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Difficulty Castle Never

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  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User

    Urabask:

    "How are your GWFs staying alive? I had two 4k GWFs in my party and a 3.4 DC and the problem we kept running into was that the GWFs kept dying early. I've run it no problems with range classes but GWFs just seem to go splat and we're stuck trying to make do with whatever ranged DPS is left."

    It is a combination of things i think.
    Both my teammates are veteran players and had the exact positioning required in every phase of the run.
    The heal OP was covering them at me almost continually and he was repositioned himself all the time in order to cover every mistake done both by me and others.
    Shield of faith was most of the run on and in battles i think 100%
    Also the OP had 3 stacks of bane at the three bosses all the time.
    The Cw used control powers and kept CC the mobs all the time while himself was positioning out of harm's way.


    "I already had enhanced mark slotted and was using aggravating strike, so I slotted iron warrior+KV and still couldn't hold threat : | "

    I also lost aggro at final boss after the green balls appeared ,when i was hit from the second ball and i stepped back.
    The GWFs immediatelly steped out of Orcus' range.
    I believe ,not sure,lunging strike is the answer cause it strikes hard and this equates to some x threat done.lunging has 6 secs recharge and it is a gap closer.So if you step back for whatever reason and lose aggro by lunging you are at boss on again.

    I use Lunging and try to reduce my mark-ET missing disadvantage by using tab mark as fast as i can.Sometimes it works sometimes not :/
    In bosses it works.in trash mobs the GWFs with daring shout/Tr take care of that problem at least for me.

    -------------

    The video does not mean all the runs are that smooth i had runs with one party member revive or one party wipe.
    CN with GF,as said requires timing and gear.And luck!!! ..to be honest :)

    and a little lag or something die on air while lunging i just use enforced threat,valor-fray.
  • zekethesinnerzekethesinner Member, NW M9 Playtest Posts: 805 Arc User

    lol just like certain people who found a bug that lets you use the old gear an wipe out wod dragons in seconds, funny how the same people come an say how easy things are , i guess if you p2p the game is so easy, oh well i guess ya should learn to earn things the hard way as cn is not easy for those who didnt pay boat loads to have everything gold an myth.

    1) I spent nothing on this game. I worked for ALL of it.
    2) Please refer to my screenshot above.
    1:lmao ya have heard that a million times
    urabask said:

    lol just like certain people who found a bug that lets you use the old gear an wipe out wod dragons in seconds, funny how the same people come an say how easy things are , i guess if you p2p the game is so easy, oh well i guess ya should learn to earn things the hard way as cn is not easy for those who didnt pay boat loads to have everything gold an myth.


    lol.

    Virtually no one pays much to play this game. The amount of cash it would take to straight up p2p makes it unfeasible. Virtually everyone grinds out their gear.
    ya ok, lol i guess i should have put p2p/ x leadership farmers/ exploiters , who stash millions before cryptic caught it, as most average players couldnt even be bothered to look at the forum and turning out legendary/mythical items takes one heck of alot of playing hours for the billions in rp it takes. Forums dont represent the majority ever on any game so its no wonder dev's take everything on here with a grain of salt, if not just plain ignore it all.
    :O

    Im doing leadership on my 6 toons i bothered to do it on. Nothing more... u know what, between those 2 double rpthe one going on right now, and the one from month (?) before) just from bags from 6 toons and RP farmed from 10% hoard chance on 3 toons i managed to get enough rp to upgrade my offhand on gf from r35 to r60. With that tempo its 4 months for enough rp for all 4 items, prolly my hr will be next. There was no dirty trick on it, there was no ad spend on rp from ah. Just that. So im finally full orange + mythic(well, i miss one gmopower for 4th arti to be mythic, tomorrow i hope), without a penny spend on this game. Hope none from PWE reads this now, i still have First Time Buyer pack to get, here:



    Dont even get started with stupid argument like that, i dont want to hear from some lazy folks i bought my way through.

    Cheers.

    (Sin)cerely
    Kain

    EDIT: yes i know, my arpen suxx, will work on it i promise.


    Sorry to disappoint you man, but your screen doesn't mean anything because i've payed for this game, and i still can see the first time buyer pack as labeled for free.
    The only thing is, when you click on it, nothing happens.
    Oh my... i had no idea about that, my bad (usually when u claim something it goes away in puff of magic, like DB pack), but oh well, from the other hand, do i rly need to prove anything to those small, crying rants? I dont think so, so i pass here.

