Since yesterday the armor of my main character appears to be bleeding. Like when you have a bloodtheft enchant slotted, except I don't. The effect of my actual enchantment is also there. Doesn't seem to be anything else than visual though, my armor is not healing me or anything.
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zhentarim-warlock-companion
Pure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
plague-fire-weapon-enchant-r11-vs-r12
http://www.arcgames.com/en/forums/neverwinter#/discussion/1215197/my-armor-is-bleeding
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mods pls merge with other topic - as issue is known.
zhentarim-warlock-companion
Pure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
plague-fire-weapon-enchant-r11-vs-r12
zhentarim-warlock-companion
Pure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
plague-fire-weapon-enchant-r11-vs-r12
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Most of the armour enchants are, though. It's a shame you can't disable the visuals like you can with capes/hoods.
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(Edit: Oh, and incidentally, the boon still bleeds in the current Alliance build.)
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Same thing with weapons. Since its not a Glow, its a wrap around the item, all that wonderful artwork you spent days creating is basically overwritten by the enchant.
I really can't believe this is still an issue.
For the record though, i may try and get that bloody look
Not excusing it, as I think it was a terribly short-sighted way to create these items, but that very much looks to be what's going on.
As for the Displace Fate boon, there is no logical reason for it to have the animation from Bloodtheft.
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