and stop reposting his youtube vids
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