I'm actually 66 and fighting level 68 mobs in Spinward. I have already completed everything, ran dungeons multiple times, ran PVP match multiple times, ran skirmishes multiple times (at all levels), ran Stronghold missions multiple times and everything done with Azures level 6 in utility slots; I burned all EXP collected before in no time. This problem should hurt badly unskilled players. Please provide a fix. Moreover what will I do after completing Spinward (probably will still be level 67)? Halving the EXP requirements from level 65 onward should be enough hopefully. Actually it takes roughly 4200000 EXP to level up from 66 to 67, should be 2000000. From level 65 onward.
Can we expect a fix for this? Thanks.
0
Comments
and i'd also guarantee there's at least 20 more like me for each one of the whales that buys the $50 pack now.
Farmed levels 66-69 on Drowned Shore, Spinward Rise campaign was enough to fill XP in 69-70.
My setup took 5 azures (rank 5-6) in utils, there was VIP and XP shirt/pants boost.
That was surprisingly quick 3 day grind.
— (The unwritten rule)
So far Ive noticed that each lvl after 63 has taken me roughly and evening of playing per lvl. My current rotation as I dont have nearly the time to play that I wish I had is the following:
1. All dragon quests and all dragons for the tyranny boons and whatnot
2. All the Strongholds quests, sometimes if enough guildies online the HEs for Influence.
3. Vigilance quests til I ding.
I finished Reclamation rock at 63 which forced me to grind for a bit to get moving to Fiery pit, same thing now at Spinward Rise. I finished Spinward at 68. almost 69 now with the above rotation of chores.
One evening per lvl is nothing Id say, not compared to alot of other games. Dark Age of Camelot and Ultima Online comes to mind.
— (The unwritten rule)
i just finished spin at 67 2/3 on my gwf. and thats with some he grinding, some dungeons and skirmises thrown in as well.
now that the xbox folks are starting to feel the pain maybe something will get done about it.