Everybody has been (understandably) upset at the removal of the Coalescent Wards from the Trade Bar Store. I have a solution to make things better along your philosophy of rewarding people who play vs the bots, goldspammers, invoke armies.
With the Maze Engine, add them as possible (albiet rare) rewards for dungeons and events like Castle Never, Tiamat, Demogorgon (whichever version). Of course, with things like Tiamat and Demogorgon, make it only available to people who actually participate (top 15 people in a successful Tiamat, top 7 in a successful Demogorgon).
The same could be done with the Preservation Wards, but add them to the Epic dungeons as well, whether just T2, or both T1 and T2.
This would be a reasonable compromise, and gives the rewards to people who play and not just to the people who pay.
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Why?
"This would be a reasonable compromise, and gives the rewards to people who play and not just to the people who pay."
1. This publisher/dev rarely if ever, compromises with the playerbse.
2. "and gives the rewards to people who play and not just to the people who pay." - This is the complete opposite of what the "economy fix" was about.
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With my pure buff GF neither in Tiamat nor un Demo I ever got an top rank. But I help get other ppl a Top rank.
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
also what you gonna do with ad from salvage? i am giving them to people support the game(selling zen, zen bought with real money). actually they are not pay to play are pay so the free players can play.
standing in red (and heal yourself)
agroing mobs outside of the fight to increase damage received and dpsr dieing
don't rez ANYONE
no debuffs or buffs
spin the dragon to encourage dps death and reduce chances of getting combat advantage
basically when support classes want to be rewarded on those battles they need to be jerks
+ no Trade Bars jackpot anymore
+ Coals, Pres and Rubies back in the Trade Bar Store for the same price but bound to account
in short, a more stable supply of things needed to upgrade your equipment.
and if they want to sell more Coals, Pres and Rubies through the ZEN shop, they should adjust the prices within reason.
they should also deliver packs for all classes, and upgrade the content of all packs, so that a purchase would make sense.
and i would rather like to see the foundries getting back into the reward "loop", there are allready more then enough rewards and perks tied to having the right group of players around you...
1-remove npc's that not useful in the game .
2-remove the guilds with one person only (its bank for AD seller).
3-fix the lag & the protect the servers from attacks.
4-ban ad/gold spammers in the game .
5-Blackice + gold become useless when we have VIP (Think smart to make them useful again) .
6-wards back to Trade Bars Store & make the bind to accounts.
DC "best practices" - Healing word, Bastion of health and Sun burst. Nothing to buff DPS (DG/brSP/FF/HW) or increase defense (DG/AS/AA) because it reduces healing efficiency.
No place for Haste builds nor Righteous builds, as it increases DPS of others. Pure Faithful is good build to start with. But no paragon feats increasing damage resistance (Benefit of Foresight, Have Faith).
— (The unwritten rule)
This is my expanded shared bank slot. Yes, I max'ed out the paid shared bank slot already.
For the AD seller to defeat what you proposed, they just need to add one more account to the guild. No big deal for them.
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A token that you can earn by playing featured Foundry quests. Add a vendor who will sell you a coalescent ward for x# of tokens.
As an alternative idea...
Instead of selling a coal ward, sell a new type of ward that's in-between a pres ward and a coal ward: an Enhanced Pres Ward that boosts your success chance by a certain percentage (say 10%).
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Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
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Besides, if bots can run the daily quests, you can bet they can also run foundries for anything to be gotten from there too.
And no offense, but we allready have enough of that % chance of this or % chance of that in game. At this point i would actually prefer a solid way to walk to get something done in game without it being based on chances.