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How to improve the game neverwinter

jshin#7087 jshin Member Posts: 24 Arc User
I know there are other threads like this but it would be nice if everyone can list 2 things each what they most want to improve this game.

If I may I post mine first.

1) return of all previous dungeons
2) putting rare,epic,legendary drops in dungeons (bound on equip)

*note: please only post your 2 ideas. U may disagree with my post or others post but please just post your own ideas.

Thanks

Comments

  • lemonchilllemonchill Member Posts: 523 Arc User
    ideas:

    1: all old dungeons back

    2 secret quests just like hidden cave at ice peak just like rare quest at dwarf vally that gives a fare amount of loot. this will make things more interesting. i do have more ideas but you said only two so i will keep my end of the bargain
  • mentinmindmakermentinmindmaker Member Posts: 1,492 Arc User
    1: Balance classes
    2: Dungeons back with worthwhile rewards
  • arabaturarabatur Member, NW M9 Playtest Posts: 778 Arc User
    1. Do we really need yet another one of these posts?
    2. see 1.
    Definitely not an Arc User.
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  • klangeddinklangeddin Member, NW M9 Playtest Posts: 882 Arc User
    1) More focus on dungeons (bring back old ones, add new ones and improve the rewards)
    2) Improve the foundry (better tool for creators and better rewards for players and testers)
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  • rezuron#1946 rezuron Member Posts: 52 Arc User
    1. Foundry Supprot Team
    2. Rewards for playing Foundrys (Mounts, skins, gear, etc)
  • kreatyvekreatyve Member, Neverwinter Moderator, NW M9 Playtest Posts: 10,545 Community Moderator
    1. Work on the foundry (make it awesome).
    2. Give us good loot in the dungeons - not artifacts or stuff like that - I want rare mounts and companions to drop from dungeons.
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  • rickcase276rickcase276 Member, NW M9 Playtest Posts: 1,404 Arc User
    1. improved balance within classes, to where all paths and builds are viable. And the same within classes, where each class can do normal gameplay (leveling quests and campaigns) with the same degree of ease/difficulty.
    2. Better loot from dungeons and fix the rp system to where artifact equipment also gain rp points as you use them (at a slower rate of course).
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