elol set can still do 2-5% of your total damage if you are running a high crit build so tbh I guess it is still the best set if you are focusing at least a little bit on damage. Probably just orcus set is better for damage and like @itbls said the valindra set bonus is totally useless in PvE atm because CC isnt needed in any dungon.*
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lukejones77Member, NW M9 PlaytestPosts: 282Arc User
There will be a DPS nerf, and an exchange won't mitigate that.
The legendary stat difference in a switch to the Val set: -2060 Arpen, +1000 Lifesteal, +1060 Recovery. First priority is to ensure that, for your build, your Arpen will be ok.
You're probably giving up around 4% DPS on the Lostmauth set bonus, but picking up 4+% on the belt stats depending on your crit severity (+2 int, +2 cha) . In addition, you're getting the control bonus from the Val set, which *may* mean something in future class balancing efforts, if Cryptic bring back meaning to Control for Wizards.
A switch seems sensible at first look, but it's critical to make sure your build can cover the Arpen adjustment. Maybe you can switch some gear with recovery stats to gear with arpen stats.
All of this is about the relative merits of switching a set for a high Crit/Sev/Power DPS CW build. Don't forget that we can now explore the viability of non-Crit builds too! Time to re-examine what an owlbear cub companion might be able to do (e.g. dumping as much Crit as possible for Power + Recovery).
I'd just love to be wearing a belt and set actually for CWs Welcome back to world where we can have a variety of relatively viable builds
What about lostmauth neck, valindra belt and whatever artifact you like? It could be good option but I guess if you have lostmauth set and orcus, it is good to keep them.
elol set can still do 2-5% of your total damage if you are running a high crit build so tbh I guess it is still the best set if you are focusing at least a little bit on damage. Probably just orcus set is better for damage and like @itbls said the valindra set bonus is totally useless in PvE atm because CC isnt needed in any dungon.*
@hastati96 you are assuming you are not running with a buff party, if you try running in a buff party the elol set drops to less than 1% of your damage. However, I have noticed that the lolset procs can proc stuff themselves, for example, the dread weapon DoT. If we can find something worth proccing, it may be worthwhile keeping the lolset purely for the sake of proccing something.
1) Lol neck + Lol belt + Lol artifact : +2692 power / +1060 crit / +2060 arp / +600 control bonus / +2 STR / +2 DEX
= 6.7% damage bonus ( from 0 ) / 2.6% crit ( from 0 ) / 20% RI ( from 0 ) and 1-5% additionnal damages depending of your build and team.
2) Lol neck + VT belt + Lol artifact : +2692 power / +1060 crit / +1530 arp / +530 Recovery / +600 control bonus / +2 INT / +2 CHA
= 6.7% ( from power ) + 2% ( from INT ) damage bonus / 2.6% ( from crit ) + 2% crit ( from CHA ) / 15% RI / 2% CA damage / 4.5% recharge speed / 1.25% AP gain
3) VT neck + VT bel + VT artifact : +2692 power / +1060 crit / +1060 recovery / + 1000 life steal / +600 control bonus / +2 INT / +2 CHA
= 6.7% ( from power ) + 2% ( from INT ) damage bonus / 2.6% ( from crit ) + 2% crit ( from CHA ) / 0% RI / 2% CA damage / 7% recharge speed / 1.25% AP gain / 2.5% life steal
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+2% damage bonus +2% crit +2% CA damages and 15% RI seems to be a good alternative for builds with low additionnal damages from LoL bonus set after the fix ( 1-3% ) ?
A 100% VT set seems to be bad cause of 0 arp ( need a rework of stat allocation ) ?
And a Lol neck + Owlbear belt + Tiamat artifact option ? +2.8% damage bonus ( less power but +4 INT ) + 3.2% crit + 10% RI + AP gain from recovery and AP gain stat isn't a good option ?
So, if you have no issues with the ArmPen problem, going full Valindra may be worth it? Just a question because I would have no problem maintaining a -60% RI with full Valindra's.
I would think that the Greater Owlbear for the +4 INT might be an option for many builds as well. My friend has an MoF with the +4k crit mount so he's already refining one.
I am tinking onswitching the Valindra belt. But I am unsure. I won't take the full set though. Full cc is rarely needed. When it does I have Cantankerous mage+Will o wisp - 40% cc.
ironzerg79Member, Neverwinter Moderator, NW M9 PlaytestPosts: 4,942Arc User
I think there's no doubt that you DON'T trade in all three pieces for the VT set bonus.
Keep the neck. Power/Crit/ArPen + AP% gain is fantastic. The Horn is ok. I might switch back to my GWF sigil, or trade it in for Tiamat's Orb. Power/Crit/ArPen/Rec/AP Gain is a good combo. I think that's better than the Horn.
Belt is an easy call. Back to Valindra's.
So I think the discussion is more about the pieces of the set, not complete set versus complete set.
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feralplatypusMember, NW M9 PlaytestPosts: 36Arc User
1) Lol neck + Lol belt + Lol artifact : +2692 power / +1060 crit / +2060 arp / +600 control bonus / +2 STR / +2 DEX
= 6.7% damage bonus ( from 0 ) / 2.6% crit ( from 0 ) / 20% RI ( from 0 ) and 1-5% additionnal damages depending of your build and team.