    U can all still be closed in ur "content is too hard" mindset. I just hope we wont meet, and we prolly wont.

    (Sin)cerely
    Kain


  • durugudesudurugudesu Member Posts: 555 Arc User
    Here is a thing that you can try to fight Orcus while being all melee. take up an Anointed Champion(DC) with you. make him cast Anointed Army at start of the fight, have a gf buffer to take threat and buff up, and with the AA daily, he wont die with 1 hit from initial attack. Now hit Orcus for like 5~10 seconds(or until he is dead, depending on your party) while making sure the DC gets his AP up fast so he can cast AA continuously. (DC sigil does this). Voila. Easy run.

    More appreciation for DCs. yay!
  • rapo973rapo973 Member, NW M9 Playtest Posts: 831 Arc User
    edited March 2016

    Here is a thing that you can try to fight Orcus while being all melee. take up an Anointed Champion(DC) with you. make him cast Anointed Army at start of the fight, have a gf buffer to take threat and buff up, and with the AA daily, he wont die with 1 hit from initial attack. Now hit Orcus for like 5~10 seconds(or until he is dead, depending on your party) while making sure the DC gets his AP up fast so he can cast AA continuously. (DC sigil does this). Voila. Easy run.

    More appreciation for DCs. yay!

    AA is just the basic.
    As a cleric, I run CN with an OP, a GF and 2 dps: a cakewalk in few minutes. No challenge, no brain, mostly no AA, but HG instead.
    Without an OP, it can be more challenging, but honestly I don't have to think too much even in this case (at least with the group I use to run it).
    Paradoxically when the team outdps, the bosses have no time for spikes, green balls or whatever making in too easy. On the other hand, low geared\low experience teams can have more problems to face them: this is a bad effect of the power creep. But as soon as you have an OP and a DC keeping the ball alive, then it's just a matter of time.

    Regadless the above, on average, non-righteous DCs have more chances to play their natural role in CN .

    Oltreverso guild leader
    Maga Othelma - DC | Svalvolo - SW | Dente Avvelenato- GWF
  • blinxonblinxon Member Posts: 567 Arc User
    BTT:
    The vids show nothing about difficulty in CN. Shows only how dumb perm bubble makes ppl. I prefare GFs in Grp.
  • durugudesudurugudesu Member Posts: 555 Arc User
    rapo973 said:

    Here is a thing that you can try to fight Orcus while being all melee. take up an Anointed Champion(DC) with you. make him cast Anointed Army at start of the fight, have a gf buffer to take threat and buff up, and with the AA daily, he wont die with 1 hit from initial attack. Now hit Orcus for like 5~10 seconds(or until he is dead, depending on your party) while making sure the DC gets his AP up fast so he can cast AA continuously. (DC sigil does this). Voila. Easy run.

    More appreciation for DCs. yay!

    AA is just the basic.
    As a cleric, I run CN with an OP, a GF and 2 dps: a cakewalk in few minutes. No challenge, no brain, mostly no AA, but HG instead.
    Without an OP, it can be more challenging, but honestly I don't have to think too much even in this case (at least with the group I use to run it).
    Paradoxically when the team outdps, the bosses have no time for spikes, green balls or whatever making in too easy. On the other hand, low geared\low experience teams can have more problems to face them: this is a bad effect of the power creep. But as soon as you have an OP and a DC keeping the ball alive, then it's just a matter of time.

    Regadless the above, on average, non-righteous DCs have more chances to play their natural role in CN .
    kindly elaborate on "AA is just the basic". you run with a gf and an op and call it no challenge. I lost you there at i run CN with an OP.
  • durugudesudurugudesu Member Posts: 555 Arc User
    jaegernl said:

    Ya, I wonder if the Temp HP nerf has something to do with the one-shots. I did not fight him before it. We used Protector Paladin, not GF.

    When I see a real solo without a Pali or a pet, I will think it is easy. Pure cheese so far.

