In more than a few dungeons and skirmishes, I have had someone attempt to just outrun all enemies and do a mad dash to the finish. I've seen this attempted to varying degrees of success by TR, DC, GF, GWF and I've been wondering if this is becoming a norm somehow. I'm not talking about the tactic of drawing the fight to a respawn point, or something like that. Just someone doing a f all and trying to clear a map by outrunning all fights.
More often than not, it screws the other members of the team who have a rotten choice: try to keep up and maybe leave slower teammates to die, or fight as a team that is short 1 man. What's worse, if you die while trying to keep up, you respawn alone with all the monsters still ahead of you.
What do you do in these cases?
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Edit, the only time I see this as acceptable is when they lure the enemy to follow them with the intention of having one big fight at the end - Pallys are good for this.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Alts :
Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)
Member of Q-Snipe
For example, I had someone speed through the Sharandar reservoir, all the way through to the boss, grab the chest without killing the boss and leave. Didn't know you could do that. I couldn't, anyway. Luckily, I can solo that lair just fine, but not until I died at the hands of all the aggroed enemies.
Saw the same thing attempted by others in baby spider and other runs, mostly resulting in runner dying or getting stuck at boss campfire, waiting for the team to catch up. Kind of snobbish, IMHO.
I play a speedy TR and a slow moving OP. I can manage fine but...I guess it's the lack of communication that gets me. One moment, I'm helping out and the next, eating dust.
Anyway, to those who do this, please consider the weaker members of the group? If you leave everyone in a lurch, it kind of takes the fun out and ultimately, the run takes longer.
In Shores it's common practice to run through to the doors, pulling mobs and killing in one go - that's fine as it's a group effort - but simply going stealth & flying past mobs that are left for others? Kick or prevent them from completing.
Edit; I ran a 3 man spider for quick AD the other day and saw two TR's had somehow bypassed the first door completely
I was on my CW and deliberately took my time clearing every single enemy and picking up every green drop (except one ). I also had the opportunity to lol at them in group chat as they died about 3 times
I managed to drag it out by an extra 15 minutes or so just to get some revenge. Petty? yes, but revenge usually is!
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox