gentlemancrush is leaving or has already left Neverwinter. As I understand it, he did most of the heavy lifting when it came to classes, balance etc. He did most of the work behind OP if the rumors are true. Im not gonna discuss where hes work has taken this game, good or bad.
Been playing this game since beta. Now in my opinion as a PvP player but also one that enjoys PvE, I really need to know where this game is heading without gentlemancrush. This game needs quite a lot of work when it comes to the classes and balance. Actually the whole PvP needs a makeover. And for god sake NEW maps. TWO maps since beta like 3 years ago? Really?
I dont think its ever been this bad. But the game is also getting boring because nothing new has been introduced to our classes. All classes needs new paths. Some classes needs major re-work done (DC/OP). Many other classes needs balancing and bug fixing. A lot of items/powers/feats are not working as WAI and its breaking down the game.
So what does the future hold for Neverwinter without gentlemancrush? Is anyone even taking his place? Anyone working on these issues at all? And when? Honestly the game needs all this today. Do we have to wait months and months for anything to happen in these areas?
For now I would be satisfied with something short without much details.
Did someone replace gentlemancrush with class codings? Yes/No?
Are you working on things like balance and new paths? Yes/No?
Can we see any major changes within 3 months? Yes/No?
▁ ▂ ▄ ▅ ▆ ▇ █ Gankdalf The Icehole █ ▇ ▆ ▅ ▄ ▂ ▁
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"Yes, they are working on balancing."
How do you know? And how much work are they putting into it? Because it needs A LOT. A few small changes/fixes is not enough. And if they are working on it, they should be able to give an ETA, even if its not written in stone. Just an estimate is good for now.
Is it like fixing the Elven battle? Its been broken for months and months and still no fix out for one major broken item. Are we suppose the expect that kind of commitment to all the class changes/balance that is needed? Life is way to short for that.
▁ ▂ ▄ ▅ ▆ ▇ █ Gankdalf The Icehole █ ▇ ▆ ▅ ▄ ▂ ▁
Or is this an opportunity for someone with a fresh perspective or new ideas to step into the role?
You'll hear more in January, I'm sure of it. Typically they'll start announcing stuff 6-8 weeks before the planned launch of the next Module. I think the Underdark announcement came at the end of September. So I would anticipate new stuff for Module 9 (or whatever they call the next content update) to come in or around the second week of January, with a release date towards the end of March.
Waiting more than a year is not good enough. And just bringing back the old dungeons(which should return) does not count as NEW content either.... it just count as repairing yet another mistake made nearly a year ago.
RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)
It would be nice to see the old dungeons back but with a 3 tier system.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
PS. if he was responsible for balance- was it really so hard for example. to block OP gaining daily during when he has already daily? Like it was with perma supremacy of steel for GF? Some small changes and whole pvp community would be "partly satisfaied".
I just finished getting my OP through the EE quest line a few minutes ago (I know, I refused to start one for the longest time out of protest of the survivability nerfs, but they put enough back in with mod 8 that I decided to end my boycott). Getting back on-topic, now that I've played one all the way through Spinward Rise, I'm even more adamant that the OP is ridiculously -- insanely -- OP. A 1.7k IL OP can breeze through all of the EE lairs in ways that even BiS characters of other classes cannot. Now I see why mod 6 was such a survivability disaster; NWO in "not a paladin" mode is a **completely** different experience than NWO in "paladin" mode. How in God's name did mod 6 ever get out the door? It isn't even remotely balanced.
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
Are you working on things like balance and new paths? Yes/No?
Can we see any major changes within 3 months? Yes/No?"
the "future" of balance, for the next module or more, will be replace status itens by effects itens i guess.
that means:
no
+/-
no.
People may see my posts as constantly negative, and probably not too far off with that, but it's simply borne out of sheer frustration of how the game could be.
Neverwinter has great combat mechanics - mechanics that leave a lot of other games in the dust.
The Foundry - the ability for players to make often excellent story driven instances.
The whole D&D thing - linking the game with the world famous franchise.
The different class builds - giving players the opportunity to customize the character to different play styles, even different roles.
Dungeons - which could be some of the best around.
All currently wasted opportunities........
This is why players get frustrated, when they see how good the game could be with some effort from the development team. But are met instead with bugs, flaws, non-working features, removed content, never delivered promises of fixes or returning content, apparent lack of quality control in new releases.
So I say at the ending of this year - come on Cryptic, do something. Change this road that you have stumbled down in 2015 that is leading only to decline.
Turn yourself around for 2016, surprise and delight the players - existing and new - word would soon get round. Rip up this minimal is good enough script and write a new one where excellence is the standard. Become an example to the players and to the wider gaming environment, of how you have turned into a standard bearer for quality content.
It takes effort, it takes resource - but firstly, it takes your desire - without which nothing else will happen.
Turn this game into what it could be.
"Mod 6. Oh my f****** god. It gutted the game pure and simple. And what wasn't gutted was messed up by the poorly thought out new level cap and equip. The game never recovered from that atrocity".
..............not this one then.............