    I highly doubt the loss of Temp. HP causes the one-shots. While I certainly feel the loss on my GWF - especially when zerging into mobs - Orcus hits so incredibly hard, even my OP gets one-shotted through KV and Shield of Faith at times, and I'm rocking 50% DR, Negation - which, obviously, wont have many stacks - and over 180k HP right now (5x VIP Bonus
    all this can be solved by taking a righteous AC DC with gift of haste. he just needs to cast AA, and everyone can just keep focusing on dps, hugging the boss. I'd offer to run with you but my internet is HAMSTER up with neverwinter, giving me unplayable ping for 2 days now since 2x rp started.
  • durugudesudurugudesu Member Posts: 555 Arc User
    jaegernl said:

    Alright, as an addendum to my previous post:

    We ran through CN with the following setup: GF, HR (Me), CW, CW, CW. So yeah, no Paladin, or a dedicated healer whatsoever. We ran through it without any issue. The GF in question was the same as in the video which also featured my OP: Nyriel. No wipes, although some people went down - I'm looking at you @thefabricant - but we finished Orcus without a single problem.

    In closure: It's fine.

    Edit: After that we did a run with a GF and DC, and it was the smoothest thing ever. If anything, this boss is too easy. Sadly enough, the loot - through the whole dungeon - was worse than what we would've gotten during any T1.

    ooops i commented too soon. lol sorry. good to hear you've run with your hr!
  • rapo973rapo973 Member, NW M9 Playtest Posts: 831 Arc User
    edited March 2016


    kindly elaborate on "AA is just the basic". you run with a gf and an op and call it no challenge. I lost you there at i run CN with an OP.

    First of all an introduction: what I'm going to say it's my point of view only and other clerics may have a different opinion.
    I'm an AC virtuous cleric with 94% AP gain and GoH: I'm not a pure buffer, but it's clear that AA is one of my strongest feature. What makes AA relevant is mainly the composition of the party.
    With a DC+OP+DC + 2 dps party in CN, AA is only a life saver in case something unexpected happens:
    1) with GoH, spamming AP is not a problem and that's keep the OP bubble on: this makes the dungeon easier and we could kill Orcus very fast. Spamming AP is not even needed if you have a perma-bubble OP with you.
    2) Even without an OP, the real benefit is given by the interaction between the DC and the GF. For such interaction both the cleric and the GF must coordinate and know what to do. Basically on the cleric side, Astral shield and HG must be cast as a minimum and it's not needed that you do it close to the boss if you have a range dps (a good SW/CW is always welcome in the groups I play with).

    I've used AA extensively only once: we were DC+GWF+CW (two died) and thank to AA we killed Orcus with no problems.



    Oltreverso guild leader
    Maga Othelma - DC | Svalvolo - SW | Dente Avvelenato- GWF
  • durugudesudurugudesu Member Posts: 555 Arc User
    rapo973 said:


    kindly elaborate on "AA is just the basic". you run with a gf and an op and call it no challenge. I lost you there at i run CN with an OP.

    First of all an introduction: what I'm going to say it's my point of view only and other clerics may have a different opinion.
    I'm an AC virtuous cleric with 94% AP gain and GoH: I'm not a pure buffer, but it's clear that AA is one of my strongest feature. What makes AA relevant is mainly the composition of the party.
    With a DC+OP+DC + 2 dps party in CN, AA is only a life saver in case something unexpected happens:
    1) with GoH, spamming AP is not a problem and that's keep the OP bubble on: this makes the dungeon easier and we could kill Orcus very fast. Spamming AP is not even needed if you have a perma-bubble OP with you.
    2) Even without an OP, the real benefit is given by the interaction between the DC and the GF. For such interaction both the cleric and the GF must coordinate and know what to do. Basically on the cleric side, Astral shield and HG must be cast as a minimum and it's not needed that you do it close to the boss if you have a range dps (a good SW/CW is always welcome in the groups I play with).

    I've used AA extensively only once: we were DC+GWF+CW (two died) and thank to AA we killed Orcus with no problems.


    rapo973 said:


    kindly elaborate on "AA is just the basic". you run with a gf and an op and call it no challenge. I lost you there at i run CN with an OP.

    First of all an introduction: what I'm going to say it's my point of view only and other clerics may have a different opinion.
    I'm an AC virtuous cleric with 94% AP gain and GoH: I'm not a pure buffer, but it's clear that AA is one of my strongest feature. What makes AA relevant is mainly the composition of the party.
    With a DC+OP+DC + 2 dps party in CN, AA is only a life saver in case something unexpected happens:
    1) with GoH, spamming AP is not a problem and that's keep the OP bubble on: this makes the dungeon easier and we could kill Orcus very fast. Spamming AP is not even needed if you have a perma-bubble OP with you.
    2) Even without an OP, the real benefit is given by the interaction between the DC and the GF. For such interaction both the cleric and the GF must coordinate and know what to do. Basically on the cleric side, Astral shield and HG must be cast as a minimum and it's not needed that you do it close to the boss if you have a range dps (a good SW/CW is always welcome in the groups I play with).

