I keep having trouble with being killed and/or being unable to defeat enemies, even in areas actually below her current level. For example, she's a level 70 Hunter Ranger, but today I got killed no less than two dozen times while trying to complete the second set of vigilance quests of the Fiery Pit--she couldn't complete any at all when I tried it as the level it's supposed to be. I gave up on Castle Never's Vault after being killed 6 times in 3 encounters. It's more than a little ridiculous, and certainly not particularly fun to 'play'.
The trouble started with--and, I suspect, originates in--the Elemental Evil module. When it was released, she was not only already level 60, but had been for a while--specifically, long enough to have unlocked most of Sharandar, but not long enough to have collected most of the campaign rewards. Ever since, the only places she hasn't been chronically dying is when I backtracked through Tyranny of Dragons (i.e., when she's suppressed by 10+levels).
So I have some questions I'd like feedback on.
1) Did or does anybody else have similar problems with characters like this?
2) Does anybody have any suggestions to help and/or fix the problem?
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Comments
Having said that, if you do want to try, I'd suggest (as micklp00 did) you:
1. Increase your HP by getting HP-centric gear
2. Increase your Power
3. Increase your Crit
4. Run a striker companion that will take some of the aggro away from you
5. Post in LFG - "LFG quest group for xxxx quests." or kill stuff when other players are around.
As an HP, Armor Pen shouldn't be an issue for you. Soloing as an Archery HR these days is an exercise in testing your patience.
As for the strategy, I'll have to look at trying that. I usually prefer Defense, HP, and Regen/Recovery, but I could certainly look at trying some more Power/Crit-based gear. I've been running a Defender companion (a Neverember Guard I picked up last summer), but I have several strikers I could also try--actually, having a handful of unusual/rare companions is part of why I don't want to replace her.
I have mixed feelings on the LFG, since the results seem to be kind of mixed, but I may well get some results with my guild.
Cult Prison, one of the lairs in Well of Dragons. The boss fight here and in the Drake Pens can both be tough even for players who have little trouble with any other solo content, due to limited dodging space, and adds that interrupt/debuff/DoT/get in your way/etc. The bosses themselves hit hard, but these two fight designs in general are a challenge.
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