ever since my rogue mentor in game showed me the benefits of wicked reminder in fight i always used that encounter for major boss fights . but lately i discovered its a wonderful tool for trash mob too.
usually i slot ss, smoke, path of blades and rotate with that trio while doing skirmish or dungeons.few days ago changed my entire encounters rotation for ss, dazing strike and wicked reminder. surprisingly not only i was able to not die but i actually increased my dps basing my dmg on stealth+wicked reminder, not only that i usually based my fights with trash mob with my at-wills (dhs and df) but i was surprised i almost did not used them and had no need to use them and my dps was good and i mean like surprisingly good.
would like to read or if any rogue out there can share more knowledge about this elusive encounter.
thank you.
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If you know something to be broken, stop using it.
Otherwise, you've got no right to be speaking of 'balance.'
I have a question regarding this power. Does it only reduce the DR, or actually buff the incoming damage? I just did some testing with my guildie using target dummy and apparently it boosted the damage target received by about 22%. Note that she has over 60% RI already, but I don't think it matters anyway because target dummy doesn't have DR.
In pvp i use it in IWD, probability of 1v1 or 2v1 is better. Against more of 2 players, i use Dazing S.