2) Lol neck + VT belt + Lol artifact : +2692 power / +1060 crit / +1530 arp / +530 Recovery / +600 control bonus / +2 INT / +2 CHA
= 6.7% ( from power ) + 2% ( from INT ) damage bonus / 2.6% ( from crit ) + 2% crit ( from CHA ) / 15% RI / 2% CA damage / 4.5% recharge speed / 1.25% AP gain
3) VT neck + VT bel + VT artifact : +2692 power / +1060 crit / +1060 recovery / + 1000 life steal / +600 control bonus / +2 INT / +2 CHA
= 6.7% ( from power ) + 2% ( from INT ) damage bonus / 2.6% ( from crit ) + 2% crit ( from CHA ) / 0% RI / 2% CA damage / 7% recharge speed / 1.25% AP gain / 2.5% life steal
-----------------------------------------------
+2% damage bonus +2% crit +2% CA damages and 15% RI seems to be a good alternative for builds with low additionnal damages from LoL bonus set after the fix ( 1-3% ) ?
A 100% VT set seems to be bad cause of 0 arp ( need a rework of stat allocation ) ?
And a Lol neck + Owlbear belt + Tiamat artifact option ? +2.8% damage bonus ( less power but +4 INT ) + 3.2% crit + 10% RI + AP gain from recovery and AP gain stat isn't a good option ?
That's a great calculation. Thanks a lot!
Now re: Valindra's set CC bonus. I've been wondering: given that, if I understand correctly, all dps classes will do less dps and hence the fights will usually last longer and hence there will be more time for things to go awry, won't more CC be useful again?
With the Lostmauth Exchange option, is it time to switch to the valindra set?
Hopefully this cannot be answered. I think the biggest issue the OP eLoL set caused us CWs was how it cornered us into similar builds / play style. Yeah, a control focused build is still not relevant, but with the changes to DPS across all classes it may make a more buff/debuff play style more enjoyable and even desired. I hope after these nerfs one set isn't an obvious BiS set and that mixing and matching will occur more often. Here's to hoping I guess.
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Aurora
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ironzerg79Member, Neverwinter Moderator, NW M9 PlaytestPosts: 4,942Arc User
@thejawlives Still Renegade. I've been unimpressed with anything I've seen from a Thaumaturge.
"Meanwhile in the moderator's lounge..."
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lantern22Member, NW M9 PlaytestPosts: 1,111Arc User
Thanks to those that have provided some maths / testing etc. and did the work on this one. It's appreciated
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blazious11Member, NW M9 PlaytestPosts: 331Arc User
Lostmauth set was 2% of my damage in CN last night. However, I'm close to 4K IL. The higher IL you have and the more buff/debuff in the party, the less lostmauth contribution is. I'm actually thinking to change the belt and keep the neck. Whatever you do, don't go for the black ice set - the other CW had 48k damage from his 52 million in a CN run. Like 0,01% of damage.
Also I'm thinking about dropping conduit from Tab and add Sudden Storm with Dread's +75% crit severity.
My story is truly a grand tale! Of course, any story about me is going to be grand simply by virtue of the main character.
With the CW booster pack now its 25% purple Cantankerous mage+15% will-o-wisp+15%(25%) blue Slaad. Which is 55% cc w/o upgrading a costly artifact gear set with suboptimal stats (reco). Lostmauth neck stays! I can change the belt for Valindra. The Lostmauth artifact will be replaced for something better someday.
Whatever you do, don't go for the black ice set - the other CW had 48k damage from his 52 million in a CN run. Like 0,01% of damage.
It was I And Hi there o/
Since G. Black Ice cloak has the same stats as eLoL cloak, I'll keep it, and switch to Valindra belt for +CHA (for pve, i still think for PvP + CON is better). That leaves me with choice of artefact. And I'm not sure here.
Bids he then the spruces to singer him an anthems!
And the Woodsie Lord binders them fleshes to stone!
I'm using Wheel of Elements, Valindra's Crown, Lantern, and Sigil of the Controller. Valindra belt and Lostmauth neck atm. I don't really need the ArmPen so I was considering going full Valindra even if the set bonus doesn't do much right now. Maybe it will someday.
I currently have the owlbear belt but doubting whether I should use the valindra belt as many suggest in here. The problem I have is that when comparing the two purple version I loose power, crit, recovery and 1 INT while gaining 1 Cha. Orange seems to have the same stats except for the INT vs CHA.
So my question is. How much better is CHA when compared to INT? keep in mind I'm not high geared (ilvl 2.593 atm)
My lostmauth belt its level 37 and i have a Valindra belt level 15, i don't know if i convert the lostmauth belt into valindra or save it for later and raise the Valindra belt i got!!!
Comments
The legendary stat difference in a switch to the Val set: -2060 Arpen, +1000 Lifesteal, +1060 Recovery.
First priority is to ensure that, for your build, your Arpen will be ok.