    I've used AA extensively only once: we were DC+GWF+CW (two died) and thank to AA we killed Orcus with no problems.


    Ahh yes. thanks for clarifying that one. I only meant to give a helpful tip(not wage war), that using AA, everyone can just huddle up close to it without the risk of dying, hopefully reducing the longer fights into a seconds instead of minutes. Being the only dc, i cant risk using HG because once my ap gets filled, the duration of AA will be almost over. Like i said, i run with a gf buffer, and depending on who is available, i get 1 main dps, another dc(do if possible) and last slot is free for another dps or dc or whichever buffer/debuffer(cw/op/ havent seen any sw lately) is available to take the fifth slot.

    I tried to offer this advice because seeing (ignorant)people becoming bubble dependent again and looking at buffers/debuffers as useless because they lack dps is just sad on their part.

    Finally, if you want a faster run, you can take out 1 dps or 1 dc and slot in a gf buffer in your party. Iworks wonders. give it a try sometime. you can keep the op still cause they do have buffs and debuffs so still helpful in party.

    Btw, you have awesome AP gain. i am aiming to get mine to 100% too, but is just 65% atm i think, being 2.5k and all.
  • rapo973rapo973 Member, NW M9 Playtest Posts: 831 Arc User
    edited March 2016


    Ahh yes. thanks for clarifying that one. I only meant to give a helpful tip(not wage war), that using AA, everyone can just huddle up close to it without the risk of dying, hopefully reducing the longer fights into a seconds instead of minutes.
    [...]
    Finally, if you want a faster run, you can take out 1 dps or 1 dc and slot in a gf buffer in your party. Iworks wonders. give it a try sometime. you can keep the op still cause they do have buffs and debuffs so still helpful in party.

    Btw, you have awesome AP gain. i am aiming to get mine to 100% too, but is just 65% atm i think, being 2.5k and all.

    In two words, AA is very situational: many clerics loves it anyway and I love it too.
    The fastest run I had was with an OP+GF Buffer+DC+SW+GWF. Orcus killed in ~30 secs.
    Concerning your AP, you're on the right track. At 65% you start seeing interesting things.. ;)
    PS: 94% is without the bonding runestone procced, otherwise it's higher. When you're around 90%, I suggest to increase other stats.


    Oltreverso guild leader
    Maga Othelma - DC | Svalvolo - SW | Dente Avvelenato- GWF
  • tubukutubuku Member Posts: 7 Arc User
    Haven't done CN much but as others have said it's definitely doable without an OP. The last group I went through with was GF, DC, CW and 2x GWF's. We had 2 wipes at Orcus. The first was when the green balls spawned right on both GWF's. The second was because the green balls forced the GF out of melee range and both GWF's got a face full of Orcus' sweet love. The third try we burned him down in ~1 minute.

    Could we have avoided the first 2 wipes with an OP? Probably. All things considered though I prefer running with a GF/DC as they do more than just keeping the group alive but I will admit that requires finding a GF/DC combo that know their classes, are geared appropriately and play them well.
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User

    jaegernl said:

    Ya, I wonder if the Temp HP nerf has something to do with the one-shots. I did not fight him before it. We used Protector Paladin, not GF.

    When I see a real solo without a Pali or a pet, I will think it is easy. Pure cheese so far.

    I highly doubt the loss of Temp. HP causes the one-shots. While I certainly feel the loss on my GWF - especially when zerging into mobs - Orcus hits so incredibly hard, even my OP gets one-shotted through KV and Shield of Faith at times, and I'm rocking 50% DR, Negation - which, obviously, wont have many stacks - and over 180k HP right now (5x VIP Bonus
    all this can be solved by taking a righteous AC DC with gift of haste. he just needs to cast AA, and everyone can just keep focusing on dps, hugging the boss. I'd offer to run with you but my internet is HAMSTER up with neverwinter, giving me unplayable ping for 2 days now since 2x rp started.
    my righteous is not haste and is not ac and the run doesnt fail with gf in pt and no op. IF gf know what he is doing will not die. HAllowed ground break the spirit empower shield and divine glow are enough.
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    edited March 2016
    tubuku said:

    Haven't done CN much but as others have said it's definitely doable without an OP. The last group I went through with was GF, DC, CW and 2x GWF's. We had 2 wipes at Orcus. The first was when the green balls spawned right on both GWF's. The second was because the green balls forced the GF out of melee range and both GWF's got a face full of Orcus' sweet love. The third try we burned him down in ~1 minute.