You're probably giving up around 4% DPS on the Lostmauth set bonus, but picking up 4+% on the belt stats depending on your crit severity (+2 int, +2 cha) .
In addition, you're getting the control bonus from the Val set, which *may* mean something in future class balancing efforts, if Cryptic bring back meaning to Control for Wizards.
A switch seems sensible at first look, but it's critical to make sure your build can cover the Arpen adjustment.
Maybe you can switch some gear with recovery stats to gear with arpen stats.
All of this is about the relative merits of switching a set for a high Crit/Sev/Power DPS CW build.
Don't forget that we can now explore the viability of non-Crit builds too!
Time to re-examine what an owlbear cub companion might be able to do (e.g. dumping as much Crit as possible for Power + Recovery).
I'd just love to be wearing a belt and set actually for CWs
Welcome back to world where we can have a variety of relatively viable builds
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Ana-GWF SM Destroyer | Farseer-CW MoF Renegade | Leon-GF SM Tactician
Adrik Battlefate-DC DO Virtuous | Cassi Woodsheart-HR PF Trapper
Also, I found the orcus set to be bad.
Join the Greycloaks
Ana-GWF SM Destroyer | Farseer-CW MoF Renegade | Leon-GF SM Tactician
Adrik Battlefate-DC DO Virtuous | Cassi Woodsheart-HR PF Trapper
Power is: (1+new_power_bonus)/(1+old_power_bonus)
Int is: (1+new_int_bonus)/(1+old_int_bonus)
and ofc, then there is also int with learned spellcaster, so there are a lot of factors to take into consideration.
1) Lol neck + Lol belt + Lol artifact : +2692 power / +1060 crit / +2060 arp / +600 control bonus / +2 STR / +2 DEX
= 6.7% damage bonus ( from 0 ) / 2.6% crit ( from 0 ) / 20% RI ( from 0 ) and 1-5% additionnal damages depending of your build and team.
2) Lol neck + VT belt + Lol artifact : +2692 power / +1060 crit / +1530 arp / +530 Recovery / +600 control bonus / +2 INT / +2 CHA
= 6.7% ( from power ) + 2% ( from INT ) damage bonus / 2.6% ( from crit ) + 2% crit ( from CHA ) / 15% RI / 2% CA damage / 4.5% recharge speed / 1.25% AP gain
3) VT neck + VT bel + VT artifact : +2692 power / +1060 crit / +1060 recovery / + 1000 life steal / +600 control bonus / +2 INT / +2 CHA
= 6.7% ( from power ) + 2% ( from INT ) damage bonus / 2.6% ( from crit ) + 2% crit ( from CHA ) / 0% RI / 2% CA damage / 7% recharge speed / 1.25% AP gain / 2.5% life steal
-----------------------------------------------
+2% damage bonus +2% crit +2% CA damages and 15% RI seems to be a good alternative for builds with low additionnal damages from LoL bonus set after the fix ( 1-3% ) ?
A 100% VT set seems to be bad cause of 0 arp ( need a rework of stat allocation ) ?
And a Lol neck + Owlbear belt + Tiamat artifact option ? +2.8% damage bonus ( less power but +4 INT ) + 3.2% crit + 10% RI + AP gain from recovery and AP gain stat isn't a good option ?
I would think that the Greater Owlbear for the +4 INT might be an option for many builds as well. My friend has an MoF with the +4k crit mount so he's already refining one.
I won't take the full set though. Full cc is rarely needed. When it does I have Cantankerous mage+Will o wisp - 40% cc.
Is the bonus worth a switch to it? The stats are not that bad...especially for a mof pvp cw or am I totally wrong?
mati
Keep the neck. Power/Crit/ArPen + AP% gain is fantastic. The Horn is ok. I might switch back to my GWF sigil, or trade it in for Tiamat's Orb. Power/Crit/ArPen/Rec/AP Gain is a good combo. I think that's better than the Horn.
Belt is an easy call. Back to Valindra's.
So I think the discussion is more about the pieces of the set, not complete set versus complete set.
Now re: Valindra's set CC bonus. I've been wondering: given that, if I understand correctly, all dps classes will do less dps and hence the fights will usually last longer and hence there will be more time for things to go awry, won't more CC be useful again?
Aurora
Whatever you do, don't go for the black ice set - the other CW had 48k damage from his 52 million in a CN run. Like 0,01% of damage.
Also I'm thinking about dropping conduit from Tab and add Sudden Storm with Dread's +75% crit severity.
Which is 55% cc w/o upgrading a costly artifact gear set with suboptimal stats (reco).
Lostmauth neck stays!
I can change the belt for Valindra.
The Lostmauth artifact will be replaced for something better someday.
Since G. Black Ice cloak has the same stats as eLoL cloak, I'll keep it, and switch to Valindra belt for +CHA (for pve, i still think for PvP + CON is better). That leaves me with choice of artefact. And I'm not sure here.
The problem I have is that when comparing the two purple version I loose power, crit, recovery and 1 INT while gaining 1 Cha.
Orange seems to have the same stats except for the INT vs CHA.
So my question is. How much better is CHA when compared to INT? keep in mind I'm not high geared (ilvl 2.593 atm)