    Could we have avoided the first 2 wipes with an OP? Probably. All things considered though I prefer running with a GF/DC as they do more than just keeping the group alive but I will admit that requires finding a GF/DC combo that know their classes, are geared appropriately and play them well.

    i have noticed bis players care a lot about damage and get paladin so they can run front and fighting each other who is doing the most damage is really sad when this happening.
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    edited March 2016
    Why did you skip the video.. there was no paladin there!

    you really only need the tank for the boss phases and then outside of the bosses for buffs anyways.. you dont need a paladin..

    In addition, regardless of what you people think, this same group has done almost every combination of players available..

    apparently unless we do a video of every combination , you wont believe this?






  • durugudesudurugudesu Member Posts: 555 Arc User

    tubuku said:

    Haven't done CN much but as others have said it's definitely doable without an OP. The last group I went through with was GF, DC, CW and 2x GWF's. We had 2 wipes at Orcus. The first was when the green balls spawned right on both GWF's. The second was because the green balls forced the GF out of melee range and both GWF's got a face full of Orcus' sweet love. The third try we burned him down in ~1 minute.

    Could we have avoided the first 2 wipes with an OP? Probably. All things considered though I prefer running with a GF/DC as they do more than just keeping the group alive but I will admit that requires finding a GF/DC combo that know their classes, are geared appropriately and play them well.

    i have noticed bis players care a lot about damage and get paladin so they can run front and fighting each other who is doing the most damage is really sad when this happening.
    If they care about damage, and got an op instead of a gf buffer, then they are treading the wrong path. lol.
  • durugudesudurugudesu Member Posts: 555 Arc User


    my righteous is not haste and is not ac and the run doesnt fail with gf in pt and no op. IF gf know what he is doing will not die. HAllowed ground break the spirit empower shield and divine glow are enough.

    I mentioned that my DC is righteous and got haste, because of its usefulness as a buffer/debuffer. I never said that other DCs can't do it. I only said that it is a whole lot faster.
  • jaegernljaegernl Member, NW M9 Playtest Posts: 455 Arc User
    edited March 2016

    jaegernl said:

    Ya, I wonder if the Temp HP nerf has something to do with the one-shots. I did not fight him before it. We used Protector Paladin, not GF.

    When I see a real solo without a Pali or a pet, I will think it is easy. Pure cheese so far.

    I highly doubt the loss of Temp. HP causes the one-shots. While I certainly feel the loss on my GWF - especially when zerging into mobs - Orcus hits so incredibly hard, even my OP gets one-shotted through KV and Shield of Faith at times, and I'm rocking 50% DR, Negation - which, obviously, wont have many stacks - and over 180k HP right now (5x VIP Bonus
    all this can be solved by taking a righteous AC DC with gift of haste. he just needs to cast AA, and everyone can just keep focusing on dps, hugging the boss. I'd offer to run with you but my internet is HAMSTER up with neverwinter, giving me unplayable ping for 2 days now since 2x rp started.
    Haha, thanks, but remember: my OP is Devotion, not Protector ;). I have no problem in CN, but was just giving an example of how hard Orcus hits.

    Last night we were doing multiple runs with my handicapped DC. It was smooth as butter.
    Isaac the Adequate - Level 70 Oath of Protection Paladin
    Aurelius the Awkward - Level 70 Pathfinder Ranger
    We have looked into reports of players experiencing connection problems and have been unable to identify any server, data center, or client-side issues. We believe this may be ISP related.
  • fernuufernuu Member Posts: 453 Arc User
    https://youtube.com/c/FernuStormborn

    Mod 10:
    [Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.

    Mod 9:
    [Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
  • lantern22lantern22 Member, NW M9 Playtest Posts: 1,111 Arc User
    Orcus is easy to do without a Pally, done it plenty of times with my GF buffer who is IV. Fight if anything needs to be harder, much harder. Orcus is too predictable - block single attack & then ITF, block single attack & then Fighters Recovery, block single attack & then Tide of Iron . . . . rinse and repeat a few times . . .

    Maybe add in some double attacks or some decent adds spawning that mix things up a bit and make the tank think about more than just the fat pig demon and timing horribly predictable attacks, maybe some of those mind flayers from SP or whatever that DD was called that stun you if you get hit.
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